diff --git a/GainStation13/code/modules/clothing/under/jobs/modcivilian.dm b/GainStation13/code/modules/clothing/under/jobs/modcivilian.dm index a8f671959a..d03b54503e 100644 --- a/GainStation13/code/modules/clothing/under/jobs/modcivilian.dm +++ b/GainStation13/code/modules/clothing/under/jobs/modcivilian.dm @@ -115,14 +115,14 @@ if(!adjusted) //check the style, if it needs to be the adjusted variants if(G.size <= 9+FULLNESS_STUFFED_EXTRA_SPRITE_SIZES) //check that the size is within accepted values, NOTE: these need to be removed later, better to cap organ sizes to begin with. Cap is 9 (max fat stage) + 2 (stuffed stages) - . += mutable_appearance(used_icon_location, "belly_[size]", GENITALS_UNDER_LAYER) //add, from the clothes' icon file the overlay corresponding to that genital at that size and draw it onto the layer + . += mutable_appearance(used_icon_location, "belly_[size]", GENITALS_FRONT_LAYER) //add, from the clothes' icon file the overlay corresponding to that genital at that size and draw it onto the layer else //if not an expected size value, bigger than the max, default to max size - . += mutable_appearance(used_icon_location, "belly_11", GENITALS_UNDER_LAYER) + . += mutable_appearance(used_icon_location, "belly_11", GENITALS_FRONT_LAYER) else //use the alternative adjusted sprites if(G.size <= 9+FULLNESS_STUFFED_EXTRA_SPRITE_SIZES) - . += mutable_appearance(used_icon_location, "belly_[size]_d", GENITALS_UNDER_LAYER) + . += mutable_appearance(used_icon_location, "belly_[size]_d", GENITALS_FRONT_LAYER) else - . += mutable_appearance(used_icon_location, "belly_11_d", GENITALS_UNDER_LAYER) + . += mutable_appearance(used_icon_location, "belly_11_d", GENITALS_FRONT_LAYER) if(istype(O, /obj/item/organ/genital/butt)) //if that organ is the butt G = O