Some sensory detail
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+12
-2
@@ -173,8 +173,18 @@ GLOBAL_LIST_EMPTY(bloody_footprints_cache)
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#define BROKEN_SENSORS -1
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#define NO_SENSORS 0
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#define HAS_SENSORS 1
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#define LOCKED_SENSORS 2
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#define DAMAGED_SENSORS_LIVING 1
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#define DAMAGED_SENSORS_VITALS 2
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#define HAS_SENSORS 3
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//suit sensor flags: sensor_flag defines
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#define SENSOR_RANDOM (1<<0)
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#define SENSOR_LOCKED (1<<1)
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//suit sensor integrity percentage threshold defines
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#define SENSOR_INTEGRITY_COORDS 0.2
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#define SENSOR_INTEGRITY_VITALS 0.6
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#define SENSOR_INTEGRITY_BINARY 1
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//Wet floor type flags. Stronger ones should be higher in number.
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#define TURF_DRY (0)
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