Merge remote-tracking branch 'citadel/master' into combat_rework
This commit is contained in:
@@ -580,7 +580,7 @@
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qdel(src)
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/mob/dead/new_player/proc/ViewManifest()
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var/dat = "<html><body>"
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var/dat = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'></head><body>"
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dat += "<h4>Crew Manifest</h4>"
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dat += GLOB.data_core.get_manifest(OOC = 1)
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@@ -288,7 +288,8 @@
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var/output = {"
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<html>
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<head>
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta http-equiv='X-UA-Compatible' content='IE=edge' />
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<meta http-equiv='Content-Type' content='text/html; charset=UTF-8'>
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<script src="jquery.min.js"></script>
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<script src="jquery-ui.custom-core-widgit-mouse-sortable-min.js"></script>
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<style>
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@@ -71,11 +71,13 @@
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//for snowflake/donor specific sprites
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var/list/ckeys_allowed
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//For soft-restricting markings to species IDs
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var/list/recommended_species
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/datum/sprite_accessory/underwear
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icon = 'icons/mob/underwear.dmi'
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var/has_color = FALSE
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var/has_digitigrade = FALSE
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var/has_digitigrade = FALSE
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var/covers_groin = FALSE
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var/covers_chest = FALSE
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@@ -2,9 +2,13 @@
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// Undershirt Definitions //
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////////////////////////////
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/datum/sprite_accessory/underwear/top
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covers_chest = TRUE
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/datum/sprite_accessory/underwear/top/nude
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name = "Nude"
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icon_state = null
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covers_chest = FALSE
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// please make sure they're sorted alphabetically and categorized
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@@ -2,9 +2,13 @@
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// Underwear Definitions //
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///////////////////////////
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/datum/sprite_accessory/underwear/bottom
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covers_groin = TRUE
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/datum/sprite_accessory/underwear/bottom/nude
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name = "Nude"
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icon_state = null
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covers_groin = FALSE
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/datum/sprite_accessory/underwear/bottom/mankini
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name = "Mankini"
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@@ -155,16 +159,19 @@
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name = "Swimsuit, One Piece - Red"
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icon_state = "swimming_red"
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gender = FEMALE
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covers_chest = TRUE
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/datum/sprite_accessory/underwear/bottom/swimsuit
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name = "Swimsuit, One Piece - Black"
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icon_state = "swimming_black"
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gender = FEMALE
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covers_chest = TRUE
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/datum/sprite_accessory/underwear/bottom/swimsuit_blue
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name = "Swimsuit, One Piece - Striped Blue"
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icon_state = "swimming_blue"
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gender = FEMALE
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covers_chest = TRUE
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/datum/sprite_accessory/underwear/bottom/thong
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name = "Thong"
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@@ -263,14 +263,15 @@ Works together with spawning an observer, noted above.
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*/
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/mob/proc/ghostize(can_reenter_corpse = TRUE, special = FALSE, penalize = FALSE, voluntary = FALSE)
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penalize = suiciding || penalize // suicide squad.
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var/sig_flags = SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse, special, penalize)
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penalize = !(sig_flags & COMPONENT_DO_NOT_PENALIZE_GHOSTING) && (suiciding || penalize) // suicide squad.
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voluntary_ghosted = voluntary
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if(!key || key[1] == "@" || (SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, can_reenter_corpse, special, penalize) & COMPONENT_BLOCK_GHOSTING))
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if(!key || key[1] == "@" || (sig_flags & COMPONENT_BLOCK_GHOSTING))
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return //mob has no key, is an aghost or some component hijacked.
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stop_sound_channel(CHANNEL_HEARTBEAT) //Stop heartbeat sounds because You Are A Ghost Now
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var/mob/dead/observer/ghost = new(get_turf(src), src) // Transfer safety to observer spawning proc.
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SStgui.on_transfer(src, ghost) // Transfer NanoUIs.
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ghost.can_reenter_corpse = can_reenter_corpse
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ghost.can_reenter_corpse = can_reenter_corpse || (sig_flags & COMPONENT_FREE_GHOSTING)
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if (client && client.prefs && client.prefs.auto_ooc)
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if (!(client.prefs.chat_toggles & CHAT_OOC))
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client.prefs.chat_toggles ^= CHAT_OOC
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@@ -297,12 +298,17 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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penalty = CANT_REENTER_ROUND
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if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, (stat == DEAD) ? TRUE : FALSE, FALSE, (stat == DEAD)? penalty : 0, (stat == DEAD)? TRUE : FALSE) & COMPONENT_BLOCK_GHOSTING)
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var/sig_flags = SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, (stat == DEAD) ? TRUE : FALSE, FALSE, (stat == DEAD)? penalty : 0, (stat == DEAD)? TRUE : FALSE)
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if(sig_flags & COMPONENT_BLOCK_GHOSTING)
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return
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if(sig_flags & COMPONENT_DO_NOT_PENALIZE_GHOSTING)
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penalty = 0
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if(stat != DEAD)
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succumb()
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if(stat == DEAD)
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if(stat == DEAD || sig_flags & COMPONENT_FREE_GHOSTING)
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ghostize(1)
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else
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var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
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@@ -321,7 +327,9 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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set name = "Ghost"
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set desc = "Relinquish your life and enter the land of the dead."
