This commit is contained in:
TrilbySpaceClone
2020-08-06 13:09:41 -04:00
parent dc4d83d2db
commit 3ae10ac826
225 changed files with 2646 additions and 1039 deletions
+3 -5
View File
@@ -14,7 +14,7 @@
if(NOBLOOD in H.dna.species.species_traits) //can't lose blood if your species doesn't have any
return
else
quirk_holder.blood_volume -= 0.275
quirk_holder.blood_volume -= 0.2
/datum/quirk/depression
name = "Depression"
@@ -54,7 +54,7 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
if("Botanist")
heirloom_type = pick(/obj/item/cultivator, /obj/item/reagent_containers/glass/bucket, /obj/item/storage/bag/plants, /obj/item/toy/plush/beeplushie)
if("Medical Doctor")
heirloom_type = /obj/item/healthanalyzer/advanced
heirloom_type = /obj/item/healthanalyzer
if("Paramedic")
heirloom_type = /obj/item/lighter
if("Station Engineer")
@@ -337,10 +337,8 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
dumb_thing = FALSE //only once per life
if(prob(1))
new/obj/item/reagent_containers/food/snacks/pastatomato(get_turf(H)) //now that's what I call spaghetti code
// small chance to make eye contact with inanimate objects/mindless mobs because of nerves
/datum/quirk/social_anxiety/proc/looks_at_floor(datum/source, atom/A)
var/mob/living/mind_check = A
if(prob(85) || (istype(mind_check) && mind_check.mind))