diff --git a/code/__DEFINES/inventory.dm b/code/__DEFINES/inventory.dm index b8fe76fb1d..649e0a029b 100644 --- a/code/__DEFINES/inventory.dm +++ b/code/__DEFINES/inventory.dm @@ -132,7 +132,7 @@ #define FEMALE_UNIFORM_FULL 1 #define FEMALE_UNIFORM_TOP 2 -//flags for outfits that have mutantrace variants: These are hard sprited too. +//flags for outfits that have mutant race variants: Most of these require additional sprites to work. #define STYLE_DIGITIGRADE (1<<0) //jumpsuits, suits and shoes #define STYLE_MUZZLE (1<<1) //hats or masks #define STYLE_SNEK_TAURIC (1<<2) //taur-friendly suits @@ -140,6 +140,9 @@ #define STYLE_HOOF_TAURIC (1<<4) #define STYLE_ALL_TAURIC (STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC|STYLE_HOOF_TAURIC) #define STYLE_NO_ANTHRO_ICON (1<<5) //When digis fit the default sprite fine and need no copypasted states. This is the case of skirts and winter coats, for example. +#define USE_SNEK_CLIP_MASK (1<<6) +#define USE_QUADRUPED_CLIP_MASK (1<<7) +#define USE_TAUR_CLIP_MASK (USE_SNEK_CLIP_MASK|USE_QUADRUPED_CLIP_MASK) //digitigrade legs settings. #define NOT_DIGITIGRADE 0 diff --git a/code/__DEFINES/layers_planes.dm b/code/__DEFINES/layers_planes.dm index eccae15bff..a6c31bf965 100644 --- a/code/__DEFINES/layers_planes.dm +++ b/code/__DEFINES/layers_planes.dm @@ -1,6 +1,8 @@ //Defines for atom layers and planes //KEEP THESE IN A NICE ACSCENDING ORDER, PLEASE +#define PLANE_VOID -100 + #define CLICKCATCHER_PLANE -99 #define PLANE_SPACE -95 diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 8bc8c8bebe..42095aba41 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -35,15 +35,15 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s #define BODY_ADJ_LAYER 27 //certain mutantrace features (snout, body markings) that must appear above the body parts #define GENITALS_FRONT_LAYER 26 //Draws some genitalia above clothes and the TAUR body if need be. #define BODY_LAYER 25 //underwear, undershirts, socks, eyes, lips(makeup) -#define FRONT_MUTATIONS_LAYER 24 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes) -#define DAMAGE_LAYER 23 //damage indicators (cuts and burns) -#define UNIFORM_LAYER 22 -#define ID_LAYER 21 -#define HANDS_PART_LAYER 20 -#define SHOES_LAYER 19 -#define GLOVES_LAYER 18 -#define EARS_LAYER 17 -#define BODY_TAUR_LAYER 16 +#define BODY_ADJ_UPPER_LAYER 24 +#define FRONT_MUTATIONS_LAYER 23 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes) +#define DAMAGE_LAYER 22 //damage indicators (cuts and burns) +#define UNIFORM_LAYER 21 +#define ID_LAYER 20 +#define HANDS_PART_LAYER 19 +#define SHOES_LAYER 18 +#define GLOVES_LAYER 17 +#define EARS_LAYER 16 #define SUIT_LAYER 15 #define GENITALS_EXPOSED_LAYER 14 #define GLASSES_LAYER 13 diff --git a/code/_globalvars/bitfields.dm b/code/_globalvars/bitfields.dm index c4ed2d9266..52eff15492 100644 --- a/code/_globalvars/bitfields.dm +++ b/code/_globalvars/bitfields.dm @@ -266,6 +266,16 @@ GLOBAL_LIST_INIT(bitfields, list( "STORAGE_LIMIT_COMBINED_W_CLASS" = STORAGE_LIMIT_COMBINED_W_CLASS, "STORAGE_LIMIT_VOLUME" = STORAGE_LIMIT_VOLUME ), + "mutantrace_variation" = list( + "STYLE_DIGITIGRADE" = STYLE_DIGITIGRADE, + "STYLE_MUZZLE" = STYLE_MUZZLE, + "STYLE_SNEK_TAURIC" = STYLE_SNEK_TAURIC, + "STYLE_PAW_TAURIC" = STYLE_PAW_TAURIC, + "STYLE_HOOF_TAURIC" = STYLE_HOOF_TAURIC, + "STYLE_NO_ANTHRO_ICON" = STYLE_NO_ANTHRO_ICON, + "USE_SNEK_CLIP_MASK" = USE_SNEK_CLIP_MASK, + "USE_QUADRUPED_CLIP_MASK" = USE_QUADRUPED_CLIP_MASK + ), "vis_flags" = list( "VIS_INHERIT_ICON" = VIS_INHERIT_ICON, "VIS_INHERIT_ICON_STATE" = VIS_INHERIT_ICON_STATE, diff --git a/code/_globalvars/lists/flavor_misc.dm b/code/_globalvars/lists/flavor_misc.dm index 968995e81d..aacb1737a2 100644 --- a/code/_globalvars/lists/flavor_misc.dm +++ b/code/_globalvars/lists/flavor_misc.dm @@ -137,8 +137,8 @@ GLOBAL_LIST_INIT(jumpsuitlist, list(PREF_SUIT, PREF_SKIRT)) #define UPLINK_PEN "Pen" //like a real spy! GLOBAL_LIST_INIT(uplink_spawn_loc_list, list(UPLINK_PDA, UPLINK_RADIO, UPLINK_PEN)) - //Female Uniforms -GLOBAL_LIST_EMPTY(female_clothing_icons) +//List of cached alpha masked icons. +GLOBAL_LIST_EMPTY(alpha_masked_worn_icons) //radical shit GLOBAL_LIST_INIT(hit_appends, list("-OOF", "-ACK", "-UGH", "-HRNK", "-HURGH", "-GLORF")) diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 29733acb8c..98b87f8d70 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -181,6 +181,15 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car if(lickable) ENABLE_BITFIELD(vore_flags,LICKABLE) + if(current_version < 29) + switch(features["taur"]) + if("Husky", "Lab", "Shepherd", "Fox", "Wolf") + features["taur"] = "Canine" + if("Panther", "Tiger") + features["taur"] = "Feline" + if("Cow") + features["taur"] = "Cow (Spotted)" + /datum/preferences/proc/load_path(ckey,filename="preferences.sav") if(!ckey) return diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm index d484027ad5..a28061db10 100644 --- a/code/modules/clothing/clothing.dm +++ b/code/modules/clothing/clothing.dm @@ -173,12 +173,18 @@ SEE_PIXELS// if an object is located on an unlit area, but some of its pixels ar BLIND // can't see anything */ -/proc/generate_female_clothing(index,t_color,icon,type) - var/icon/female_clothing_icon = icon("icon"=icon, "icon_state"=t_color) - var/icon/female_s = icon("icon"='icons/mob/clothing/uniform.dmi', "icon_state"="[(type == FEMALE_UNIFORM_FULL) ? "female_full" : "female_top"]") - female_clothing_icon.Blend(female_s, ICON_MULTIPLY) - female_clothing_icon = fcopy_rsc(female_clothing_icon) - GLOB.female_clothing_icons[index] = female_clothing_icon +/proc/generate_alpha_masked_clothing(index,state,icon,female,alpha_masks) + var/icon/I = icon(icon, state) + if(female) + var/icon/female_s = icon('icons/mob/clothing/alpha_masks.dmi', "[(female == FEMALE_UNIFORM_FULL) ? "female_full" : "female_top"]") + I.Blend(female_s, ICON_MULTIPLY, -15, -15) //it's a 64x64 icon. + if(alpha_masks) + if(istext(alpha_masks)) + alpha_masks = list(alpha_masks) + for(var/alpha_state in alpha_masks) + var/icon/alpha = icon('icons/mob/clothing/alpha_masks.dmi', alpha_state) + I.Blend(alpha, ICON_MULTIPLY, -15, -15) + . = GLOB.alpha_masked_worn_icons[index] = fcopy_rsc(I) /obj/item/clothing/proc/weldingvisortoggle(mob/user) //proc