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if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, FALSE, FALSE) & COMPONENT_BLOCK_GHOSTING)
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var/sig_flags = SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, FALSE, FALSE)
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if(sig_flags & COMPONENT_BLOCK_GHOSTING)
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return
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var/penalty = CONFIG_GET(number/suicide_reenter_round_timer) MINUTES
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@@ -333,10 +341,16 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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penalty = CANT_REENTER_ROUND
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var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
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if(response != "Ghost")
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return
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ghostize(0, penalize = TRUE)
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if(sig_flags & COMPONENT_DO_NOT_PENALIZE_GHOSTING)
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penalty = 0
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if(sig_flags & COMPONENT_FREE_GHOSTING)
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ghostize(1)
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else
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var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
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if(response != "Ghost")
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return
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ghostize(0, penalize = TRUE)
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@@ -380,6 +394,23 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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transfer_ckey(mind.current, FALSE)
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return 1
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/mob/dead/observer/verb/stay_dead()
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set category = "Ghost"
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set name = "Do Not Resuscitate"
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if(!client)
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return
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if(!can_reenter_corpse)
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to_chat(usr, "<span class='warning'>You're already stuck out of your body!</span>")
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return FALSE
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var/response = alert(src, "Are you sure you want to prevent (almost) all means of resuscitation? This cannot be undone. ","Are you sure you want to stay dead?","Yes","No")
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if(response != "Yes")
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return
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can_reenter_corpse = FALSE
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to_chat(src, "You can no longer be brought back into your body.")
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return TRUE
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/mob/dead/observer/proc/notify_cloning(var/message, var/sound, var/atom/source, flashwindow = TRUE)
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if(flashwindow)
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window_flash(client)
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@@ -653,7 +684,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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return 0
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transfer_ckey(target, FALSE)
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target.AddElement(/datum/element/ghost_role_eligibility)
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target.AddElement(/datum/element/ghost_role_eligibility, penalize_on_ghost = FALSE, free_ghosting = TRUE)
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target.faction = list("neutral")
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return 1
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@@ -88,7 +88,7 @@
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brainmob.stored_dna = new /datum/dna/stored(brainmob)
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C.dna.copy_dna(brainmob.stored_dna)
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if(HAS_TRAIT(L, TRAIT_NOCLONE))
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brainmob.status_traits[TRAIT_NOCLONE] = L.status_traits[TRAIT_NOCLONE]
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LAZYSET(brainmob.status_traits, TRAIT_NOCLONE, L.status_traits[TRAIT_NOCLONE])
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var/obj/item/organ/zombie_infection/ZI = L.getorganslot(ORGAN_SLOT_ZOMBIE)
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if(ZI)
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brainmob.set_species(ZI.old_species) //For if the brain is cloned
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@@ -283,6 +283,8 @@
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/mob/living/carbon/resist_buckle()
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. = FALSE
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if(!buckled)
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return
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if(restrained())
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// too soon.
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if(last_special > world.time)
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@@ -579,7 +581,7 @@
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/mob/living/carbon/update_stamina()
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var/stam = getStaminaLoss()
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if(stam > DAMAGE_PRECISION)
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var/total_health = (health - stam)
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var/total_health = (maxHealth - stam)
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if(total_health <= crit_threshold && !stat)
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if(CHECK_MOBILITY(src, MOBILITY_STAND))
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to_chat(src, "<span class='notice'>You're too exhausted to keep going...</span>")
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@@ -981,14 +983,121 @@
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/mob/living/carbon/vv_get_dropdown()
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. = ..()
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. += "---"
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.["Make AI"] = "?_src_=vars;[HrefToken()];makeai=[REF(src)]"
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.["Modify bodypart"] = "?_src_=vars;[HrefToken()];editbodypart=[REF(src)]"
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.["Modify organs"] = "?_src_=vars;[HrefToken()];editorgans=[REF(src)]"
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.["Hallucinate"] = "?_src_=vars;[HrefToken()];hallucinate=[REF(src)]"
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.["Give martial arts"] = "?_src_=vars;[HrefToken()];givemartialart=[REF(src)]"
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.["Give brain trauma"] = "?_src_=vars;[HrefToken()];givetrauma=[REF(src)]"
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.["Cure brain traumas"] = "?_src_=vars;[HrefToken()];curetraumas=[REF(src)]"
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||||
VV_DROPDOWN_OPTION("", "---------")
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||||
VV_DROPDOWN_OPTION(VV_HK_MAKE_AI, "Make AI")
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||||
VV_DROPDOWN_OPTION(VV_HK_MODIFY_BODYPART, "Modify bodypart")
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||||
VV_DROPDOWN_OPTION(VV_HK_MODIFY_ORGANS, "Modify organs")
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||||
VV_DROPDOWN_OPTION(VV_HK_HALLUCINATION, "Hallucinate")
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||||
VV_DROPDOWN_OPTION(VV_HK_MARTIAL_ART, "Give Martial Arts")
|
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VV_DROPDOWN_OPTION(VV_HK_GIVE_TRAUMA, "Give Brain Trauma")
|
||||
VV_DROPDOWN_OPTION(VV_HK_CURE_TRAUMA, "Cure Brain Traumas")
|
||||
|
||||
/mob/living/carbon/vv_do_topic(list/href_list)
|
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. = ..()
|
||||
if(href_list[VV_HK_MODIFY_BODYPART])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
var/edit_action = input(usr, "What would you like to do?","Modify Body Part") as null|anything in list("add","remove", "augment")
|
||||
if(!edit_action)
|
||||
return
|
||||
var/list/limb_list = list()
|
||||
if(edit_action == "remove" || edit_action == "augment")
|
||||
for(var/obj/item/bodypart/B in bodyparts)
|
||||
limb_list += B.body_zone
|
||||
if(edit_action == "remove")
|
||||
limb_list -= BODY_ZONE_CHEST
|
||||
else
|
||||
limb_list = list(BODY_ZONE_HEAD, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
|
||||
for(var/obj/item/bodypart/B in bodyparts)
|
||||
limb_list -= B.body_zone
|
||||
var/result = input(usr, "Please choose which body part to [edit_action]","[capitalize(edit_action)] Body Part") as null|anything in limb_list
|
||||
if(result)
|
||||
var/obj/item/bodypart/BP = get_bodypart(result)
|
||||
switch(edit_action)
|
||||
if("remove")
|
||||
if(BP)
|
||||
BP.drop_limb()
|
||||
else
|
||||
to_chat(usr, "[src] doesn't have such bodypart.")
