Space Dragon QOL and Additional Features (#54124)

Co-authored-by: Jared-Fogle <35135081+Jared-Fogle@users.noreply.github.com>
This commit is contained in:
keronshb
2021-05-14 12:31:42 -04:00
parent 7e5a44cbd6
commit 3aa72f7d31
3 changed files with 116 additions and 27 deletions
+22 -22
View File
@@ -1,9 +1,8 @@
/datum/round_event_control/space_dragon
name = "Spawn Space Dragon"
typepath = /datum/round_event/ghost_role/space_dragon
weight = 10
max_occurrences = 1
weight = 8
earliest_start = 70 MINUTES
min_players = 20
/datum/round_event/ghost_role/space_dragon
@@ -16,30 +15,31 @@
/datum/round_event/ghost_role/space_dragon/spawn_role()
var/list/candidates = get_candidates(ROLE_ALIEN, null, ROLE_ALIEN)
if(!candidates.len)
return NOT_ENOUGH_PLAYERS
var/mob/dead/selected = pick(candidates)
var/datum/mind/player_mind = new /datum/mind(selected.key)
player_mind.active = TRUE
var/list/spawn_locs = list()
for(var/obj/effect/landmark/carpspawn/C in GLOB.landmarks_list)
spawn_locs += (C.loc)
for(var/obj/effect/landmark/carpspawn/carp_spawn in GLOB.landmarks_list)
if(!isturf(carp_spawn.loc))
stack_trace("Carp spawn found not on a turf: [carp_spawn.type] on [isnull(carp_spawn.loc) ? "null" : carp_spawn.loc.type]")
continue
spawn_locs += carp_spawn.loc
if(!spawn_locs.len)
message_admins("No valid spawn locations found, aborting...")
return MAP_ERROR
var/mob/living/simple_animal/hostile/megafauna/dragon/space_dragon/S = new ((pick(spawn_locs)))
player_mind.transfer_to(S)
player_mind.assigned_role = "Space Dragon"
player_mind.special_role = "Space Dragon"
player_mind.add_antag_datum(/datum/antagonist/space_dragon)
playsound(S, 'sound/magic/ethereal_exit.ogg', 50, 1, -1)
message_admins("[ADMIN_LOOKUPFLW(S)] has been made into a Space Dragon by an event.")
log_game("[key_name(S)] was spawned as a Space Dragon by an event.")
spawned_mobs += S
var/list/candidates = get_candidates(ROLE_SPACE_DRAGON, null, ROLE_SPACE_DRAGON)
if(!candidates.len)
return NOT_ENOUGH_PLAYERS
var/mob/dead/selected = pick(candidates)
var/key = selected.key
var/mob/living/simple_animal/hostile/space_dragon/dragon = new (pick(spawn_locs))
dragon.key = key
dragon.mind.assigned_role = "Space Dragon"
dragon.mind.special_role = "Space Dragon"
dragon.mind.add_antag_datum(/datum/antagonist/space_dragon)
playsound(dragon, 'sound/magic/ethereal_exit.ogg', 50, TRUE, -1)
message_admins("[ADMIN_LOOKUPFLW(dragon)] has been made into a Space Dragon by an event.")
log_game("[key_name(dragon)] was spawned as a Space Dragon by an event.")
spawned_mobs += dragon
return SUCCESSFUL_SPAWN