to toggle welding visors on helmets, masks, goggles, etc. if(!can_use(user)) diff --git a/code/modules/clothing/under/_under.dm b/code/modules/clothing/under/_under.dm index c1c76e1091..24235bcbdf 100644 --- a/code/modules/clothing/under/_under.dm +++ b/code/modules/clothing/under/_under.dm @@ -6,7 +6,7 @@ block_priority = BLOCK_PRIORITY_UNIFORM slot_flags = ITEM_SLOT_ICLOTHING armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0) - mutantrace_variation = STYLE_DIGITIGRADE + mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK var/fitted = FEMALE_UNIFORM_FULL // For use in alternate clothing styles for women var/has_sensor = HAS_SENSORS // For the crew computer var/random_sensor = TRUE @@ -263,10 +263,13 @@ fitted = NO_FEMALE_UNIFORM if(!alt_covers_chest) // for the special snowflake suits that expose the chest when adjusted body_parts_covered &= ~CHEST + mutantrace_variation &= ~USE_TAUR_CLIP_MASK //How are we supposed to see the uniform otherwise? else fitted = initial(fitted) if(!alt_covers_chest) body_parts_covered |= CHEST + if(initial(mutantrace_variation) & USE_TAUR_CLIP_MASK) + mutantrace_variation |= USE_TAUR_CLIP_MASK return adjusted diff --git a/code/modules/clothing/under/costume.dm b/code/modules/clothing/under/costume.dm index 7e37d83baa..3e7bc755cb 100644 --- a/code/modules/clothing/under/costume.dm +++ b/code/modules/clothing/under/costume.dm @@ -130,25 +130,27 @@ var/obj/item/clothing/accessory/maidapron/A = new (src) attach_accessory(A) +/obj/item/clothing/under/costume/singer + desc = "Just looking at this makes you want to sing." + mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON + body_parts_covered = CHEST|GROIN|ARMS + alternate_worn_layer = ABOVE_SHOES_LAYER + can_adjust = FALSE + /obj/item/clothing/under/costume/singer/yellow name = "yellow performer's outfit" - desc = "Just looking at this makes you want to sing." icon_state = "ysing" item_state = "ysing" body_parts_covered = CHEST|GROIN|ARMS fitted = NO_FEMALE_UNIFORM - alternate_worn_layer = ABOVE_SHOES_LAYER can_adjust = FALSE /obj/item/clothing/under/costume/singer/blue name = "blue performer's outfit" - desc = "Just looking at this makes you want to sing." icon_state = "bsing" item_state = "bsing" - body_parts_covered = CHEST|GROIN|ARMS alternate_worn_layer = ABOVE_SHOES_LAYER fitted = FEMALE_UNIFORM_TOP - can_adjust = FALSE /obj/item/clothing/under/costume/geisha name = "geisha suit" @@ -205,7 +207,7 @@ body_parts_covered = CHEST|GROIN|ARMS fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/costume/drfreeze name = "doctor freeze's jumpsuit" @@ -213,7 +215,7 @@ icon_state = "drfreeze" item_state = "drfreeze" can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/costume/lobster name = "foam lobster suit" @@ -222,7 +224,7 @@ item_state = "lobster" fitted = NO_FEMALE_UNIFORM can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/costume/gondola name = "gondola hide suit" @@ -248,7 +250,7 @@ icon_state = "christmasmaler" item_state = "christmasmaler" can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/costume/christmas/green name = "green christmas suit" @@ -262,7 +264,7 @@ icon_state = "christmasfemaler" item_state = "christmasfemaler" body_parts_covered = CHEST|GROIN - mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON + mutantrace_variation = STYLE_DIGITIGRADE|STYLE_NO_ANTHRO_ICON|USE_TAUR_CLIP_MASK /obj/item/clothing/under/costume/christmas/croptop/green name = "green feminine christmas suit" @@ -287,7 +289,6 @@ item_state = "qipao_white" body_parts_covered = CHEST|GROIN can_adjust = FALSE - mutantrace_variation = NONE /obj/item/clothing/under/costume/qipao/red name = "Red Qipao" @@ -296,7 +297,6 @@ item_state = "qipao_red" body_parts_covered = CHEST|GROIN can_adjust = FALSE - mutantrace_variation = NONE /obj/item/clothing/under/costume/cheongsam name = "Black Cheongsam" @@ -305,7 +305,7 @@ item_state = "cheong" body_parts_covered = CHEST|GROIN can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/costume/cheongsam/white name = "White Cheongsam" @@ -323,7 +323,6 @@ item_state = "cheongr" body_parts_covered = CHEST|GROIN can_adjust = FALSE - mutantrace_variation = NONE /obj/item/clothing/under/costume/cloud name = "cloud" diff --git a/code/modules/clothing/under/jobs/civilian/clown_mime.dm b/code/modules/clothing/under/jobs/civilian/clown_mime.dm index 5b3b84fd6e..470a3695fc 100644 --- a/code/modules/clothing/under/jobs/civilian/clown_mime.dm +++ b/code/modules/clothing/under/jobs/civilian/clown_mime.dm @@ -30,6 +30,7 @@ item_state = "clown" fitted = FEMALE_UNIFORM_TOP can_adjust = FALSE + mutantrace_variation = STYLE_DIGITIGRADE //The clown suit must look funny, no taur alpha masks where possible. /obj/item/clothing/under/rank/civilian/clown/blue name = "blue clown suit" @@ -90,6 +91,7 @@ desc = "A jolly dress, well suited to entertain your master, nuncle." icon_state = "jester" can_adjust = FALSE + mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK /obj/item/clothing/under/rank/civilian/clown/jester/alt icon_state = "jester2" @@ -100,6 +102,7 @@ icon_state = "sexyclown" item_state = "sexyclown" can_adjust = FALSE + mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK /obj/item/clothing/under/rank/civilian/clown/Initialize() . = ..() diff --git a/code/modules/clothing/under/jobs/command.dm b/code/modules/clothing/under/jobs/command.dm index 0d6e6aea62..a614e2fcb3 100644 --- a/code/modules/clothing/under/jobs/command.dm +++ b/code/modules/clothing/under/jobs/command.dm @@ -46,4 +46,4 @@ icon_state = "lewdcap" item_state = "lewdcap" can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK diff --git a/code/modules/clothing/under/jobs/medical.dm b/code/modules/clothing/under/jobs/medical.dm index 846aae4f18..f50e5161b6 100644 --- a/code/modules/clothing/under/jobs/medical.dm +++ b/code/modules/clothing/under/jobs/medical.dm @@ -22,7 +22,7 @@ icon_state = "cmoturtle" item_state = "w_suit" alt_covers_chest = TRUE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/rank/medical/geneticist desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it." diff --git a/code/modules/clothing/under/miscellaneous.dm b/code/modules/clothing/under/miscellaneous.dm index 0acbafe183..997f10a379 100644 --- a/code/modules/clothing/under/miscellaneous.dm +++ b/code/modules/clothing/under/miscellaneous.dm @@ -102,7 +102,7 @@ mob_overlay_icon = 'goon/icons/mob/worn_js_rank.dmi' icon_state = "assistant" item_state = "gy_suit" - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/croptop name = "crop top" @@ -120,7 +120,7 @@ armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 100, "rad" = 0, "fire" = 95, "acid" = 95) slowdown = 1 body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK can_adjust = FALSE strip_delay = 80 var/next_extinguish = 0 @@ -195,7 +195,7 @@ icon_state = "squatteroutfit" item_state = "squatteroutfit" can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/misc/blue_camo name = "russian blue camo" @@ -203,7 +203,7 @@ icon_state = "russobluecamo" item_state = "russobluecamo" can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/misc/keyholesweater name = "keyhole sweater" @@ -237,7 +237,7 @@ icon_state = "tssuit" item_state = "r_suit" can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/misc/poly_shirt name = "polychromic button-up shirt" diff --git a/code/modules/clothing/under/pants.dm b/code/modules/clothing/under/pants.dm index d0048326ff..8aa1ee429c 100644 --- a/code/modules/clothing/under/pants.dm +++ b/code/modules/clothing/under/pants.dm @@ -3,6 +3,7 @@ body_parts_covered = GROIN|LEGS fitted = NO_FEMALE_UNIFORM can_adjust = FALSE + mutantrace_variation = STYLE_DIGITIGRADE //how do they show up on taurs otherwise? /obj/item/clothing/under/pants/classicjeans name = "classic jeans" diff --git a/code/modules/clothing/under/shorts.dm b/code/modules/clothing/under/shorts.dm index b1194da479..426e0e28d9 100644 --- a/code/modules/clothing/under/shorts.dm +++ b/code/modules/clothing/under/shorts.dm @@ -5,6 +5,7 @@ body_parts_covered = GROIN fitted = NO_FEMALE_UNIFORM can_adjust = FALSE + mutantrace_variation = STYLE_DIGITIGRADE //how do they show up on taurs otherwise? /obj/item/clothing/under/shorts/red name = "red athletic shorts" diff --git a/code/modules/clothing/under/syndicate.dm b/code/modules/clothing/under/syndicate.dm index 3f61c4b45f..8a88e99d05 100644 --- a/code/modules/clothing/under/syndicate.dm +++ b/code/modules/clothing/under/syndicate.dm @@ -86,7 +86,7 @@ desc = "With a suit lined with this many pockets, you are ready to operate." icon_state = "syndicate_combat" can_adjust = FALSE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK /obj/item/clothing/under/syndicate/rus_army name = "advanced military tracksuit" @@ -105,5 +105,5 @@ has_sensor = NO_SENSORS armor = list("melee" = 15, "bullet" = 5, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40) alt_covers_chest = TRUE - mutantrace_variation = NONE + mutantrace_variation = USE_TAUR_CLIP_MASK diff --git a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm index 0b25132e00..34f4fbe870 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm @@ -16,6 +16,7 @@ from doing this unless you absolutely know what you are doing, and have defined a conversion in savefile.dm */ + /proc/init_sprite_accessory_subtypes(prototype, list/L, list/male, list/female, roundstart = FALSE, skip_prototype = TRUE)//Roundstart argument builds a specific list for roundstart parts where some parts may be locked if(!istype(L)) L = list() @@ -59,6 +60,9 @@ var/dimension_x = 32 var/dimension_y = 32 var/center = FALSE //Should we center the sprite? + var/list/relevant_layers //list of layers that this accessory uses. As of now only used in species.handle_mutant_bodyparts(), but that's where most sprite accessories are anyway. + var/mutant_part_string //Also used in species.handle_mutant_bodyparts() to generate the overlay icon state. + var/alpha_mask_state //Special / holdover traits for Citadel specific sprites. var/extra = FALSE diff --git a/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm b/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm index 6c0659f851..c8e7aca26d 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/alienpeople.dm @@ -4,6 +4,8 @@ *******************************************/ /datum/sprite_accessory/xeno_dorsal icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + mutant_part_string = "xenodorsal" + relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/xeno_dorsal/standard name = "Standard" @@ -22,9 +24,12 @@ *******************************************/ /datum/sprite_accessory/xeno_tail icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + mutant_part_string = "tail" + relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/xeno_tail/none name = "None" + relevant_layers = null /datum/sprite_accessory/xeno_tail/standard name = "Xenomorph Tail" @@ -35,6 +40,8 @@ *******************************************/ /datum/sprite_accessory/xeno_head icon = 'modular_citadel/icons/mob/xeno_parts_greyscale.dmi' + mutant_part_string = "xhead" + relevant_layers = list(BODY_ADJ_LAYER) /datum/sprite_accessory/xeno_head/standard name = "Standard" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm b/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm index 8f043125b2..9950f0d76a 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/body_markings.dm @@ -4,10 +4,12 @@ /datum/sprite_accessory/body_markings icon = 'icons/mob/mutant_bodyparts.dmi' + relevant_layers = list(BODY_ADJ_LAYER) /datum/sprite_accessory/body_markings/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/body_markings/dtiger name = "Dark Tiger Body" @@ -45,6 +47,7 @@ icon_state = "none" ckeys_allowed = list("yousshouldnteverbeseeingthisyoumeme") icon = 'modular_citadel/icons/mob/markings_notmammals.dmi' + relevant_layers = null /datum/sprite_accessory/mam_body_markings/plain name = "Plain" @@ -219,10 +222,12 @@ /datum/sprite_accessory/insect_fluff icon = 'icons/mob/wings.dmi' color_src = 0 + relevant_layers = list(BODY_FRONT_LAYER) /datum/sprite_accessory/insect_fluff/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/insect_fluff/plain name = "Plain" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/caps.dm b/code/modules/mob/dead/new_player/sprite_accessories/caps.dm index debb4865ba..822fcf960d 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/caps.