|
||||
if("add")
|
||||
if(BP)
|
||||
to_chat(usr, "[src] already has such bodypart.")
|
||||
else
|
||||
if(!regenerate_limb(result))
|
||||
to_chat(usr, "[src] cannot have such bodypart.")
|
||||
if("augment")
|
||||
if(ishuman(src))
|
||||
if(BP)
|
||||
BP.change_bodypart_status(BODYPART_ROBOTIC, TRUE, TRUE)
|
||||
else
|
||||
to_chat(usr, "[src] doesn't have such bodypart.")
|
||||
else
|
||||
to_chat(usr, "Only humans can be augmented.")
|
||||
admin_ticket_log("[key_name_admin(usr)] has modified the bodyparts of [src]")
|
||||
if(href_list[VV_HK_MAKE_AI])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
|
||||
return
|
||||
usr.client.holder.Topic("vv_override", list("makeai"=href_list[VV_HK_TARGET]))
|
||||
if(href_list[VV_HK_MODIFY_ORGANS])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
usr.client.manipulate_organs(src)
|
||||
if(href_list[VV_HK_MARTIAL_ART])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
var/list/artpaths = subtypesof(/datum/martial_art)
|
||||
var/list/artnames = list()
|
||||
for(var/i in artpaths)
|
||||
var/datum/martial_art/M = i
|
||||
artnames[initial(M.name)] = M
|
||||
var/result = input(usr, "Choose the martial art to teach","JUDO CHOP") as null|anything in artnames
|
||||
if(!usr)
|
||||
return
|
||||
if(QDELETED(src))
|
||||
to_chat(usr, "Mob doesn't exist anymore")
|
||||
return
|
||||
if(result)
|
||||
var/chosenart = artnames[result]
|
||||
var/datum/martial_art/MA = new chosenart
|
||||
MA.teach(src)
|
||||
log_admin("[key_name(usr)] has taught [MA] to [key_name(src)].")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] has taught [MA] to [key_name_admin(src)].</span>")
|
||||
if(href_list[VV_HK_GIVE_TRAUMA])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
var/list/traumas = subtypesof(/datum/brain_trauma)
|
||||
var/result = input(usr, "Choose the brain trauma to apply","Traumatize") as null|anything in traumas
|
||||
if(!usr)
|
||||
return
|
||||
if(QDELETED(src))
|
||||
to_chat(usr, "Mob doesn't exist anymore")
|
||||
return
|
||||
if(!result)
|
||||
return
|
||||
var/datum/brain_trauma/BT = gain_trauma(result)
|
||||
if(BT)
|
||||
log_admin("[key_name(usr)] has traumatized [key_name(src)] with [BT.name]")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] has traumatized [key_name_admin(src)] with [BT.name].</span>")
|
||||
if(href_list[VV_HK_CURE_TRAUMA])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
cure_all_traumas(TRAUMA_RESILIENCE_ABSOLUTE)
|
||||
log_admin("[key_name(usr)] has cured all traumas from [key_name(src)].")
