Fixes items' used skills list keys missing associated base traits.

This commit is contained in:
Ghommie
2020-07-03 01:52:03 +02:00
parent 54b4672f13
commit 396989f143
2 changed files with 8 additions and 3 deletions
+2 -2
View File
@@ -123,7 +123,7 @@
if(totitemdamage)
totitemdamage = user.mind.item_action_skills_mod(I, totitemdamage, I.skill_difficulty, SKILL_ATTACK_OBJ, bad_trait)
for(var/skill in I.used_skills)
if(!(I.used_skills[skill] & SKILL_TRAIN_ATTACK_OBJ))
if(!(SKILL_TRAIN_ATTACK_OBJ in I.used_skills[skill]))
continue
user.mind.auto_gain_experience(skill, I.skill_gain)
@@ -192,7 +192,7 @@
if(.)
. = user.mind.item_action_skills_mod(I, ., I.skill_difficulty, SKILL_ATTACK_MOB, bad_trait)
for(var/skill in I.used_skills)
if(!(I.used_skills[skill] & SKILL_TRAIN_ATTACK_MOB))
if(!(SKILL_TRAIN_ATTACK_MOB in I.used_skills[skill]))
continue
user.mind.auto_gain_experience(skill, I.skill_gain)