more hats

This commit is contained in:
timothyteakettle
2020-07-21 23:45:04 +01:00
parent 5c88253f93
commit 3a520bba3f
4 changed files with 41 additions and 15 deletions
+37 -14
View File
@@ -1,6 +1,6 @@
//similar to dog_fashion, but for beepsky, who has far more refined fashion tastes
/datum/beepsky_fashion
var/name
var/name //not setting the name and desc makes them go to the default
var/desc
var/icon_file = 'icons/mob/secbot_head.dmi'
@@ -11,17 +11,23 @@
var/list/stun_sounds //sound that replaces the stun attack when set
var/ignore_sound = FALSE //whether to ignore sounds entirely or not
//emotes
var/death_emote
var/capture_one
var/capture_two
var/infraction
var/taunt
var/attack_one
var/attack_two
var/patrol_emote
//emotes (don't set them if you want the default value)
var/death_emote //what is said when beepsky dies
var/capture_one //what is said when cuffing someone
var/capture_two //what is said when cuffing someone, directly to the person being cuffed
var/infraction //the level of threat detected
var/taunt // beepsky pointing at a criminal
var/attack_one //text when attacking criminal
var/attack_two //text when attacking criminal, but directly to the criminal
var/patrol_emote //engaging patrol text
var/list/arrest_texts //first is for not-cuffing, second is for cuffing
var/arrest_emote
var/arrest_emote //text stating that you're cuffing some criminal C with a threat of level X in location Y
//for reference, the following words are replaced when processed before speech:
//LOCATION = the location passed, if any (this is only used by arrest_emote)
//CRIMINAL = the name of the criminal (this is used by everything but patrol_emote and infraction)
//BOT = the name of the bot (this can be used on any of the emotes)
//THREAT_LEVEL = the level of the threat detected (can be used on arrest_emote and infraction)
/datum/beepsky_fashion/proc/get_overlay(var/dir)
if(icon_file && obj_icon_state)
@@ -48,7 +54,7 @@
if(infraction)
beepers.infraction = infraction
if(infraction)
if(taunt)
beepers.taunt = taunt
if(attack_one)
@@ -78,6 +84,7 @@
capture_one = "BOT is casting cable ties on CRIMINAL!"
capture_two = "BOT is casting cable ties on you!"
infraction = "Magical disturbance of magnitude THREAT_LEVEL detected!"
taunt = "BOT points his staff towards CRIMINAL!"
attack_one = "BOT casts magic missile on CRIMINAL!"
attack_two = "BOT casts magic missile on you!"
patrol_emote = "Beginning search for magical disturbances."
@@ -97,6 +104,7 @@
capture_one = "BOT is tying CRIMINAL up!"
capture_two = "BOT is tying you up!"
infraction = "Outlaws with a bounty of THREAT_LEVEL000 space dollars detected!"
taunt = "BOT aims his revolver towards CRIMINAL!"
attack_one = "BOT unloads his revolver onto CRIMINAL!"
attack_two = "BOT unloads his revolver onto you!"
patrol_emote = "Engaging bounty hunting protocols."
@@ -112,6 +120,7 @@
desc = "Cooking up the finest foods the station has ever seen."
death_emote = "Mamma-mia!"
infraction = "Grade THREAT_LEVEL prosciutto detected!"
taunt = "BOT glares at CRIMINAL."
attack_one = "BOT CQCs CRIMINAL!"
attack_two = "BOT CQCs you!"
patrol_emote = "Beginning search for the bad prosciutto."
@@ -128,6 +137,7 @@
capture_one = "BOT is tying CRIMINAL up!!"
capture_two = "BOT is tying you up!"
infraction = "Wevel THREAT_LEVEL infwactwion awert!!!"
taunt = "BOT points at CRIMINAL and nyas!"
attack_one = "BOT shoves CRIMINAL onto a table!"
attack_two = "BOT shoves you onto a table!"
patrol_emote = "Enwgagwing patwol mwode."
@@ -148,6 +158,7 @@
/datum/beepsky_fashion/cake //nothing else. it's just beepsky. with a cake on his head.
obj_icon_state = "cake"
name = "Cakesky"
desc = "It's a secbot, wearing a cake on his head!"
/datum/beepsky_fashion/captain
@@ -191,12 +202,13 @@
attack_one = "BOT strikes CRIMINAL with his cutlass!"
attack_two = "BOT strikes you with his cutlass!"
patrol_emote = "Searching for enemy vessels to board."
arrest_texts = list("Boarding" "Sinking")
arrest_texts = list("Boarding", "Sinking")
arrest_emote = "ARREST_TYPE level THREAT_LEVEL vessel CRIMINAL in LOCATION."
stun_sounds = list('sound/weapons/bladeslice.ogg')
/datum/beepsky_fashion/engineer
obj_icon_state = "engineer"
name = "Chief Engineer Beepsky"
desc = "He fixes criminals with a wrench to the face."
capture_one = "BOT is tying CRIMINAL up!"
capture_two = "BOT is tying you up!"
@@ -209,4 +221,15 @@
/datum/beepsky_fashion/tophat
obj_icon_state = "tophat"
desc = "It's a secbot, wearing a top hat! How fancy."
name = "Fancy Beepsky"
desc = "It's a secbot, wearing a top hat! How fancy."
/datum/beepsky_fashion/fedora
obj_icon_state = "fedora"
name = "Fedorasky"
desc = "It's a secbot, wearing a fedora!"
/datum/beepsky_fashion/sombrero
obj_icon_state = "sombrero"
name = "Sombrerosky"
desc = "A secbot wearing a sombrero. Truly, a hombre to all."