|
||||
message_admins("<span class='notice'>[key_name_admin(usr)] has cured all traumas from [key_name_admin(src)].</span>")
|
||||
if(href_list[VV_HK_HALLUCINATION])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
var/list/hallucinations = subtypesof(/datum/hallucination)
|
||||
var/result = input(usr, "Choose the hallucination to apply","Send Hallucination") as null|anything in hallucinations
|
||||
if(!usr)
|
||||
return
|
||||
if(QDELETED(src))
|
||||
to_chat(usr, "Mob doesn't exist anymore")
|
||||
return
|
||||
if(result)
|
||||
new result(src, TRUE)
|
||||
|
||||
/mob/living/carbon/can_resist()
|
||||
return bodyparts.len > 2 && ..()
|
||||
|
||||
@@ -94,6 +94,7 @@
|
||||
affecting = bodyparts[1]
|
||||
SEND_SIGNAL(I, COMSIG_ITEM_ATTACK_ZONE, src, user, affecting)
|
||||
send_item_attack_message(I, user, affecting.name)
|
||||
I.do_stagger_action(src, user)
|
||||
if(I.force)
|
||||
apply_damage(totitemdamage, I.damtype, affecting) //CIT CHANGE - replaces I.force with totitemdamage
|
||||
if(I.damtype == BRUTE && affecting.status == BODYPART_ORGANIC)
|
||||
@@ -296,30 +297,12 @@
|
||||
"<span class='notice'>You give [src] a pat on the head to make [p_them()] feel better!</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "headpat", /datum/mood_event/headpat)
|
||||
friendly_check = TRUE
|
||||
if(S?.can_wag_tail(src))
|
||||
if("tail_human" in S.default_features)
|
||||
if(dna.features["tail_human"] == "None")
|
||||
return
|
||||
else
|
||||
if(!dna.species.is_wagging_tail())
|
||||
emote("wag")
|
||||
|
||||
if("tail_lizard" in S.default_features)
|
||||
if(dna.features["tail_lizard"] == "None")
|
||||
return
|
||||
else
|
||||
if(!dna.species.is_wagging_tail())
|
||||
emote("wag")
|
||||
|
||||
if("mam_tail" in S.default_features)
|
||||
if(dna.features["mam_tail"] == "None")
|
||||
return
|
||||
else
|
||||
if(!dna.species.is_wagging_tail())
|
||||
emote("wag")
|
||||
|
||||
else
|
||||
return
|
||||
if(S?.can_wag_tail(src) && !dna.species.is_wagging_tail())
|
||||
var/static/list/many_tails = list("tail_human", "tail_lizard", "mam_tail")
|
||||
for(var/T in many_tails)
|
||||
if(S.mutant_bodyparts[T] && dna.features[T] != "None")
|
||||
emote("wag")
|
||||
break
|
||||
|
||||
else if(check_zone(M.zone_selected) == BODY_ZONE_R_ARM || check_zone(M.zone_selected) == BODY_ZONE_L_ARM)
|
||||
M.visible_message( \
|
||||
|
||||
@@ -128,7 +128,7 @@
|
||||
/datum/emote/living/carbon/human/wing/select_message_type(mob/user)
|
||||
. = ..()
|
||||
var/mob/living/carbon/human/H = user
|
||||
if("wings" in H.dna.species.mutant_bodyparts)
|
||||
if(H.dna.species.mutant_bodyparts["wings"])
|
||||
. = "opens " + message
|
||||
else
|
||||
. = "closes " + message
|
||||
@@ -143,17 +143,17 @@
|
||||
/mob/living/carbon/human/proc/OpenWings()
|
||||
if(!dna || !dna.species)
|
||||
return
|
||||
if("wings" in dna.species.mutant_bodyparts)
|
||||
if(dna.species.mutant_bodyparts["wings"])
|
||||
dna.species.mutant_bodyparts["wingsopen"] = dna.species.mutant_bodyparts["wings"]
|
||||
dna.species.mutant_bodyparts -= "wings"
|
||||
dna.species.mutant_bodyparts |= "wingsopen"
|
||||
update_body()
|
||||
|
||||
/mob/living/carbon/human/proc/CloseWings()
|
||||
if(!dna || !dna.species)
|
||||
return
|
||||
if("wingsopen" in dna.species.mutant_bodyparts)
|
||||
if(dna.species.mutant_bodyparts["wingsopen"])
|
||||
dna.species.mutant_bodyparts["wings"] = dna.species.mutant_bodyparts["wingsopen"]
|
||||
dna.species.mutant_bodyparts -= "wingsopen"
|
||||
dna.species.mutant_bodyparts |= "wings"
|
||||
update_body()
|
||||
if(isturf(loc))
|
||||
var/turf/T = loc
|
||||
|
||||
@@ -629,9 +629,8 @@
|
||||
underwear = "Nude"
|
||||
undershirt = "Nude"
|
||||
socks = "Nude"
|
||||
update_body()
|
||||
update_body(TRUE)
|
||||
update_hair()
|
||||
update_genitals()
|
||||
|
||||
/mob/living/carbon/human/singularity_pull(S, current_size)
|
||||
..()
|
||||
@@ -708,7 +707,7 @@
|
||||
|
||||
/mob/living/carbon/human/wash_cream()
|
||||
if(creamed) //clean both to prevent a rare bug
|
||||
cut_overlay(mutable_appearance('icons/effects/creampie.dmi', "creampie_lizard"))
|
||||
cut_overlay(mutable_appearance('icons/effects/creampie.dmi', "creampie_snout"))
|
||||
cut_overlay(mutable_appearance('icons/effects/creampie.dmi', "creampie_human"))
|
||||
creamed = FALSE
|
||||
|
||||
@@ -769,7 +768,7 @@
|
||||
return
|
||||
else
|
||||
if(hud_used.healths)
|
||||
var/health_amount = health - CLAMP(getStaminaLoss()-50, 0, 80)//CIT CHANGE - makes staminaloss have less of an impact on the health hud
|
||||
var/health_amount = min(health, maxHealth - CLAMP(getStaminaLoss()-50, 0, 80))//CIT CHANGE - makes staminaloss have less of an impact on the health hud
|
||||
if(..(health_amount)) //not dead
|
||||
switch(hal_screwyhud)
|
||||
