remove bad words
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@@ -147,7 +147,7 @@
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//flags for covering body parts
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#define GLASSESCOVERSEYES (1<<0)
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#define MASKCOVERSEYES (1<<1) // get rid of some of the other [censored for github] in these flags
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#define MASKCOVERSEYES (1<<1) // get rid of some of the other stupidity in these flags
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#define HEADCOVERSEYES (1<<2) // feel free to realloc these numbers for other purposes
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#define MASKCOVERSMOUTH (1<<3) // on other items, these are just for mask/head
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#define HEADCOVERSMOUTH (1<<4)
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@@ -183,7 +183,7 @@
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return
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// Better recursive loop, technically sort of not actually recursive cause that shit is [censored for github], enjoy.
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// Better recursive loop, technically sort of not actually recursive cause that shit is stupid, enjoy.
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//No need for a recursive limit either
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/proc/recursive_mob_check(atom/O,client_check=1,sight_check=1,include_radio=1)
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@@ -53,7 +53,7 @@
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/mob/living/carbon/alien/humanoid/update_transform() //The old method of updating lying/standing was update_icons(). Aliens still expect that.
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if(lying > 0)
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lying = 90 //Anything else looks [censored for github]
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lying = 90 //Anything else looks silly
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..()
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update_icons()
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@@ -95,4 +95,4 @@
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hands += mutable_appearance(alt_inhands_file, "[itm_state][caste]_r", -HANDS_LAYER)
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overlays_standing[HANDS_LAYER] = hands
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apply_overlay(HANDS_LAYER)
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apply_overlay(HANDS_LAYER)
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