diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index fe8b54775f..12aad6c484 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -58,7 +58,7 @@ required_candidates = 1 weight = 1 cost = 35 - requirements = list(101,101,101,101,101,100,90,80,70,60) + requirements = list(101,101,101,100,90,80,70,60,50,50) high_population_requirement = 50 required_type = /mob/living/silicon/ai var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec) @@ -215,7 +215,7 @@ required_candidates = 1 weight = 1 cost = 30 - requirements = list(101,101,101,100,90,80,70,60,50,50) + requirements = list(101,101,101,60,50,50,50,50,50,50) high_population_requirement = 50 var/list/roundstart_wizards = list() @@ -322,7 +322,7 @@ required_candidates = 5 weight = 3 cost = 40 - requirements = list(101,101,101,100,90,80,70,60,50,50) + requirements = list(100,90,80,70,60,50,50,50,50,50) high_population_requirement = 50 flags = HIGHLANDER_RULESET var/operative_cap = list(2,2,2,3,3,3,4,4,5,5) @@ -412,7 +412,7 @@ required_candidates = 3 weight = 2 cost = 35 - requirements = list(101,101,101,100,90,80,70,60,50,50) + requirements = list(101,101,101,80,70,60,50,50,50,50) high_population_requirement = 50 delay = 5 MINUTES flags = HIGHLANDER_RULESET diff --git a/config/dynamic_config.txt b/config/dynamic_config.txt index e62bc38059..09a28dcd87 100644 --- a/config/dynamic_config.txt +++ b/config/dynamic_config.txt @@ -150,14 +150,14 @@ DYNAMIC_COST LATEJOIN_REVOLUTION 20 ## Rule will not be generated with threat levels below requirement at a pop value. Pop values are determined by dynamic's pop-per-requirement. ## By default it's 0-8, 9-17, 18-26, 27-35, 36-44, 45-53, 54-60, 61-69, 70-78, 79+. ## This means that 40 30 30 20 20 20 15 15 15 10 will not generate below 40 at 0-8, 30 at 9-17 etc. -DYNAMIC_REQUIREMENTS TRAITOR 101 101 100 90 80 70 60 50 50 50 +DYNAMIC_REQUIREMENTS TRAITOR 50 50 50 50 50 50 50 50 50 50 DYNAMIC_REQUIREMENTS TRAITORBRO 101 101 101 101 101 101 101 101 101 101 -DYNAMIC_REQUIREMENTS MALF_AI 101 101 101 101 101 100 90 80 70 60 +DYNAMIC_REQUIREMENTS MALF_AI 101 101 101 100 90 80 70 60 50 50 DYNAMIC_REQUIREMENTS CHANGELING 101 101 101 101 101 101 101 101 101 101 -DYNAMIC_REQUIREMENTS WIZARD 101 101 101 100 90 80 70 60 50 50 +DYNAMIC_REQUIREMENTS WIZARD 101 101 101 60 50 50 50 50 50 50 DYNAMIC_REQUIREMENTS CULT 101 101 101 100 90 80 70 60 50 50 -DYNAMIC_REQUIREMENTS NUCLEAR 101 101 101 100 90 80 70 60 50 50 -DYNAMIC_REQUIREMENTS REVOLUTION 101 101 101 101 100 90 80 70 60 50 +DYNAMIC_REQUIREMENTS NUCLEAR 101 101 101 70 60 50 50 50 50 50 +DYNAMIC_REQUIREMENTS REVOLUTION 101 101 101 80 70 60 50 50 50 50 # All below are impossible-by-default DYNAMIC_REQUIREMENTS EXTENDED 101 101 101 101 101 101 101 101 101 101 DYNAMIC_REQUIREMENTS CLOCKWORK_CULT 101 101 101 100 90 80 70 60 50 50