if(SCREWYHUD_CRIT)
|
||||
@@ -850,15 +849,95 @@
|
||||
|
||||
/mob/living/carbon/human/vv_get_dropdown()
|
||||
. = ..()
|
||||
. += "---"
|
||||
.["Make monkey"] = "?_src_=vars;[HrefToken()];makemonkey=[REF(src)]"
|
||||
.["Set Species"] = "?_src_=vars;[HrefToken()];setspecies=[REF(src)]"
|
||||
.["Make cyborg"] = "?_src_=vars;[HrefToken()];makerobot=[REF(src)]"
|
||||
.["Make alien"] = "?_src_=vars;[HrefToken()];makealien=[REF(src)]"
|
||||
.["Make slime"] = "?_src_=vars;[HrefToken()];makeslime=[REF(src)]"
|
||||
.["Toggle Purrbation"] = "?_src_=vars;[HrefToken()];purrbation=[REF(src)]"
|
||||
.["Copy outfit"] = "?_src_=vars;[HrefToken()];copyoutfit=[REF(src)]"
|
||||
.["Add/Remove Quirks"] = "?_src_=vars;[HrefToken()];modquirks=[REF(src)]"
|
||||
VV_DROPDOWN_OPTION("", "---------")
|
||||
VV_DROPDOWN_OPTION(VV_HK_COPY_OUTFIT, "Copy Outfit")
|
||||
VV_DROPDOWN_OPTION(VV_HK_MOD_QUIRKS, "Add/Remove Quirks")
|
||||
VV_DROPDOWN_OPTION(VV_HK_MAKE_MONKEY, "Make Monkey")
|
||||
VV_DROPDOWN_OPTION(VV_HK_MAKE_CYBORG, "Make Cyborg")
|
||||
VV_DROPDOWN_OPTION(VV_HK_MAKE_SLIME, "Make Slime")
|
||||
VV_DROPDOWN_OPTION(VV_HK_MAKE_ALIEN, "Make Alien")
|
||||
VV_DROPDOWN_OPTION(VV_HK_SET_SPECIES, "Set Species")
|
||||
VV_DROPDOWN_OPTION(VV_HK_PURRBATION, "Toggle Purrbation")
|
||||
|
||||
/mob/living/carbon/human/vv_do_topic(list/href_list)
|
||||
. = ..()
|
||||
if(href_list[VV_HK_COPY_OUTFIT])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
copy_outfit()
|
||||
if(href_list[VV_HK_MOD_QUIRKS])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
|
||||
var/list/options = list("Clear"="Clear")
|
||||
for(var/x in subtypesof(/datum/quirk))
|
||||
var/datum/quirk/T = x
|
||||
var/qname = initial(T.name)
|
||||
options[has_quirk(T) ? "[qname] (Remove)" : "[qname] (Add)"] = T
|
||||
|
||||
var/result = input(usr, "Choose quirk to add/remove","Quirk Mod") as null|anything in options
|
||||
if(result)
|
||||
if(result == "Clear")
|
||||
for(var/datum/quirk/q in roundstart_quirks)
|
||||
remove_quirk(q.type)
|
||||
else
|
||||
var/T = options[result]
|
||||
if(has_quirk(T))
|
||||
remove_quirk(T)
|
||||
else
|
||||
add_quirk(T,TRUE)
|
||||
if(href_list[VV_HK_MAKE_MONKEY])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
|
||||
return
|
||||
usr.client.holder.Topic("vv_override", list("monkeyone"=href_list[VV_HK_TARGET]))
|
||||
if(href_list[VV_HK_MAKE_CYBORG])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
|
||||
return
|
||||
usr.client.holder.Topic("vv_override", list("makerobot"=href_list[VV_HK_TARGET]))
|
||||
if(href_list[VV_HK_MAKE_ALIEN])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
|
||||
return
|
||||
usr.client.holder.Topic("vv_override", list("makealien"=href_list[VV_HK_TARGET]))
|
||||
if(href_list[VV_HK_MAKE_SLIME])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
|
||||
return
|
||||
usr.client.holder.Topic("vv_override", list("makeslime"=href_list[VV_HK_TARGET]))
|
||||
if(href_list[VV_HK_SET_SPECIES])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
var/result = input(usr, "Please choose a new species","Species") as null|anything in GLOB.species_list
|
||||
if(result)
|
||||
var/newtype = GLOB.species_list[result]
|
||||
admin_ticket_log("[key_name_admin(usr)] has modified the bodyparts of [src] to [result]")
|
||||
set_species(newtype)
|
||||
if(href_list[VV_HK_PURRBATION])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
if(!ishumanbasic(src))
|
||||
to_chat(usr, "This can only be done to the basic human species at the moment.")
|
||||
return
|
||||
var/success = purrbation_toggle(src)
|
||||
if(success)
|
||||
to_chat(usr, "Put [src] on purrbation.")
|
||||
log_admin("[key_name(usr)] has put [key_name(src)] on purrbation.")
|
||||
var/msg = "<span class='notice'>[key_name_admin(usr)] has put [key_name(src)] on purrbation.</span>"
|
||||
message_admins(msg)
|
||||
admin_ticket_log(src, msg)
|
||||
|
||||
else
|
||||
to_chat(usr, "Removed [src] from purrbation.")
|
||||
log_admin("[key_name(usr)] has removed [key_name(src)] from purrbation.")
|
||||
var/msg = "<span class='notice'>[key_name_admin(usr)] has removed [key_name(src)] from purrbation.</span>"
|
||||
message_admins(msg)
|
||||
admin_ticket_log(src, msg)
|
||||
|
||||
/mob/living/carbon/human/MouseDrop_T(mob/living/target, mob/living/user)
|
||||
if(pulling == target && grab_state >= GRAB_AGGRESSIVE && stat == CONSCIOUS)
|
||||
@@ -898,7 +977,7 @@
|
||||
//Second check to make sure they're still valid to be carried
|
||||
if(can_be_firemanned(target) && !incapacitated(FALSE, TRUE))
|
||||
target.set_resting(FALSE, TRUE)
|
||||
buckle_mob(target, TRUE, TRUE, 90, 1, 0)
|
||||
buckle_mob(target, TRUE, TRUE, 90, 1, 0, TRUE)
|
||||
return
|
||||
visible_message("<span class='warning'>[src] fails to fireman carry [target]!")
