Fixing owner not being set in mutation/on_aquiring.
This commit is contained in:
@@ -0,0 +1,184 @@
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/datum/mutation
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var/name
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/datum/mutation/human
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name = "mutation"
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var/desc = "A mutation."
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var/locked
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var/quality
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var/get_chance = 100
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var/lowest_value = 256 * 8
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var/text_gain_indication = ""
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var/text_lose_indication = ""
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var/list/mutable_appearance/visual_indicators = list()
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var/obj/effect/proc_holder/spell/power
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var/layer_used = MUTATIONS_LAYER //which mutation layer to use
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var/list/species_allowed = list() //to restrict mutation to only certain species
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var/health_req //minimum health required to acquire the mutation
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var/limb_req //required limbs to acquire this mutation
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var/time_coeff = 1 //coefficient for timed mutations
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var/datum/dna/dna
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var/mob/living/carbon/human/owner
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var/instability = 0 //instability the holder gets when the mutation is not native
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var/blocks = 4 //Amount of those big blocks with gene sequences
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var/difficulty = 8 //Amount of missing sequences. Sometimes it removes an entire pair for 2 points
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var/timed = FALSE //Boolean to easily check if we're going to self destruct
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var/alias //'Mutation #49', decided every round to get some form of distinction between undiscovered mutations
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var/scrambled = FALSE //Wheter we can read it if it's active. To avoid cheesing with mutagen
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var/class //Decides player accesibility, sorta
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//MUT_NORMAL - A mutation that can be activated and deactived by completing a sequence
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//MUT_EXTRA - A mutation that is in the mutations tab, and can be given and taken away through though the DNA console. Has a 0 before it's name in the mutation section of the dna console
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//MUT_OTHER Cannot be interacted with by players through normal means. I.E. wizards mutate
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var/can_chromosome = CHROMOSOME_NONE //can we take chromosomes? 0: CHROMOSOME_NEVER never, 1:CHROMOSOME_NONE yeah, 2: CHROMOSOME_USED no, already have one
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var/chromosome_name //purely cosmetic
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var/modified = FALSE //ugly but we really don't want chromosomes and on_acquiring to overlap and apply double the powers
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var/mutadone_proof = FALSE
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//Chromosome stuff - set to -1 to prevent people from changing it. Example: It'd be a waste to decrease cooldown on mutism
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var/stabilizer_coeff = 1 //genetic stability coeff
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var/synchronizer_coeff = -1 //makes the mutation hurt the user less
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var/power_coeff = -1 //boosts mutation strength
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var/energy_coeff = -1 //lowers mutation cooldown
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/datum/mutation/human/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut)
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. = ..()
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class = class_
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if(timer)
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addtimer(CALLBACK(src, .proc/remove), timer)
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timed = TRUE
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if(copymut && istype(copymut, /datum/mutation/human))
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copy_mutation(copymut)
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/datum/mutation/human/proc/on_acquiring(mob/living/carbon/human/H)
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if(!H || !istype(H) || H.stat == DEAD || (src in H.dna.mutations))
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return TRUE
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if(species_allowed.len && !species_allowed.Find(H.dna.species.id))
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return TRUE
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if(health_req && H.health < health_req)
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return TRUE
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if(limb_req && !H.get_bodypart(limb_req))
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return TRUE
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owner = H
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dna = H.dna
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dna.mutations += src
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if(text_gain_indication)
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to_chat(H, text_gain_indication)
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if(visual_indicators.len)
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var/list/mut_overlay = list(get_visual_indicator())
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if(H.overlays_standing[layer_used])
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mut_overlay = H.overlays_standing[layer_used]
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mut_overlay |= get_visual_indicator()
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H.remove_overlay(layer_used)
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H.overlays_standing[layer_used] = mut_overlay
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H.apply_overlay(layer_used)
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grant_spell()
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if(!modified)
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addtimer(CALLBACK(src, .proc/modify, 5)) //gonna want children calling ..() to run first
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/datum/mutation/human/proc/get_visual_indicator()
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return
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/datum/mutation/human/proc/on_attack_hand(atom/target, proximity)
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return
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/datum/mutation/human/proc/on_ranged_attack(atom/target, mouseparams)
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return
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/datum/mutation/human/proc/on_move(atom/new_loc)
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return
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/datum/mutation/human/proc/on_life()
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return
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/datum/mutation/human/proc/on_losing(mob/living/carbon/human/owner)
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if(owner && istype(owner) && (owner.dna.mutations.Remove(src)))
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if(text_lose_indication && owner.stat != DEAD)
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to_chat(owner, text_lose_indication)
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if(visual_indicators.len)
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var/list/mut_overlay = list()
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if(owner.overlays_standing[layer_used])
