diff --git a/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm b/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm index 364c967ae9..79e5be6d44 100644 --- a/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm +++ b/code/game/gamemodes/clock_cult/clock_structures/ocular_warden.dm @@ -120,6 +120,10 @@ continue if(("ratvar" in H.faction) || ("neutral" in H.faction)) continue + else if(isrevenant(L)) + var/mob/living/simple_animal/revenant/R = L + if(R.stasis) //Don't target any revenants that are respawning + continue else if(!L.mind) continue . += L