|
||||
else
|
||||
@@ -915,13 +994,13 @@
|
||||
if(target.incapacitated(FALSE, TRUE) || incapacitated(FALSE, TRUE))
|
||||
target.visible_message("<span class='warning'>[target] can't hang onto [src]!</span>")
|
||||
return
|
||||
buckle_mob(target, TRUE, TRUE, FALSE, 0, 2)
|
||||
buckle_mob(target, TRUE, TRUE, FALSE, 0, 2, FALSE)
|
||||
else
|
||||
visible_message("<span class='warning'>[target] fails to climb onto [src]!</span>")
|
||||
else
|
||||
to_chat(target, "<span class='warning'>You can't piggyback ride [src] right now!</span>")
|
||||
|
||||
/mob/living/carbon/human/buckle_mob(mob/living/target, force = FALSE, check_loc = TRUE, lying_buckle = FALSE, hands_needed = 0, target_hands_needed = 0)
|
||||
/mob/living/carbon/human/buckle_mob(mob/living/target, force = FALSE, check_loc = TRUE, lying_buckle = FALSE, hands_needed = 0, target_hands_needed = 0, fireman = FALSE)
|
||||
if(!force)//humans are only meant to be ridden through piggybacking and special cases
|
||||
return
|
||||
if(!is_type_in_typecache(target, can_ride_typecache))
|
||||
@@ -952,6 +1031,7 @@
|
||||
|
||||
stop_pulling()
|
||||
riding_datum.handle_vehicle_layer()
|
||||
riding_datum.fireman_carrying = fireman
|
||||
. = ..(target, force, check_loc)
|
||||
|
||||
/mob/living/carbon/human/proc/is_shove_knockdown_blocked() //If you want to add more things that block shove knockdown, extend this
|
||||
|
||||
@@ -97,7 +97,6 @@
|
||||
// the attacked_by code varies among species
|
||||
return dna.species.spec_attacked_by(I, user, affecting, a_intent, src)
|
||||
|
||||
|
||||
/mob/living/carbon/human/attack_hulk(mob/living/carbon/human/user, does_attack_animation = FALSE)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
. = ..(user, TRUE)
|
||||
|
||||
@@ -8,7 +8,10 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
/// Enable stamina combat
|
||||
combat_flags = COMBAT_FLAGS_DEFAULT
|
||||
status_flags = CANSTUN|CANKNOCKDOWN|CANUNCONSCIOUS|CANPUSH|CANSTAGGER
|
||||
|
||||
blocks_emissive = EMISSIVE_BLOCK_UNIQUE
|
||||
|
||||
//Hair colour and style
|
||||
var/hair_color = "000"
|
||||
var/hair_style = "Bald"
|
||||
|
||||
@@ -323,6 +323,8 @@
|
||||
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "embedded")
|
||||
|
||||
/mob/living/carbon/human/proc/handle_active_genes()
|
||||
if(HAS_TRAIT(src, TRAIT_MUTATION_STASIS))
|
||||
return
|
||||
for(var/datum/mutation/human/HM in dna.mutations)
|
||||
HM.on_life(src)
|
||||
|
||||
|
||||
@@ -53,8 +53,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/blacklisted = 0 //Flag to exclude from green slime core species.
|
||||
var/dangerous_existence //A flag for transformation spells that tells them "hey if you turn a person into one of these without preperation, they'll probably die!"
|
||||
var/say_mod = "says" // affects the speech message
|
||||
var/list/default_features = list() // Default mutant bodyparts for this species. Don't forget to set one for every mutant bodypart you allow this species to have.
|
||||
var/list/mutant_bodyparts = list() // Visible CURRENT bodyparts that are unique to a species. DO NOT USE THIS AS A LIST OF ALL POSSIBLE BODYPARTS AS IT WILL FUCK SHIT UP! Changes to this list for non-species specific bodyparts (ie cat ears and tails) should be assigned at organ level if possible. Layer hiding is handled by handle_mutant_bodyparts() below.
|
||||
var/list/mutant_bodyparts = list() // Visible CURRENT bodyparts that are unique to a species. Changes to this list for non-species specific bodyparts (ie cat ears and tails) should be assigned at organ level if possible. Layer hiding is handled by handle_mutant_bodyparts() below.
|
||||
var/list/mutant_organs = list() //Internal organs that are unique to this race.
|
||||
var/speedmod = 0 // this affects the race's speed. positive numbers make it move slower, negative numbers make it move faster
|
||||
var/armor = 0 // overall defense for the race... or less defense, if it's negative.
|
||||
@@ -63,9 +62,9 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/coldmod = 1 // multiplier for cold damage
|
||||
var/heatmod = 1 // multiplier for heat damage
|
||||
var/stunmod = 1 // multiplier for stun duration
|
||||
var/punchdamagelow = 0 //lowest possible punch damage
|
||||
var/punchdamagehigh = 9 //highest possible punch damage
|
||||
var/punchstunthreshold = 9//damage at which punches from this race will stun //yes it should be to the attacked race but it's not useful that way even if it's logical
|
||||
var/punchdamagelow = 1 //lowest possible punch damage. if this is set to 0, punches will always miss
|
||||
var/punchdamagehigh = 10 //highest possible punch damage
|
||||
var/punchstunthreshold = 10//damage at which punches from this race will stun //yes it should be to the attacked race but it's not useful that way even if it's logical
|
||||
var/siemens_coeff = 1 //base electrocution coefficient
|
||||
var/damage_overlay_type = "human" //what kind of damage overlays (if any) appear on our species when wounded?
