Update life.dm
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@@ -18,13 +18,8 @@
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if(..())
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if(!client)
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<<<<<<< HEAD
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if(stat == CONSCIOUS)
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if(on_fire || buckled || restrained() || (resting && canmove))
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=======
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if(stat == CONSCIOUS)
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if(on_fire || buckled || restrained())
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>>>>>>> 98f8ca7... Moves several clothing-specific flags from /atom to their proper type (#37486)
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if(on_fire || buckled || restrained() || (resting && canmove)) //CIT CHANGE - makes it so monkeys attempt to resist if they're resting
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if(!resisting && prob(MONKEY_RESIST_PROB))
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resisting = TRUE
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walk_to(src,0)
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@@ -188,4 +183,4 @@
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#undef COLD_DAMAGE_LEVEL_1
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#undef COLD_DAMAGE_LEVEL_2
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#undef COLD_DAMAGE_LEVEL_3
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#undef COLD_DAMAGE_LEVEL_3
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