diff --git a/code/__HELPERS/do_after.dm b/code/__HELPERS/do_after.dm
index 90dfa5c5ae..a99d194232 100644
--- a/code/__HELPERS/do_after.dm
+++ b/code/__HELPERS/do_after.dm
@@ -18,14 +18,18 @@
#define INVOKE_CALLBACK cb_return = extra_checks?.Invoke(user, delay, target, world.time - starttime, do_after_flags, required_mobility_flags, required_combat_flags, mob_redirect, stage, initially_held_item, tool)
#define CHECK_FLAG_FAILURE ((required_mobility_flags || required_combat_flags) && (!living_user || !CHECK_ALL_MOBILITY(living_user, required_mobility_flags) || !CHECK_MULTIPLE_BITFIELDS(living_user.combat_flags, required_combat_flags)))
#define TIMELEFT (world.time - starttime)
+#define DEBUG to_chat(world, "DEBUG: [__LINE__] executing")
/proc/do_after_advanced(atom/user, delay, atom/target, do_after_flags, datum/callback/extra_checks, required_mobility_flags, required_combat_flags, mob/living/mob_redirect, obj/item/tool)
+ DEBUG
// CHECK AND SET VARIABLES
if(!user)
return FALSE
+ DEBUG
if(!target)
target = user
if((user.loc == null) || (target.loc == null))
return FALSE
+ DEBUG
var/mob/living/living_user = mob_redirect
if(!living_user && isliving(user))
living_user = user
@@ -34,13 +38,16 @@
var/startloctarget = target.loc
var/turf/userturf = get_turf(user)
var/turf/targetturf = get_turf(target)
+ DEBUG
if(!userturf || !targetturf)
return FALSE
+ DEBUG
if((do_after_flags & DO_AFTER_REQUIRES_USER_ON_TURF) && !isturf(user.loc))
return FALSE
var/starttime = world.time
var/endtime = world.time + delay
var/obj/item/initially_held_item = mob_redirect?.get_active_held_item()
+ DEBUG
if(!(do_after_flags & DO_AFTER_NO_COEFFICIENT) && living_user)
delay *= living_user.do_after_coefficent()
var/atom/movable/AM_user = ismovable(user) && user
@@ -52,11 +59,13 @@
// DO OUR STARTING CHECKS
var/cb_return
INVOKE_CALLBACK
+ DEBUG
if(cb_return == DO_AFTER_STOP)
return FALSE
else if(cb_return != DO_AFTER_PROCEED)
if(CHECK_FLAG_FAILURE)
return FALSE
+ DEBUG
// SETUP LOOP
var/datum/progressbar/progbar
if(living_user)
@@ -77,11 +86,13 @@
. = FALSE
break
INVOKE_CALLBACK
+ DEBUG
if(cb_return == DO_AFTER_STOP)
. = FALSE
break
else if(cb_return == DO_AFTER_PROCEED)
continue
+ DEBUG
// otherwise, go through our normal checks.
if(((do_after_flags & DO_AFTER_DISALLOW_MOVING_ABSOLUTE_USER) && (user.loc != startlocuser)) || ((do_after_flags & DO_AFTER_DISALLOW_MOVING_ABSOLUTE_TARGET) && (target.loc != startloctarget)))
. = FALSE
@@ -100,20 +111,24 @@
if(locchanged && !drifting && !(do_after_flags & DO_AFTER_ALLOW_NONSPACEDRIFT_RELATIVITY))
. = FALSE
break
+ DEBUG
if(!AM_user.inertia_dir)
drifting = FALSE
if((do_after_flags & DO_AFTER_REQUIRES_USER_ON_TURF) && !isturf(user.loc))
return FALSE
+ DEBUG
if(CHECK_FLAG_FAILURE)
. = FALSE
break
held = living_user?.get_active_held_item()
+ DEBUG
if((do_after_flags & DO_AFTER_DISALLOW_ACTIVE_ITEM_CHANGE) && (held != (tool || initially_held_item)))
. = FALSE
break
if((do_after_flags & DO_AFTER_REQUIRE_FREE_HAND_OR_TOOL) && (!living_user?.is_holding(tool) && !length(living_user?.get_empty_held_indexes())))
. = FALSE
break
+ DEBUG
// CLEANUP
qdel(progbar)
diff --git a/code/modules/mob/living/living_active_block.dm b/code/modules/mob/living/living_active_block.dm
index 0771181a70..c5836abbde 100644
--- a/code/modules/mob/living/living_active_block.dm
+++ b/code/modules/mob/living/living_active_block.dm
@@ -103,9 +103,9 @@
active_block_starting = TRUE
animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = delay, FALSE, SINE_EASING | EASE_IN)
if(!do_after_advanced(src, delay, src, DO_AFTER_REQUIRES_USER_ON_TURF|DO_AFTER_NO_COEFFICIENT|DO_AFTER_DISALLOW_ACTIVE_ITEM_CHANGE, CALLBACK(src, .proc/continue_starting_active_block), MOBILITY_USE, COMBAT_FLAG_COMBAT_ACTIVE, null, I))
- to_chat(src, "You fail to raise [src].")
- animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = 2.5, FALSE, SINE_EASING | EASE_IN, ANIMATION_END_NOW)
+ to_chat(src, "You fail to raise [I].")
active_block_starting = FALSE
+ animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = 2.5, FALSE, SINE_EASING | EASE_IN, ANIMATION_END_NOW)
return
active_block_starting = FALSE
start_active_blocking(I)