Revert "n"

This reverts commit 975a1a968c.
This commit is contained in:
Sishen
2019-12-01 05:09:34 -07:00
parent 975a1a968c
commit 3ac863d0ac
2 changed files with 0 additions and 59 deletions
@@ -41,7 +41,6 @@
build_path = /obj/item/clothing/glasses/hud/security
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/security_hud_prescription
name = "Prescription Security HUD"
@@ -52,7 +51,6 @@
build_path = /obj/item/clothing/glasses/hud/security/prescription
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/security_hud_night
name = "Night Vision Security HUD"
@@ -63,7 +61,6 @@
build_path = /obj/item/clothing/glasses/hud/security/night
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/diagnostic_hud
name = "Diagnostic HUD"
@@ -174,7 +171,6 @@
build_path = /obj/item/clothing/glasses/meson/night
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_CARGO
dangerous_construction = TRUE
/datum/design/night_vision_goggles
name = "Night Vision Goggles"
@@ -185,7 +181,6 @@
build_path = /obj/item/clothing/glasses/night
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/night_vision_goggles_glasses
name = "Prescription Night Vision Goggles"
@@ -196,7 +191,6 @@
build_path = /obj/item/clothing/glasses/night/prescription
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/////////////////////////////////////////
//////////////////Misc///////////////////
@@ -394,7 +388,6 @@
build_path = /obj/item/rcd_upgrade
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/exwelder
name = "Experimental Welding Tool"
@@ -405,7 +398,6 @@
build_path = /obj/item/weldingtool/experimental
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/handdrill
name = "Hand Drill"
@@ -416,7 +408,6 @@
build_path = /obj/item/screwdriver/power
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/jawsoflife
name = "Jaws of Life"
@@ -427,7 +418,6 @@
materials = list(MAT_METAL = 4500, MAT_SILVER = 2500, MAT_TITANIUM = 3500)
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/alienwrench
name = "Alien Wrench"
@@ -438,7 +428,6 @@
materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/alienwirecutters
name = "Alien Wirecutters"
@@ -449,7 +438,6 @@
materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/alienscrewdriver
name = "Alien Screwdriver"
@@ -460,7 +448,6 @@
materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/aliencrowbar
name = "Alien Crowbar"
@@ -471,7 +458,6 @@
materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 1000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/alienwelder
name = "Alien Welding Tool"
@@ -482,7 +468,6 @@
materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/alienmultitool
name = "Alien Multitool"
@@ -493,7 +478,6 @@
materials = list(MAT_METAL = 5000, MAT_SILVER = 2500, MAT_PLASMA = 5000, MAT_TITANIUM = 2000, MAT_DIAMOND = 2000)
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/quantum_keycard
name = "Quantum Keycard"
@@ -504,7 +488,6 @@
build_path = /obj/item/quantum_keycard
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/anomaly_neutralizer
name = "Anomaly Neutralizer"
@@ -515,7 +498,6 @@
build_path = /obj/item/anomaly_neutralizer
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/datum/design/pHmeter
name = "Chemical Analyser"
@@ -540,7 +522,6 @@
build_path = /obj/item/reactive_armour_shell
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_ENGINEERING
dangerous_construction = TRUE
/////////////////////////////////////////
////////////Meteor///////////////////////
@@ -11,13 +11,11 @@
build_type = PROTOLATHE
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/c38/sec/lethal
name = "Speed Loader (.38)"
id = "sec_38lethal"
build_path = /obj/item/ammo_box/c38/lethal
dangerous_construction = TRUE
/datum/design/c38_trac
name = "Speed Loader (.38 TRAC)"
@@ -28,7 +26,6 @@
build_path = /obj/item/ammo_box/c38/trac
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/c38_hotshot
name = "Speed Loader (.38 Hot Shot)"
@@ -39,7 +36,6 @@
build_path = /obj/item/ammo_box/c38/hotshot
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/c38_iceblox
name = "Speed Loader (.38 Iceblox)"
@@ -50,7 +46,6 @@
build_path = /obj/item/ammo_box/c38/iceblox
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
//////////////
//WT550 Mags//
@@ -65,7 +60,6 @@
build_path = /obj/item/ammo_box/magazine/wt550m9
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/mag_oldsmg/ap_mag
name = "WT-550 Semi-Auto SMG Armour Piercing Magazine (4.6x30mm AP)"
@@ -74,7 +68,6 @@
materials = list(MAT_METAL = 6000, MAT_SILVER = 600)
build_path = /obj/item/ammo_box/magazine/wt550m9/wtap
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/mag_oldsmg/ic_mag
name = "WT-550 Semi-Auto SMG Incendiary Magazine (4.6x30mm IC)"
@@ -83,7 +76,6 @@
materials = list(MAT_METAL = 6000, MAT_SILVER = 600, MAT_GLASS = 1000)
build_path = /obj/item/ammo_box/magazine/wt550m9/wtic
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/mag_oldsmg/tx_mag
name = "WT-550 Semi-Auto SMG Uranium Magazine (4.6x30mm TX)"
@@ -92,7 +84,6 @@
materials = list(MAT_METAL = 6000, MAT_SILVER = 600, MAT_URANIUM = 2000)
build_path = /obj/item/ammo_box/magazine/wt550m9/wttx
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/mag_oldsmg/rubber_mag
