From 8a176e126e8b33a06555c353fe2de51aba8e8a13 Mon Sep 17 00:00:00 2001 From: ShiggyDiggyDo <33476624+ShiggyDiggyDo@users.noreply.github.com> Date: Thu, 4 Jan 2018 12:55:07 +0100 Subject: [PATCH 1/2] You now have to stand next to the decoy nuke disk and examine it to know it's fake --- code/game/gamemodes/nuclear/nuclearbomb.dm | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index bf85215f94..e88e797bcf 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -564,8 +564,8 @@ This is here to make the tiles around the station mininuke change when it's arme user.death(0) /obj/item/disk/fakenucleardisk - name = "cheap plastic imitation of the nuclear authentication disk" - desc = "Broken dreams and a faint odor of cheese." + name = "nuclear authentication disk" + desc = "Better keep this safe." icon_state = "nucleardisk" /obj/item/disk/fakenucleardisk/suicide_act(mob/user) @@ -573,3 +573,11 @@ This is here to make the tiles around the station mininuke change when it's arme playsound(src, 'sound/machines/alarm.ogg', 30, -1, 1) addtimer(CALLBACK(src, .proc/manual_suicide, user), 101) return MANUAL_SUICIDE +<<<<<<< HEAD +======= + +/obj/item/disk/fakenucleardisk/examine(mob/user) + ..() + if(Adjacent(user)) + to_chat(user, "Wait, this is a fake!") +>>>>>>> 32a205b... You now have to stand next to the decoy nuke disk and examine it to know it's fake (#34059) From 1bfba8fd50a421ee3c39902e9e5fe2db2a545e8e Mon Sep 17 00:00:00 2001 From: deathride58 Date: Thu, 4 Jan 2018 20:56:53 -0500 Subject: [PATCH 2/2] Update nuclearbomb.dm --- code/game/gamemodes/nuclear/nuclearbomb.dm | 3 --- 1 file changed, 3 deletions(-) diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index e88e797bcf..68340a1da3 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -573,11 +573,8 @@ This is here to make the tiles around the station mininuke change when it's arme playsound(src, 'sound/machines/alarm.ogg', 30, -1, 1) addtimer(CALLBACK(src, .proc/manual_suicide, user), 101) return MANUAL_SUICIDE -<<<<<<< HEAD -======= /obj/item/disk/fakenucleardisk/examine(mob/user) ..() if(Adjacent(user)) to_chat(user, "Wait, this is a fake!") ->>>>>>> 32a205b... You now have to stand next to the decoy nuke disk and examine it to know it's fake (#34059)