[Ready Again]Refactors disabilities into lists, allowing for independent disability sources

This commit is contained in:
XDTM
2017-12-18 22:20:07 +01:00
committed by CitadelStationBot
parent 3df26e3be6
commit 3af0aa2489
81 changed files with 711 additions and 221 deletions
+1 -1
View File
@@ -158,7 +158,7 @@
//Exclude lasertag guns from the CLUMSY check.
if(clumsy_check)
if(istype(user))
if (user.disabilities & CLUMSY && prob(40))
if (user.has_disability(CLUMSY) && prob(40))
to_chat(user, "<span class='userdanger'>You shoot yourself in the foot with [src]!</span>")
var/shot_leg = pick("l_leg", "r_leg")
process_fire(user,user,0,params, zone_override = shot_leg)
@@ -351,7 +351,7 @@
clumsy_check = 0
/obj/item/gun/ballistic/revolver/reverse/can_trigger_gun(mob/living/user)
if((user.disabilities & CLUMSY) || (user.mind && user.mind.assigned_role == "Clown"))
if((user.has_disability(CLUMSY)) || (user.mind && user.mind.assigned_role == "Clown"))
return ..()
if(process_fire(user, user, 0, zone_override = "head"))
user.visible_message("<span class='warning'>[user] somehow manages to shoot [user.p_them()]self in the face!</span>", "<span class='userdanger'>You somehow shoot yourself in the face! How the hell?!</span>")
+1 -1
View File
@@ -129,7 +129,7 @@
// A gun with ultra-honk pin is useful for clown and useless for everyone else.
/obj/item/device/firing_pin/clown/ultra/pin_auth(mob/living/user)
playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
if(!(user.disabilities & CLUMSY) && !(user.mind && user.mind.assigned_role == "Clown"))
if(!(user.has_disability(CLUMSY)) && !(user.mind && user.mind.assigned_role == "Clown"))
return 0
return 1