Update ninjaDrainAct.dm
This commit is contained in:
@@ -263,13 +263,13 @@ They *could* go in their appropriate files, but this is supposed to be modular
|
||||
visible_message("<span class='danger'>[H] electrocutes [src] with [H.p_their()] touch!</span>", "<span class='userdanger'>[H] electrocutes you with [H.p_their()] touch!</span>")
|
||||
electrocute_act(15, H)
|
||||
|
||||
src.Knockdown(G.stunforce)
|
||||
src.adjustStaminaLoss(G.stunforce*0.1, affected_zone = (istype(H) ? H.zone_selected : BODY_ZONE_CHEST))
|
||||
src.apply_effect(EFFECT_STUTTER, G.stunforce)
|
||||
Knockdown(G.stunforce)
|
||||
adjustStaminaLoss(G.stunforce*0.1, affected_zone = (istype(H) ? H.zone_selected : BODY_ZONE_CHEST))
|
||||
apply_effect(EFFECT_STUTTER, G.stunforce)
|
||||
SEND_SIGNAL(src, COMSIG_LIVING_MINOR_SHOCK)
|
||||
|
||||
src.lastattacker = H.real_name
|
||||
src.lastattackerckey = H.ckey
|
||||
lastattacker = H.real_name
|
||||
lastattackerckey = H.ckey
|
||||
log_combat(H, src, "stunned")
|
||||
|
||||
playsound(loc, 'sound/weapons/egloves.ogg', 50, 1, -1)
|
||||
|
||||
Reference in New Issue
Block a user