|
||||
var/fixed_mut_color = "" //to use MUTCOLOR with a fixed color that's independent of dna.feature["mcolor"]
|
||||
@@ -291,7 +290,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
C.hud_used.update_locked_slots()
|
||||
|
||||
// this needs to be FIRST because qdel calls update_body which checks if we have DIGITIGRADE legs or not and if not then removes DIGITIGRADE from species_traits
|
||||
if(("legs" in C.dna.species.mutant_bodyparts) && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian"))
|
||||
if(C.dna.species.mutant_bodyparts["legs"] && (C.dna.features["legs"] == "Digitigrade" || C.dna.features["legs"] == "Avian"))
|
||||
species_traits |= DIGITIGRADE
|
||||
if(DIGITIGRADE in species_traits)
|
||||
C.Digitigrade_Leg_Swap(FALSE)
|
||||
@@ -329,7 +328,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/mob/living/carbon/human/H = C
|
||||
if(NOGENITALS in H.dna.species.species_traits)
|
||||
H.give_genitals(TRUE) //call the clean up proc to delete anything on the mob then return.
|
||||
if("meat_type" in default_features) //I can't believe it's come to the meat
|
||||
if(mutant_bodyparts["meat_type"]) //I can't believe it's come to the meat
|
||||
H.type_of_meat = GLOB.meat_types[H.dna.features["meat_type"]]
|
||||
|
||||
C.add_movespeed_modifier(MOVESPEED_ID_SPECIES, TRUE, 100, override=TRUE, multiplicative_slowdown=speedmod, movetypes=(~FLYING))
|
||||
@@ -352,7 +351,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
C.remove_movespeed_modifier(MOVESPEED_ID_SPECIES)
|
||||
|
||||
if("meat_type" in default_features)
|
||||
if(mutant_bodyparts["meat_type"])
|
||||
C.type_of_meat = GLOB.meat_types[C.dna.features["meat_type"]]
|
||||
else
|
||||
C.type_of_meat = initial(meat)
|
||||
@@ -550,48 +549,45 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
//Underwear, Undershirts & Socks
|
||||
if(!(NO_UNDERWEAR in species_traits))
|
||||
|
||||
if(H.socks && H.get_num_legs(FALSE) >= 2)
|
||||
if(H.hidden_socks)
|
||||
H.socks = "Nude"
|
||||
else
|
||||
if(H.socks && !H.hidden_socks && H.get_num_legs(FALSE) >= 2)
|
||||
if(H.saved_socks)
|
||||
H.socks = H.saved_socks
|
||||
var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks]
|
||||
if(S)
|
||||
var/digilegs = ((DIGITIGRADE in species_traits) && S.has_digitigrade) ? "_d" : ""
|
||||
var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER)
|
||||
if(S.has_color)
|
||||
MA.color = "#[H.socks_color]"
|
||||
standing += MA
|
||||
H.saved_socks = ""
|
||||
var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[H.socks]
|
||||
if(S)
|
||||
var/digilegs = ((DIGITIGRADE in species_traits) && S.has_digitigrade) ? "_d" : ""
|
||||
var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER)
|
||||
if(S.has_color)
|
||||
MA.color = "#[H.socks_color]"
|
||||
standing += MA
|
||||
|
||||
if(H.underwear)
|
||||
if(H.hidden_underwear)
|
||||
H.underwear = "Nude"
|
||||
else
|
||||
if(H.underwear && !H.hidden_underwear)
|
||||
if(H.saved_underwear)
|
||||
H.underwear = H.saved_underwear
|
||||
var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[H.underwear]
|
||||
if(B)
|
||||
var/digilegs = ((DIGITIGRADE in species_traits) && B.has_digitigrade) ? "_d" : ""
|
||||
var/mutable_appearance/MA = mutable_appearance(B.icon, "[B.icon_state][digilegs]", -BODY_LAYER)
|
||||
if(B.has_color)
|
||||
MA.color = "#[H.undie_color]"
|
||||
standing += MA
|
||||
H.saved_underwear = ""
|
||||
var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[H.underwear]
|
||||
if(B)
|
||||
var/digilegs = ((DIGITIGRADE in species_traits) && B.has_digitigrade) ? "_d" : ""
|
||||
var/mutable_appearance/MA = mutable_appearance(B.icon, "[B.icon_state][digilegs]", -BODY_LAYER)
|
||||
if(B.has_color)
|
||||
MA.color = "#[H.undie_color]"
|
||||
standing += MA
|
||||
|
||||
if(H.undershirt)
|
||||
if(H.hidden_undershirt)
|
||||
H.undershirt = "Nude"
|
||||
else
|
||||
if(H.undershirt && !H.hidden_undershirt)
|
||||
if(H.saved_undershirt)
|
||||
H.undershirt = H.saved_undershirt
|
||||
var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[H.undershirt]
|
||||
if(T)
|
||||
var/state = "[T.icon_state][((DIGITIGRADE in species_traits) && T.has_digitigrade) ? "_d" : ""]"
|
||||
var/mutable_appearance/MA
|
||||
if(H.dna.species.sexes && H.dna.features["body_model"] == FEMALE)
|
||||
MA = wear_female_version(state, T.icon, BODY_LAYER)
|
||||
else
|
||||
MA = mutable_appearance(T.icon, state, -BODY_LAYER)
|
||||
if(T.has_color)
|
||||
MA.color = "#[H.shirt_color]"
|
||||
standing += MA
|
||||
H.saved_undershirt = ""
|
||||
var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[H.undershirt]
|
||||
if(T)
|
||||
var/state = "[T.icon_state][((DIGITIGRADE in species_traits) && T.has_digitigrade) ? "_d" : ""]"
|
||||
var/mutable_appearance/MA
|
||||
if(H.dna.species.sexes && H.dna.features["body_model"] == FEMALE)
|
||||
MA = wear_female_version(state, T.icon, BODY_LAYER)
|
||||
else
|
||||
MA = mutable_appearance(T.icon, state, -BODY_LAYER)
|
||||
if(T.has_color)
|
||||
MA.color = "#[H.shirt_color]"
|
||||
standing += MA
|
||||
|
||||
if(standing.len)
|
||||
H.overlays_standing[BODY_LAYER] = standing
|
||||