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mut_overlay = owner.overlays_standing[layer_used]
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owner.remove_overlay(layer_used)
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mut_overlay.Remove(get_visual_indicator(owner))
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owner.overlays_standing[layer_used] = mut_overlay
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owner.apply_overlay(layer_used)
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if(power)
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owner.RemoveSpell(power)
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qdel(src)
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return 0
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return 1
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/datum/mutation/human/proc/say_mod(message)
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if(message)
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return message
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/datum/mutation/human/proc/get_spans()
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return list()
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/mob/living/carbon/proc/update_mutations_overlay()
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return
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/mob/living/carbon/human/update_mutations_overlay()
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for(var/datum/mutation/human/CM in dna.mutations)
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if(CM.species_allowed.len && !CM.species_allowed.Find(dna.species.id))
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dna.force_lose(CM) //shouldn't have that mutation at all
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continue
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if(CM.visual_indicators.len)
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var/list/mut_overlay = list()
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if(overlays_standing[CM.layer_used])
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mut_overlay = overlays_standing[CM.layer_used]
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var/mutable_appearance/V = CM.get_visual_indicator()
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if(!mut_overlay.Find(V)) //either we lack the visual indicator or we have the wrong one
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remove_overlay(CM.layer_used)
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for(var/mutable_appearance/MA in CM.visual_indicators[CM.type])
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mut_overlay.Remove(MA)
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mut_overlay |= V
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overlays_standing[CM.layer_used] = mut_overlay
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apply_overlay(CM.layer_used)
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/datum/mutation/human/proc/modify() //called when a genome is applied so we can properly update some stats without having to remove and reapply the mutation from someone
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if(modified || !power || !owner)
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return
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power.charge_max *= GET_MUTATION_ENERGY(src)
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power.charge_counter *= GET_MUTATION_ENERGY(src)
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modified = TRUE
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/datum/mutation/human/proc/copy_mutation(datum/mutation/human/HM)
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if(!HM)
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return
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chromosome_name = HM.chromosome_name
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stabilizer_coeff = HM.stabilizer_coeff
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synchronizer_coeff = HM.synchronizer_coeff
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power_coeff = HM.power_coeff
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energy_coeff = HM.energy_coeff
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mutadone_proof = HM.mutadone_proof
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can_chromosome = HM.can_chromosome
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/datum/mutation/human/proc/remove_chromosome()
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stabilizer_coeff = initial(stabilizer_coeff)
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synchronizer_coeff = initial(synchronizer_coeff)
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power_coeff = initial(power_coeff)
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energy_coeff = initial(energy_coeff)
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mutadone_proof = initial(mutadone_proof)
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can_chromosome = initial(can_chromosome)
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chromosome_name = null
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/datum/mutation/human/proc/remove()
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if(dna)
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dna.force_lose(src)
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else
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qdel(src)
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/datum/mutation/human/proc/grant_spell()
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if(!ispath(power) || !owner)
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return FALSE
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power = new power()
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power.action_background_icon_state = "bg_tech_blue_on"
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power.panel = "Genetic"
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owner.AddSpell(power)
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return TRUE
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@@ -111,7 +111,7 @@
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energy_coeff = 1
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synchronizer_coeff = 1
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/datum/mutation/human/void/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/void/on_life()
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if(!isturf(owner.loc))
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return
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if(prob((0.5+((100-dna.stability)/20))) * GET_MUTATION_SYNCHRONIZER(src)) //very rare, but enough to annoy you hopefully. +0.5 probability for every 10 points lost in stability
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@@ -36,7 +36,7 @@
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if(!(type in visual_indicators))
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visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "antenna", -FRONT_MUTATIONS_LAYER+1))//-MUTATIONS_LAYER+1
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/datum/mutation/human/antenna/get_visual_indicator(mob/living/carbon/human/owner)
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/datum/mutation/human/antenna/get_visual_indicator()
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return visual_indicators[type][1]
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/datum/mutation/human/mindreader
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@@ -104,5 +104,5 @@
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if(!(type in visual_indicators))
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visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "antenna", -FRONT_MUTATIONS_LAYER+1))
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/datum/mutation/human/mindreader/get_visual_indicator(mob/living/carbon/human/owner)
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/datum/mutation/human/mindreader/get_visual_indicator()
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return visual_indicators[type][1]
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@@ -9,7 +9,7 @@
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synchronizer_coeff = 1
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power_coeff = 1
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/datum/mutation/human/epilepsy/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/epilepsy/on_life()
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if(prob(1 * GET_MUTATION_SYNCHRONIZER(src)) && owner.stat == CONSCIOUS)
