From 38f7b829c3cc7040779b79a661d7ccb036886740 Mon Sep 17 00:00:00 2001 From: deathride58 Date: Fri, 17 Nov 2017 23:20:44 -0500 Subject: [PATCH] Update manifest.dm --- code/game/objects/effects/manifest.dm | 20 -------------------- 1 file changed, 20 deletions(-) diff --git a/code/game/objects/effects/manifest.dm b/code/game/objects/effects/manifest.dm index 4f60b12a94..2082f2b495 100644 --- a/code/game/objects/effects/manifest.dm +++ b/code/game/objects/effects/manifest.dm @@ -1,22 +1,3 @@ -<<<<<<< HEAD -/obj/effect/manifest - name = "manifest" - icon = 'icons/mob/screen_gen.dmi' - icon_state = "x" - -/obj/effect/manifest/New() - src.invisibility = INVISIBILITY_ABSTRACT - -/obj/effect/manifest/proc/manifest() - var/dat = "Crew Manifest:
" - for(var/mob/living/carbon/human/M in GLOB.mob_list) - dat += text(" [] - []
", M.name, M.get_assignment()) - var/obj/item/paper/P = new /obj/item/paper( src.loc ) - P.info = dat - P.name = "paper- 'Crew Manifest'" - //SN src = null - qdel(src) -======= /obj/effect/manifest name = "manifest" icon = 'icons/mob/screen_gen.dmi' @@ -34,4 +15,3 @@ P.name = "paper- 'Crew Manifest'" //SN src = null qdel(src) ->>>>>>> 39375d5... Replaces a bunch of mob loops with hopefully better ones (#32786)