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/caps.dm @@ -1,7 +1,8 @@ datum/sprite_accessory/caps icon = 'icons/mob/mutant_bodyparts.dmi' color_src = HAIR + relevant_layers = list(BODY_ADJ_LAYER) /datum/sprite_accessory/caps/round name = "Round" - icon_state = "round" \ No newline at end of file + icon_state = "round" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/ears.dm b/code/modules/mob/dead/new_player/sprite_accessories/ears.dm index 3ba1e8b3b4..62e12dfce6 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/ears.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/ears.dm @@ -1,9 +1,12 @@ /datum/sprite_accessory/ears icon = 'icons/mob/mutant_bodyparts.dmi' + mutant_part_string = "ears" + relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/ears/none name = "None" icon_state = "none" + relevant_layers = null /****************************************** *************** Human Ears **************** @@ -175,10 +178,13 @@ /datum/sprite_accessory/mam_ears icon = 'modular_citadel/icons/mob/mam_ears.dmi' color_src = MATRIXED + mutant_part_string = "ears" + relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/mam_ears/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/mam_ears/axolotl name = "Axolotl" @@ -314,4 +320,4 @@ /datum/sprite_accessory/mam_ears/bunny name = "Bunny" - icon_state = "bunny" \ No newline at end of file + icon_state = "bunny" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/frills.dm b/code/modules/mob/dead/new_player/sprite_accessories/frills.dm index 93c4af6df0..0aaec309a4 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/frills.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/frills.dm @@ -1,9 +1,11 @@ /datum/sprite_accessory/frills icon = 'icons/mob/mutant_bodyparts.dmi' + relevant_layers = list(BODY_ADJ_LAYER) /datum/sprite_accessory/frills/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/frills/simple name = "Simple" @@ -15,4 +17,4 @@ /datum/sprite_accessory/frills/aquatic name = "Aquatic" - icon_state = "aqua" \ No newline at end of file + icon_state = "aqua" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/horns.dm b/code/modules/mob/dead/new_player/sprite_accessories/horns.dm index a630ead7b3..6126b6c04b 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/horns.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/horns.dm @@ -1,10 +1,12 @@ /datum/sprite_accessory/horns icon = 'icons/mob/mutant_bodyparts.dmi' color_src = HORNCOLOR + relevant_layers = list(BODY_ADJ_LAYER) /datum/sprite_accessory/horns/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/horns/simple name = "Simple" @@ -33,4 +35,4 @@ /datum/sprite_accessory/horns/guilmon name = "Guilmon" - icon_state = "guilmon" \ No newline at end of file + icon_state = "guilmon" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm b/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm index d47607f6fd..e38d9b7341 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/ipc_synths.dm @@ -5,6 +5,7 @@ /datum/sprite_accessory/screen icon = 'modular_citadel/icons/mob/ipc_screens.dmi' color_src = null + relevant_layers = list(BODY_ADJ_LAYER) /datum/sprite_accessory/screen/blank name = "Blank" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm b/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm index fe154ffeec..861f521a6e 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/legs_and_taurs.dm @@ -22,28 +22,43 @@ /datum/sprite_accessory/taur icon = 'modular_citadel/icons/mob/mam_taur.dmi' extra_icon = 'modular_citadel/icons/mob/mam_taur.dmi' - extra = TRUE extra2_icon = 'modular_citadel/icons/mob/mam_taur.dmi' - extra2 = TRUE center = TRUE dimension_x = 64 - var/taur_mode = NONE //Must be a single specific tauric suit variation bitflag. Don't do FLAG_1|FLAG_2 - var/alt_taur_mode = NONE //Same as above. color_src = MATRIXED recommended_species = list("human", "lizard", "insect", "mammal", "xeno", "jelly", "slimeperson", "podweak") + relevant_layers = list(BODY_ADJ_UPPER_LAYER, BODY_FRONT_LAYER) + var/taur_mode = NONE //Must be a single specific tauric suit variation bitflag. Don't do FLAG_1|FLAG_2 + var/alt_taur_mode = NONE //Same as above. + var/hide_legs = USE_QUADRUPED_CLIP_MASK + +/datum/sprite_accessory/taur/New() + switch(hide_legs) + if(USE_QUADRUPED_CLIP_MASK) + alpha_mask_state = "taur_mask_def" + if(USE_SNEK_CLIP_MASK) + alpha_mask_state = "taur_mask_naga" /datum/sprite_accessory/taur/none - dimension_x = 32 - center = FALSE name = "None" icon_state = "None" + dimension_x = 32 + center = FALSE recommended_species = null + relevant_layers = null + hide_legs = FALSE /datum/sprite_accessory/taur/cow name = "Cow" icon_state = "cow" taur_mode = STYLE_HOOF_TAURIC alt_taur_mode = STYLE_PAW_TAURIC + color_src = MUTCOLORS + +/datum/sprite_accessory/taur/cow/spotted + name = "Cow (Spotted)" + icon_state = "cow_spotted" + color_src = MATRIXED /datum/sprite_accessory/taur/deer name = "Deer" @@ -56,27 +71,21 @@ name = "Drake" icon_state = "drake" taur_mode = STYLE_PAW_TAURIC + color_src = MUTCOLORS + extra = TRUE /datum/sprite_accessory/taur/drider name = "Drider" icon_state = "drider" color_src = MUTCOLORS + extra = TRUE /datum/sprite_accessory/taur/eevee name = "Eevee" icon_state = "eevee" taur_mode = STYLE_PAW_TAURIC color_src = MUTCOLORS - -/datum/sprite_accessory/taur/fox - name = "Fox" - icon_state = "fox" - taur_mode = STYLE_PAW_TAURIC - -/datum/sprite_accessory/taur/husky - name = "Husky" - icon_state = "husky" - taur_mode = STYLE_PAW_TAURIC + extra = TRUE /datum/sprite_accessory/taur/horse name = "Horse" @@ -84,15 +93,11 @@ taur_mode = STYLE_HOOF_TAURIC alt_taur_mode = STYLE_PAW_TAURIC -/datum/sprite_accessory/taur/lab - name = "Lab" - icon_state = "lab" - taur_mode = STYLE_PAW_TAURIC - /datum/sprite_accessory/taur/naga name = "Naga" icon_state = "naga" taur_mode = STYLE_SNEK_TAURIC + hide_legs = USE_SNEK_CLIP_MASK /datum/sprite_accessory/taur/otie name = "Otie" @@ -104,29 +109,26 @@ icon_state = "pede" taur_mode = STYLE_PAW_TAURIC color_src = MUTCOLORS - -/datum/sprite_accessory/taur/panther - name = "Panther" - icon_state = "panther" - taur_mode = STYLE_PAW_TAURIC - -/datum/sprite_accessory/taur/shepherd - name = "Shepherd" - icon_state = "shepherd" - taur_mode = STYLE_PAW_TAURIC + extra = TRUE + extra2 = TRUE /datum/sprite_accessory/taur/tentacle name = "Tentacle" icon_state = "tentacle" taur_mode = STYLE_SNEK_TAURIC color_src = MUTCOLORS + hide_legs = USE_SNEK_CLIP_MASK -/datum/sprite_accessory/taur/tiger - name = "Tiger" - icon_state = "tiger" +/datum/sprite_accessory/taur/canine + name = "Canine" + icon_state = "canine" taur_mode = STYLE_PAW_TAURIC + color_src = MUTCOLORS + extra = TRUE -/datum/sprite_accessory/taur/wolf - name = "Wolf" - icon_state = "wolf" +/datum/sprite_accessory/taur/feline + name = "Feline" + icon_state = "feline" taur_mode = STYLE_PAW_TAURIC + color_src = MUTCOLORS + extra = TRUE diff --git a/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm b/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm index c016e9b119..61763e21ee 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/snouts.dm @@ -1,5 +1,6 @@ /datum/sprite_accessory/snouts icon = 'icons/mob/mutant_bodyparts.dmi' + mutant_part_string = "snout" /datum/sprite_accessory/snouts/sharp name = "Sharp" @@ -152,11 +153,13 @@ color_src = MATRIXED icon = 'modular_citadel/icons/mob/mam_snouts.dmi' recommended_species = list("mammal", "slimeperson", "insect", "podweak") + mutant_part_string = "snout" /datum/sprite_accessory/mam_snouts/none name = "None" icon_state = "none" recommended_species = null + relevant_layers = null /datum/sprite_accessory/mam_snouts/bird name = "Beak" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/spines.dm b/code/modules/mob/dead/new_player/sprite_accessories/spines.dm index 4ccbc3d9ea..0885a6eb9f 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/spines.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/spines.dm @@ -7,6 +7,7 @@ /datum/sprite_accessory/spines/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/spines_animated/none name = "None" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm index 90980743e1..ba265e82ac 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/tails.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/tails.dm @@ -1,8 +1,12 @@ /datum/sprite_accessory/tails icon = 'icons/mob/mutant_bodyparts.dmi' + mutant_part_string = "tail" + relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/tails_animated icon = 'icons/mob/mutant_bodyparts.dmi' + mutant_part_string = "tailwag" + relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER) /****************************************** ************* Lizard Tails **************** @@ -43,10 +47,12 @@ /datum/sprite_accessory/tails/lizard/none name = "None" icon_state = "None" + relevant_layers = null /datum/sprite_accessory/tails_animated/lizard/none name = "None" icon_state = "None" + relevant_layers = null /datum/sprite_accessory/tails/lizard/axolotl name = "Axolotl" @@ -85,10 +91,12 @@ /datum/sprite_accessory/tails/human/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/tails_animated/human/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/tails/human/ailurus name = "Red Panda" @@ -502,20 +510,24 @@ color_src = MATRIXED icon = 'modular_citadel/icons/mob/mam_tails.dmi' recommended_species = list("mammal", "slimeperson", "podweak", "felinid", "insect") + mutant_part_string = "tail" + relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/mam_tails/none name = "None" icon_state = "none" recommended_species = null + relevant_layers = null /datum/sprite_accessory/mam_tails_animated color_src = MATRIXED icon = 'modular_citadel/icons/mob/mam_tails.dmi' + mutant_part_string = "tailwag" /datum/sprite_accessory/mam_tails_animated/none name = "None" icon_state = "none" - color_src = MATRIXED + relevant_layers = null /datum/sprite_accessory/mam_tails/ailurus name = "Red Panda" @@ -576,7 +588,7 @@ /datum/sprite_accessory/mam_tails_animated/catbig name = "Cat, Big" icon_state = "catbig" - + /datum/sprite_accessory/mam_tails/twocat name = "Cat, Double" icon_state = "twocat" diff --git a/code/modules/mob/dead/new_player/sprite_accessories/wings.dm b/code/modules/mob/dead/new_player/sprite_accessories/wings.dm index 9c1eb6a3fa..2b25fe8848 100644 --- a/code/modules/mob/dead/new_player/sprite_accessories/wings.dm +++ b/code/modules/mob/dead/new_player/sprite_accessories/wings.dm @@ -3,6 +3,7 @@ /datum/sprite_accessory/wings/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/wings_open icon = 'icons/mob/wings.dmi' @@ -17,6 +18,7 @@ /datum/sprite_accessory/wings icon = 'icons/mob/wings.dmi' + relevant_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/wings/angel name = "Angel" @@ -32,10 +34,13 @@ /datum/sprite_accessory/deco_wings icon = 'icons/mob/wings.dmi' color_src = WINGCOLOR + mutant_part_string = "insect_wings" + relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/deco_wings/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/deco_wings/angel name = "Angel" @@ -130,10 +135,12 @@ /datum/sprite_accessory/insect_wings icon = 'icons/mob/wings.dmi' color_src = WINGCOLOR + relevant_layers = list(BODY_BEHIND_LAYER, BODY_FRONT_LAYER) /datum/sprite_accessory/insect_wings/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/insect_wings/bat name = "Bat" @@ -231,10 +238,12 @@ /datum/sprite_accessory/insect_markings // Extra markings for insects ported from tg. icon = 'icons/mob/insect_markings.dmi' color_src = null + relevant_layers = list(BODY_ADJ_LAYER) /datum/sprite_accessory/insect_markings/none name = "None" icon_state = "none" + relevant_layers = null /datum/sprite_accessory/insect_markings/reddish name = "Reddish" @@ -290,4 +299,4 @@ /datum/sprite_accessory/insect_markings/witchwing name = "Witch Wing" - icon_state = "witchwing" \ No newline at end of file + icon_state = "witchwing" diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index e3a7b72f8b..978976111c 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -548,8 +548,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) //Underwear, Undershirts & Socks if(!(NO_UNDERWEAR in species_traits)) - - if(H.socks && !H.hidden_socks && H.get_num_legs(FALSE) >= 2) + var/datum/sprite_accessory/taur/TA + if(mutant_bodyparts["taur"] && H.dna.features["taur"]) + TA = GLOB.taur_list[H.dna.features["taur"]] + if(!