[Ready Again]Refactors disabilities into lists, allowing for independent disability sources

This commit is contained in:
XDTM
2017-12-18 15:19:53 -06:00
committed by CitadelStationBot
parent 3df26e3be6
commit 3af0aa2489
81 changed files with 711 additions and 221 deletions
+1 -1
View File
@@ -99,7 +99,7 @@
return ..()
add_fingerprint(user)
if((CLUMSY in user.disabilities) && prob(50))
if((user.has_disability(CLUMSY)) && prob(50))
to_chat(user, "<span class ='danger'>You club yourself over the head.</span>")
user.Knockdown(60 * force)
if(ishuman(user))
@@ -72,6 +72,6 @@
to_chat(user, "<span class='notice'>[src] [active ? "is now active":"can now be concealed"].</span>")
/obj/item/melee/transforming/proc/clumsy_transform_effect(mob/living/user)
if(user.disabilities & CLUMSY && prob(50))
if(user.has_disability(CLUMSY) && prob(50))
to_chat(user, "<span class='warning'>You accidentally cut yourself with [src], like a doofus!</span>")
user.take_bodypart_damage(5,5)