name = "WT-550 Semi-Auto SMG rubberbullets Magazine (4.6x30mm rubber)"
@@ -101,7 +92,6 @@
materials = list(MAT_METAL = 6000)
build_path = /obj/item/ammo_box/magazine/wt550m9/wtrubber
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
//////////////
//Ammo Shells/
@@ -112,42 +102,36 @@
build_type = PROTOLATHE
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/rubbershot/sec
id = "sec_rshot"
build_type = PROTOLATHE
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/shotgun_slug/sec
id = "sec_slug"
build_type = PROTOLATHE
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/buckshot_shell/sec
id = "sec_bshot"
build_type = PROTOLATHE
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/shotgun_dart/sec
id = "sec_dart"
build_type = PROTOLATHE
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/incendiary_slug/sec
id = "sec_Islug"
build_type = PROTOLATHE
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/stunshell
name = "Stun Shell"
@@ -158,7 +142,6 @@
build_path = /obj/item/ammo_casing/shotgun/stunslug
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/techshell
name = "Unloaded Technological Shotshell"
@@ -169,7 +152,6 @@
build_path = /obj/item/ammo_casing/shotgun/techshell
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/cryostatis_shotgun_dart
name = "Cryostasis Shotgun Dart"
@@ -180,7 +162,6 @@
build_path = /obj/item/ammo_casing/shotgun/dart/noreact
category = list("Ammo")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
dangerous_construction = TRUE
//////////////
//Firing Pins/
@@ -195,7 +176,6 @@
build_path = /obj/item/firing_pin/test_range
category = list("Firing Pins")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/pin_mindshield
name = "Mindshield Firing Pin"
@@ -206,7 +186,6 @@
build_path = /obj/item/firing_pin/implant/mindshield
category = list("Firing Pins")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
//////////////
//Guns////////
@@ -221,7 +200,6 @@
build_path = /obj/item/gun/energy/laser/carbine/nopin
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/stunrevolver
name = "Tesla Revolver"
@@ -232,7 +210,6 @@
build_path = /obj/item/gun/energy/tesla_revolver
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/nuclear_gun
name = "Advanced Energy Gun"
@@ -243,7 +220,6 @@
build_path = /obj/item/gun/energy/e_gun/nuclear
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/beamrifle
name = "Beam Marksman Rifle"
@@ -254,7 +230,6 @@
build_path = /obj/item/gun/energy/beam_rifle
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/decloner
name = "Decloner"
@@ -266,7 +241,6 @@
build_path = /obj/item/gun/energy/decloner
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/rapidsyringe
name = "Rapid Syringe Gun"
@@ -277,7 +251,6 @@
build_path = /obj/item/gun/syringe/rapidsyringe
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
dangerous_construction = TRUE
/datum/design/temp_gun
name = "Temperature Gun"
@@ -288,7 +261,6 @@
build_path = /obj/item/gun/energy/temperature
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/flora_gun
name = "Floral Somatoray"
@@ -300,7 +272,6 @@
build_path = /obj/item/gun/energy/floragun
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SERVICE | DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/xray
name = "X-ray Laser Gun"
@@ -311,7 +282,6 @@
build_path = /obj/item/gun/energy/xray
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/ioncarbine
name = "Ion Carbine"
@@ -322,7 +292,6 @@
build_path = /obj/item/gun/energy/ionrifle/carbine
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/wormhole_projector
name = "Bluespace Wormhole Projector"
@@ -333,7 +302,6 @@
build_path = /obj/item/gun/energy/wormhole_projector
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/gravitygun
name = "One-point Bluespace-gravitational Manipulator"
@@ -344,7 +312,6 @@
build_path = /obj/item/gun/energy/gravity_gun
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/largecrossbow
name = "Energy Crossbow"
@@ -355,7 +322,6 @@
build_path = /obj/item/gun/energy/kinetic_accelerator/crossbow/large
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
///////////
//Grenades/
@@ -370,7 +336,6 @@
build_path = /obj/item/grenade/chem_grenade/large
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/pyro_grenade
name = "Pyro Grenade"
@@ -381,7 +346,6 @@
build_path = /obj/item/grenade/chem_grenade/pyro
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/cryo_grenade
name = "Cryo Grenade"
@@ -392,7 +356,6 @@
build_path = /obj/item/grenade/chem_grenade/cryo
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
/datum/design/adv_grenade
name = "Advanced Release Grenade"
@@ -403,7 +366,6 @@
build_path = /obj/item/grenade/chem_grenade/adv_release
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY | DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
dangerous_construction = TRUE
//////////
//MISC////
@@ -418,7 +380,6 @@
build_path = /obj/item/shield/riot/tele
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE
/datum/design/suppressor
name = "Suppressor"
@@ -429,4 +390,3 @@
build_path = /obj/item/suppressor
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
dangerous_construction = TRUE