(TA?.hide_legs) && H.socks && !H.hidden_socks && H.get_num_legs(FALSE) >= 2) if(H.saved_socks) H.socks = H.saved_socks H.saved_socks = "" @@ -582,7 +584,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) var/state = "[T.icon_state][((DIGITIGRADE in species_traits) && T.has_digitigrade) ? "_d" : ""]" var/mutable_appearance/MA if(H.dna.species.sexes && H.dna.features["body_model"] == FEMALE) - MA = wear_female_version(state, T.icon, BODY_LAYER) + MA = wear_alpha_masked_version(state, T.icon, BODY_LAYER, FEMALE_UNIFORM_TOP) else MA = mutable_appearance(T.icon, state, -BODY_LAYER) if(T.has_color) @@ -597,21 +599,17 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) /datum/species/proc/handle_mutant_bodyparts(mob/living/carbon/human/H, forced_colour) var/list/bodyparts_to_add = mutant_bodyparts.Copy() - var/list/relevent_layers = list(BODY_BEHIND_LAYER, BODY_ADJ_LAYER, BODY_FRONT_LAYER, BODY_TAUR_LAYER) - var/list/standing = list() H.remove_overlay(BODY_BEHIND_LAYER) H.remove_overlay(BODY_ADJ_LAYER) + H.remove_overlay(BODY_ADJ_UPPER_LAYER) H.remove_overlay(BODY_FRONT_LAYER) - //CITADEL EDIT - Do not forget to add this to relevent_layers list just above too! - H.remove_overlay(BODY_TAUR_LAYER) - //END EDIT if(!mutant_bodyparts) return var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD) - var/tauric = H.dna.features["taur"] && H.dna.features["taur"] != "None" + var/tauric = mutant_bodyparts["taur"] && H.dna.features["taur"] && H.dna.features["taur"] != "None" if(mutant_bodyparts["tail_lizard"]) if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric) @@ -742,95 +740,105 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(!bodyparts_to_add) return + var/list/relevant_layers = list() + var/list/dna_feature_as_text_string = list() + + for(var/bodypart in bodyparts_to_add) + var/datum/sprite_accessory/S + switch(bodypart) + if("tail_lizard") + S = GLOB.tails_list_lizard[H.dna.features["tail_lizard"]] + if("waggingtail_lizard") + S = GLOB.animated_tails_list_lizard[H.dna.features["tail_lizard"]] + if("tail_human") + S = GLOB.tails_list_human[H.dna.features["tail_human"]] + if("waggingtail_human") + S = GLOB.animated_tails_list_human[H.dna.features["tail_human"]] + if("spines") + S = GLOB.spines_list[H.dna.features["spines"]] + if("waggingspines") + S = GLOB.animated_spines_list[H.dna.features["spines"]] + if("snout") + S = GLOB.snouts_list[H.dna.features["snout"]] + if("frills") + S = GLOB.frills_list[H.dna.features["frills"]] + if("horns") + S = GLOB.horns_list[H.dna.features["horns"]] + if("ears") + S = GLOB.ears_list[H.dna.features["ears"]] + if("body_markings") + S = GLOB.body_markings_list[H.dna.features["body_markings"]] + if("wings") + S = GLOB.wings_list[H.dna.features["wings"]] + if("wingsopen") + S = GLOB.wings_open_list[H.dna.features["wings"]] + if("deco_wings") + S = GLOB.deco_wings_list[H.dna.features["deco_wings"]] + if("legs") + S = GLOB.legs_list[H.dna.features["legs"]] + if("insect_wings") + S = GLOB.insect_wings_list[H.dna.features["insect_wings"]] + if("insect_fluff") + S = GLOB.insect_fluffs_list[H.dna.features["insect_fluff"]] + if("insect_markings") + S = GLOB.insect_markings_list[H.dna.features["insect_markings"]] + if("caps") + S = GLOB.caps_list[H.dna.features["caps"]] + if("ipc_screen") + S = GLOB.ipc_screens_list[H.dna.features["ipc_screen"]] + if("ipc_antenna") + S = GLOB.ipc_antennas_list[H.dna.features["ipc_antenna"]] + if("mam_tail") + S = GLOB.mam_tails_list[H.dna.features["mam_tail"]] + if("mam_waggingtail") + S = GLOB.mam_tails_animated_list[H.dna.features["mam_tail"]] + if("mam_body_markings") + S = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]] + if("mam_ears") + S = GLOB.mam_ears_list[H.dna.features["mam_ears"]] + if("mam_snouts") + S = GLOB.mam_snouts_list[H.dna.features["mam_snouts"]] + if("taur") + S = GLOB.taur_list[H.dna.features["taur"]] + if("xenodorsal") + S = GLOB.xeno_dorsal_list[H.dna.features["xenodorsal"]] + if("xenohead") + S = GLOB.xeno_head_list[H.dna.features["xenohead"]] + if("xenotail") + S = GLOB.xeno_tail_list[H.dna.features["xenotail"]] + + if(!S || S.icon_state == "none") + continue + + for(var/L in S.relevant_layers) + LAZYADD(relevant_layers["[L]"], S) + if(!S.mutant_part_string) + dna_feature_as_text_string[S] = bodypart + + var/static/list/layer_text = list("[BODY_BEHIND_LAYER]" = "BEHIND", "[BODY_ADJ_LAYER]" = "ADJ", \ + "[BODY_ADJ_UPPER_LAYER]" = "ADJUP", "[BODY_FRONT_LAYER]" = "FRONT") + var/g = (H.dna.features["body_model"] == FEMALE) ? "f" : "m" + var/list/colorlist = list() + var/husk = HAS_TRAIT(H, TRAIT_HUSK) + colorlist += husk ? ReadRGB("#a3a3a3") :ReadRGB("[H.dna.features["mcolor"]]0") + colorlist += husk ? ReadRGB("#a3a3a3") :ReadRGB("[H.dna.features["mcolor2"]]0") + colorlist += husk ? ReadRGB("#a3a3a3") : ReadRGB("[H.dna.features["mcolor3"]]0") + colorlist += list(0,0,0, hair_alpha) + for(var/index in 1 to colorlist.len) + colorlist[index] /= 255 - for(var/layer in relevent_layers) - var/layertext = mutant_bodyparts_layertext(layer) - - for(var/bodypart in bodyparts_to_add) - var/datum/sprite_accessory/S - switch(bodypart) - if("tail_lizard") - S = GLOB.tails_list_lizard[H.dna.features["tail_lizard"]] - if("waggingtail_lizard") - S = GLOB.animated_tails_list_lizard[H.dna.features["tail_lizard"]] - if("tail_human") - S = GLOB.tails_list_human[H.dna.features["tail_human"]] - if("waggingtail_human") - S = GLOB.animated_tails_list_human[H.dna.features["tail_human"]] - if("spines") - S = GLOB.spines_list[H.dna.features["spines"]] - if("waggingspines") - S = GLOB.animated_spines_list[H.dna.features["spines"]] - if("snout") - S = GLOB.snouts_list[H.dna.features["snout"]] - if("frills") - S = GLOB.frills_list[H.dna.features["frills"]] - if("horns") - S = GLOB.horns_list[H.dna.features["horns"]] - if("ears") - S = GLOB.ears_list[H.dna.features["ears"]] - if("body_markings") - S = GLOB.body_markings_list[H.dna.features["body_markings"]] - if("wings") - S = GLOB.wings_list[H.dna.features["wings"]] - if("wingsopen") - S = GLOB.wings_open_list[H.dna.features["wings"]] - if("deco_wings") - S = GLOB.deco_wings_list[H.dna.features["deco_wings"]] - if("legs") - S = GLOB.legs_list[H.dna.features["legs"]] - if("insect_wings") - S = GLOB.insect_wings_list[H.dna.features["insect_wings"]] - if("insect_fluff") - S = GLOB.insect_fluffs_list[H.dna.features["insect_fluff"]] - if("insect_markings") - S = GLOB.insect_markings_list[H.dna.features["insect_markings"]] - if("caps") - S = GLOB.caps_list[H.dna.features["caps"]] - if("ipc_screen") - S = GLOB.ipc_screens_list[H.dna.features["ipc_screen"]] - if("ipc_antenna") - S = GLOB.ipc_antennas_list[H.dna.features["ipc_antenna"]] - if("mam_tail") - S = GLOB.mam_tails_list[H.dna.features["mam_tail"]] - if("mam_waggingtail") - S = GLOB.mam_tails_animated_list[H.dna.features["mam_tail"]] - if("mam_body_markings") - S = GLOB.mam_body_markings_list[H.dna.features["mam_body_markings"]] - if("mam_ears") - S = GLOB.mam_ears_list[H.dna.features["mam_ears"]] - if("mam_snouts") - S = GLOB.mam_snouts_list[H.dna.features["mam_snouts"]] - if("taur") - S = GLOB.taur_list[H.dna.features["taur"]] - if("xenodorsal") - S = GLOB.xeno_dorsal_list[H.dna.features["xenodorsal"]] - if("xenohead") - S = GLOB.xeno_head_list[H.dna.features["xenohead"]] - if("xenotail") - S = GLOB.xeno_tail_list[H.dna.features["xenotail"]] - - if(!S || S.icon_state == "none") - continue - - var/mutable_appearance/accessory_overlay = mutable_appearance(S.icon, layer = -layer) - - accessory_overlay.color = null //just because. reee. - - //A little rename so we don't have to use tail_lizard or tail_human when naming the sprites. - if(bodypart == "tail_lizard" || bodypart == "tail_human" || bodypart == "mam_tail" || bodypart == "xenotail") - bodypart = "tail" - if(bodypart == "mam_waggingtail" || bodypart == "waggingtail_human" || bodypart == "waggingtail_lizard") - bodypart = "tailwag" - if(bodypart == "mam_ears" || bodypart == "ears") - bodypart = "ears" - if(bodypart == "mam_snouts" || bodypart == "snout") - bodypart = "snout" - if(bodypart == "xenohead") - bodypart = "xhead" - if(bodypart == "insect_wings" || bodypart == "deco_wings") - bodypart = "insect_wings" + for(var/layer in relevant_layers) + var/list/standing = list() + var/layertext = layer_text[layer] + if(!layertext) //shouldn't happen + stack_trace("invalid layer '[layer]' found in the list of relevant layers on species.handle_mutant_bodyparts().") + continue + var/layernum = text2num(layer) + for(var/bodypart in relevant_layers[layer]) + var/datum/sprite_accessory/S = bodypart + var/mutable_appearance/accessory_overlay = mutable_appearance(S.icon, layer = -layernum) + bodypart = S.mutant_part_string || dna_feature_as_text_string[S] if(S.gender_specific) accessory_overlay.icon_state = "[g]_[bodypart]_[S.icon_state]_[layertext]" @@ -840,16 +848,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(S.center) accessory_overlay = center_image(accessory_overlay, S.dimension_x, S.dimension_y) - var/list/colorlist = list() - colorlist.Cut() - colorlist += ReadRGB("[H.dna.features["mcolor"]]0") - colorlist += ReadRGB("[H.dna.features["mcolor2"]]0") - colorlist += ReadRGB("[H.dna.features["mcolor3"]]0") - colorlist += list(0,0,0, hair_alpha) - for(var/index=1, index<=colorlist.len, index++) - colorlist[index] = colorlist[index]/255 - - if(!HAS_TRAIT(H, TRAIT_HUSK)) + if(!husk) if(!forced_colour) switch(S.color_src) if(SKINTONE) @@ -894,14 +893,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) if(bodypart == "tail") accessory_overlay.icon_state = "m_tail_husk_[layertext]" if(S.color_src == MATRIXED) - var/list/husklist = list() - husklist += ReadRGB("#a3a3a3") - husklist += ReadRGB("#a3a3a3") - husklist += ReadRGB("#a3a3a3") - husklist += list(0,0,0, hair_alpha) - for(var/index=1, index<=husklist.len, index++) - husklist[index] = husklist[index]/255 - accessory_overlay.color = husklist + accessory_overlay.color = colorlist if(OFFSET_MUTPARTS in H.dna.species.offset_features) accessory_overlay.pixel_x += H.dna.species.offset_features[OFFSET_MUTPARTS][1] @@ -910,7 +902,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) standing += accessory_overlay if(S.extra) //apply the extra overlay, if there is one - var/mutable_appearance/extra_accessory_overlay = mutable_appearance(S.icon, layer = -layer) + var/mutable_appearance/extra_accessory_overlay = mutable_appearance(S.icon, layer = -layernum) if(S.gender_specific) extra_accessory_overlay.icon_state = "[g]_[bodypart]_extra_[S.icon_state]_[layertext]" else @@ -957,7 +949,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) standing += extra_accessory_overlay if(S.extra2) //apply the extra overlay, if there is one - var/mutable_appearance/extra2_accessory_overlay = mutable_appearance(S.icon, layer = -layer) + var/mutable_appearance/extra2_accessory_overlay = mutable_appearance(S.icon, layer = -layernum) if(S.gender_specific) extra2_accessory_overlay.icon_state = "[g]_[bodypart]_extra2_[S.icon_state]_[layertext]" else @@ -998,13 +990,12 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) standing += extra2_accessory_overlay - H.overlays_standing[layer] = standing.Copy() - standing = list() + H.overlays_standing[layernum] = standing H.apply_overlay(BODY_BEHIND_LAYER) H.apply_overlay(BODY_ADJ_LAYER) + H.apply_overlay(BODY_ADJ_UPPER_LAYER) H.apply_overlay(BODY_FRONT_LAYER) - H.apply_overlay(BODY_TAUR_LAYER) // CITADEL EDIT /* @@ -1016,21 +1007,6 @@ GLOBAL_LIST_EMPTY(roundstart_race_names) outfit_important_for_life= new() outfit_important_for_life.equip(human_to_equip) -//This exists so sprite accessories can still be per-layer without having to include that layer's -//number in their sprite name, which causes issues when those numbers change. -/datum/species/proc/mutant_bodyparts_layertext(layer) - switch(layer) - if(BODY_BEHIND_LAYER) - return "BEHIND" - if(BODY_ADJ_LAYER) - return "ADJ" - if(BODY_FRONT_LAYER) - return "FRONT" - //CITADEL EDIT - if(BODY_TAUR_LAYER) - return "TAUR" - //END EDIT - /* TODO: Snowflake trail marks // Impliments different trails for species depending on if they're wearing shoes. /datum/species/proc/get_move_trail(var/mob/living/carbon/human/H) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 10a630e034..e399ddf872 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -129,16 +129,18 @@ There are several things that need to be remembered: alt_worn = U.anthro_mob_worn_overlay || 'icons/mob/clothing/uniform_digi.dmi' variant_flag |= STYLE_DIGITIGRADE + var/mask + if(dna.species.mutant_bodyparts["taur"]) + var/datum/sprite_accessory/taur/T = GLOB.taur_list[dna.features["taur"]] + var/clip_flag = U.mutantrace_variation & T?.hide_legs + if(clip_flag) + variant_flag |= clip_flag + mask = T.alpha_mask_state + var/mutable_appearance/uniform_overlay - if(dna && dna.species.sexes) - var/G = (dna.features["body_model"] == FEMALE) ? "f" : "m" - if(G == "f" && U.fitted != NO_FEMALE_UNIFORM) - uniform_overlay = U.build_worn_icon(UNIFORM_LAYER, alt_worn, FALSE, U.fitted, target_overlay, variant_flag, FALSE) - - if(!uniform_overlay) - uniform_overlay = U.build_worn_icon( UNIFORM_LAYER, alt_worn, FALSE, NO_FEMALE_UNIFORM, target_overlay, variant_flag, FALSE) - + var/gendered = (dna?.species.sexes && dna.features["body_model"] == FEMALE) ? U.fitted : NO_FEMALE_UNIFORM + uniform_overlay = U.build_worn_icon( UNIFORM_LAYER, alt_worn, FALSE, gendered, target_overlay, variant_flag, FALSE, mask) if(OFFSET_UNIFORM in dna.species.offset_features) uniform_overlay.pixel_x += dna.species.offset_features[OFFSET_UNIFORM][1] @@ -269,6 +271,11 @@ There are several things that need to be remembered: var/obj/screen/inventory/inv = hud_used.inv_slots[SLOT_SHOES] inv.update_icon() + if(dna.species.mutant_bodyparts["taur"]) + var/datum/sprite_accessory/taur/T = GLOB.taur_list[dna.features["taur"]] + if(T?.hide_legs) //If only they actually made shoes unwearable. Please don't making cosmetics, guys. + return + if(shoes) var/obj/item/clothing/shoes/S = shoes shoes.screen_loc = ui_shoes //move the item to the appropriate screen loc @@ -514,12 +521,17 @@ There are several things that need to be remembered: overlays_standing[BACK_LAYER] = back_overlay apply_overlay(BACK_LAYER) -/proc/wear_female_version(t_color, icon, layer, type) - var/index = "[t_color]-[icon]" - var/icon/female_clothing_icon = GLOB.female_clothing_icons[index] - if(!female_clothing_icon) //Create standing/laying icons if they don't exist - generate_female_clothing(index,t_color,icon,type) - return mutable_appearance(GLOB.female_clothing_icons[index], layer = -layer) +/proc/wear_alpha_masked_version(state, icon, layer, female, alpha_mask) + var/mask = "-[alpha_mask]" + if(islist(alpha_mask)) + mask = "-" + for(var/t in alpha_mask) + mask += t + var/index = "[state]-[icon]-[female][mask]" + . = GLOB.alpha_masked_worn_icons[index] + if(!.) //Create standing/laying icons if they don't exist + . = generate_alpha_masked_clothing(index,state,icon,female,alpha_mask) + return mutable_appearance(., layer = -layer) /mob/living/carbon/human/proc/get_overlays_copy(list/unwantedLayers) var/list/out = new @@ -574,10 +586,12 @@ generate/load female uniform sprites matching all previously decided variables style_flags: mutant race appearance flags, mostly used for worn_overlays() +alpha_mask: a text string or list of text, the actual icons are stored in a global list and associated with said text string(s). + use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if mob_overlay_icon is present. */ -/obj/item/proc/build_worn_icon(default_layer = 0, default_icon_file = null, isinhands = FALSE, femaleuniform = NO_FEMALE_UNIFORM, override_state, style_flags = NONE, use_mob_overlay_icon = TRUE) +/obj/item/proc/build_worn_icon(default_layer = 0, default_icon_file = null, isinhands = FALSE, femaleuniform = NO_FEMALE_UNIFORM, override_state, style_flags = NONE, use_mob_overlay_icon = TRUE, alpha_mask) var/t_state t_state = override_state || item_state || icon_state @@ -597,8 +611,8 @@ use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if layer2use = default_layer var/mutable_appearance/standing - if(femaleuniform) - standing = wear_female_version(t_state,file2use,layer2use,femaleuniform) + if(femaleuniform || alpha_mask) + standing = wear_alpha_masked_version(t_state, file2use, layer2use, femaleuniform, alpha_mask) if(!standing) standing = mutable_appearance(file2use, t_state, -layer2use) @@ -661,19 +675,17 @@ use_mob_overlay_icon: if FALSE, it will always use the default_icon_file even if . += "-[dna.features["body_model"]]" - var/is_taur = FALSE - if(dna.species.mutant_bodyparts["taur"] && dna.features["taur"] != "None") - is_taur = TRUE - + if(dna.species.mutant_bodyparts["taur"]) + var/datum/sprite_accessory/taur/T = GLOB.taur_list[dna.features["taur"]] + if(T?.hide_legs) + is_taur = TRUE + var/static/list/leg_day = typecacheof(list(/obj/item/bodypart/r_leg, /obj/item/bodypart/l_leg)) for(var/X in bodyparts) var/obj/item/bodypart/BP = X - - if(istype(BP, /obj/item/bodypart/r_leg) || istype(BP, /obj/item/bodypart/l_leg)) - if(is_taur) - continue - + if(is_taur && leg_day[BP.type]) + continue . += "-[BP.body_zone]" if(BP.status == BODYPART_ORGANIC) diff --git a/code/modules/mob/living/carbon/update_icons.dm b/code/modules/mob/living/carbon/update_icons.dm index a431059a89..9a1c6c54b6 100644 --- a/code/modules/mob/living/carbon/update_icons.dm +++ b/code/modules/mob/living/carbon/update_icons.dm @@ -203,6 +203,12 @@ remove_overlay(BODYPARTS_LAYER) + var/is_taur = FALSE + if(dna?.species.mutant_bodyparts["taur"]) + var/datum/sprite_accessory/taur/T = GLOB.taur_list[dna.features["taur"]] + if(T?.hide_legs) + is_taur = TRUE + for(var/X in bodyparts) var/obj/item/bodypart/BP = X BP.update_limb() @@ -213,9 +219,12 @@ return //GENERATE NEW LIMBS + var/static/list/leg_day = typecacheof(list(/obj/item/bodypart/r_leg, /obj/item/bodypart/l_leg)) var/list/new_limbs = list() for(var/X in bodyparts) var/obj/item/bodypart/BP = X + if(is_taur && leg_day[BP.type]) + continue new_limbs += BP.get_limb_icon() if(new_limbs.len) overlays_standing[BODYPARTS_LAYER] = new_limbs diff --git a/icons/mob/clothing/alpha_masks.dmi b/icons/mob/clothing/alpha_masks.dmi new file mode 100644 index 0000000000..28f6069cea Binary files /dev/null and b/icons/mob/clothing/alpha_masks.dmi differ diff --git a/icons/mob/clothing/taur_hooved.dmi b/icons/mob/clothing/taur_hooved.dmi index 71aec5444a..993e9c2550 100644 Binary files a/icons/mob/clothing/taur_hooved.dmi and b/icons/mob/clothing/taur_hooved.dmi differ diff --git a/icons/mob/clothing/uniform.dmi b/icons/mob/clothing/uniform.dmi index 371c5066df..b717b33c61 100644 Binary files a/icons/mob/clothing/uniform.dmi and b/icons/mob/clothing/uniform.dmi differ diff --git a/modular_citadel/icons/mob/mam_taur.dmi b/modular_citadel/icons/mob/mam_taur.dmi index db1f001fae..3625c293c9 100644 Binary files a/modular_citadel/icons/mob/mam_taur.dmi and b/modular_citadel/icons/mob/mam_taur.dmi differ