From 3a90a50af93d9f2e5dfa574eb67fd233b0bf4341 Mon Sep 17 00:00:00 2001 From: CitadelStationBot Date: Thu, 18 May 2017 16:37:30 -0500 Subject: [PATCH] Plastic explosives can no longer be detonated by EMPs --- code/game/objects/items/weapons/grenades/plastic.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/game/objects/items/weapons/grenades/plastic.dm b/code/game/objects/items/weapons/grenades/plastic.dm index 3118d731f2..21a71f371d 100644 --- a/code/game/objects/items/weapons/grenades/plastic.dm +++ b/code/game/objects/items/weapons/grenades/plastic.dm @@ -18,6 +18,10 @@ plastic_overlay = mutable_appearance(icon, "[item_state]2") ..() +/obj/item/weapon/grenade/plastic/Initialize(mapload) + . = ..() + SET_SECONDARY_FLAG(src, NO_EMP_WIRES) + /obj/item/weapon/grenade/plastic/Destroy() qdel(nadeassembly) nadeassembly = null