Slightly increased rubbershot damage from 12.5 to 15 per pellet.
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@@ -66,7 +66,7 @@
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/obj/item/projectile/bullet/pellet/shotgun_rubbershot
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name = "rubbershot pellet"
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damage = 2
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stamina = 12.5
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stamina = 15
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/obj/item/projectile/bullet/pellet/Range()
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..()
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