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owner.visible_message("<span class='danger'>[owner] starts having a seizure!</span>", "<span class='userdanger'>You have a seizure!</span>")
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owner.Unconscious(200 * GET_MUTATION_POWER(src))
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@@ -57,7 +57,7 @@
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synchronizer_coeff = 1
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power_coeff = 1
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/datum/mutation/human/cough/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/cough/on_life()
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if(prob(5 * GET_MUTATION_SYNCHRONIZER(src)) && owner.stat == CONSCIOUS)
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owner.drop_all_held_items()
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owner.emote("cough")
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@@ -118,7 +118,7 @@
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text_gain_indication = "<span class='danger'>You twitch.</span>"
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synchronizer_coeff = 1
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/datum/mutation/human/tourettes/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/tourettes/on_life()
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if(prob(10 * GET_MUTATION_SYNCHRONIZER(src)) && owner.stat == CONSCIOUS && !owner.IsStun())
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owner.Stun(200)
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switch(rand(1, 3))
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@@ -212,7 +212,7 @@
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synchronizer_coeff = 1
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power_coeff = 1
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/datum/mutation/human/fire/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/fire/on_life()
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if(prob((1+(100-dna.stability)/10)) * GET_MUTATION_SYNCHRONIZER(src))
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owner.adjust_fire_stacks(2 * GET_MUTATION_POWER(src))
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owner.IgniteMob()
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@@ -268,7 +268,7 @@
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text_gain_indication = "<span class='danger'>You feel screams echo through your mind...</span>"
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text_lose_indication = "<span class'notice'>The screaming in your mind fades.</span>"
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/datum/mutation/human/paranoia/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/paranoia/on_life()
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if(prob(5) && owner.stat == CONSCIOUS)
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owner.emote("scream")
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owner.jitteriness = min(max(0, owner.jitteriness + 5), 30)
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@@ -14,13 +14,13 @@
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return
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owner.alpha = CHAMELEON_MUTATION_DEFAULT_TRANSPARENCY
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/datum/mutation/human/chameleon/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/chameleon/on_life()
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owner.alpha = max(0, owner.alpha - 25)
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/datum/mutation/human/chameleon/on_move(mob/living/carbon/human/owner)
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/datum/mutation/human/chameleon/on_move(atom/new_loc)
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owner.alpha = CHAMELEON_MUTATION_DEFAULT_TRANSPARENCY
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/datum/mutation/human/chameleon/on_attack_hand(mob/living/carbon/human/owner, atom/target, proximity)
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/datum/mutation/human/chameleon/on_attack_hand(atom/target, proximity)
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if(proximity) //stops tk from breaking chameleon
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owner.alpha = CHAMELEON_MUTATION_DEFAULT_TRANSPARENCY
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return
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@@ -19,11 +19,11 @@
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SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk)
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RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
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/datum/mutation/human/hulk/on_attack_hand(mob/living/carbon/human/owner,atom/target, proximity)
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/datum/mutation/human/hulk/on_attack_hand(atom/target, proximity)
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if(proximity) //no telekinetic hulk attack
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return target.attack_hulk(owner)
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/datum/mutation/human/hulk/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/hulk/on_life()
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if(owner.health < 0)
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on_losing(owner)
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to_chat(owner, "<span class='danger'>You suddenly feel very weak.</span>")
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@@ -7,7 +7,7 @@
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instability = 5
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difficulty = 8
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/datum/mutation/human/radioactive/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/radioactive/on_life()
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radiation_pulse(owner, 20)
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/datum/mutation/human/radioactive/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut)
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@@ -13,7 +13,7 @@
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if(!(type in visual_indicators))
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visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "fire", -MUTATIONS_LAYER))
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/datum/mutation/human/space_adaptation/get_visual_indicator(mob/living/carbon/human/owner)
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/datum/mutation/human/space_adaptation/get_visual_indicator()
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return visual_indicators[type][1]
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/datum/mutation/human/space_adaptation/on_acquiring(mob/living/carbon/human/owner)
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@@ -7,7 +7,7 @@
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quality = MINOR_NEGATIVE
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text_gain_indication = "<span class='danger'>You feel nervous.</span>"
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/datum/mutation/human/nervousness/on_life(mob/living/carbon/human/owner)
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/datum/mutation/human/nervousness/on_life()
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if(prob(10))
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owner.stuttering = max(10, owner.stuttering)
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@@ -13,8 +13,8 @@
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if(!(type in visual_indicators))
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visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER))
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/datum/mutation/human/telekinesis/get_visual_indicator(mob/living/carbon/human/owner)
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/datum/mutation/human/telekinesis/get_visual_indicator()
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return visual_indicators[type][1]
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/datum/mutation/human/telekinesis/on_ranged_attack(mob/living/carbon/human/owner, atom/target)
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target.attack_tk(owner)
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/datum/mutation/human/telekinesis/on_ranged_attack(atom/target, mouseparams)
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target.attack_tk(owner)
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Block a user