@@ -617,99 +613,99 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/obj/item/bodypart/head/HD = H.get_bodypart(BODY_ZONE_HEAD)
|
||||
var/tauric = H.dna.features["taur"] && H.dna.features["taur"] != "None"
|
||||
|
||||
if("tail_lizard" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["tail_lizard"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "tail_lizard"
|
||||
|
||||
if("waggingtail_lizard" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["waggingtail_lizard"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "waggingtail_lizard"
|
||||
else if ("tail_lizard" in mutant_bodyparts)
|
||||
else if (mutant_bodyparts["tail_lizard"])
|
||||
bodyparts_to_add -= "waggingtail_lizard"
|
||||
|
||||
if("tail_human" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["tail_human"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "tail_human"
|
||||
|
||||
if("waggingtail_human" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["waggingtail_human"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "waggingtail_human"
|
||||
else if ("tail_human" in mutant_bodyparts)
|
||||
else if (mutant_bodyparts["tail_human"])
|
||||
bodyparts_to_add -= "waggingtail_human"
|
||||
|
||||
if("spines" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["spines"])
|
||||
if(!H.dna.features["spines"] || H.dna.features["spines"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR))
|
||||
bodyparts_to_add -= "spines"
|
||||
|
||||
if("waggingspines" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["waggingspines"])
|
||||
if(!H.dna.features["spines"] || H.dna.features["spines"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR))
|
||||
bodyparts_to_add -= "waggingspines"
|
||||
else if ("tail" in mutant_bodyparts)
|
||||
else if (mutant_bodyparts["tail"])
|
||||
bodyparts_to_add -= "waggingspines"
|
||||
|
||||
if("snout" in mutant_bodyparts) //Take a closer look at that snout!
|
||||
if(mutant_bodyparts["snout"]) //Take a closer look at that snout!
|
||||
if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "snout"
|
||||
|
||||
if("frills" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["frills"])
|
||||
if(!H.dna.features["frills"] || H.dna.features["frills"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "frills"
|
||||
|
||||
if("horns" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["horns"])
|
||||
if(!H.dna.features["horns"] || H.dna.features["horns"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "horns"
|
||||
|
||||
if("ears" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["ears"])
|
||||
if(!H.dna.features["ears"] || H.dna.features["ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "ears"
|
||||
|
||||
if("wings" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["wings"])
|
||||
if(!H.dna.features["wings"] || H.dna.features["wings"] == "None" || (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception))))
|
||||
bodyparts_to_add -= "wings"
|
||||
|
||||
if("wings_open" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["wings_open"])
|
||||
if(H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT) && (!H.wear_suit.species_exception || !is_type_in_list(src, H.wear_suit.species_exception)))
|
||||
bodyparts_to_add -= "wings_open"
|
||||
else if ("wings" in mutant_bodyparts)
|
||||
else if (mutant_bodyparts["wings"])
|
||||
bodyparts_to_add -= "wings_open"
|
||||
|
||||
if("insect_fluff" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["insect_fluff"])
|
||||
if(!H.dna.features["insect_fluff"] || H.dna.features["insect_fluff"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
|
||||
bodyparts_to_add -= "insect_fluff"
|
||||
|
||||
//CITADEL EDIT
|
||||
//Race specific bodyparts:
|
||||
//Xenos
|
||||
if("xenodorsal" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["xenodorsal"])
|
||||
if(!H.dna.features["xenodorsal"] || H.dna.features["xenodorsal"] == "None" || (H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT)))
|
||||
bodyparts_to_add -= "xenodorsal"
|
||||
if("xenohead" in mutant_bodyparts)//This is an overlay for different castes using different head crests
|
||||
if(mutant_bodyparts["xenohead"])//This is an overlay for different castes using different head crests
|
||||
if(!H.dna.features["xenohead"] || H.dna.features["xenohead"] == "None" || H.head && (H.head.flags_inv & HIDEHAIR) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEHAIR)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "xenohead"
|
||||
if("xenotail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["xenotail"])
|
||||
if(!H.dna.features["xenotail"] || H.dna.features["xenotail"] == "None" || H.wear_suit && (H.wear_suit.flags_inv & HIDEJUMPSUIT))
|
||||
bodyparts_to_add -= "xenotail"
|
||||
|
||||
//Other Races
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_tail"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "mam_tail"
|
||||
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_waggingtail"])
|
||||
if((H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)) || tauric)
|
||||
bodyparts_to_add -= "mam_waggingtail"
|
||||
else if ("mam_tail" in mutant_bodyparts)
|
||||
else if (mutant_bodyparts["mam_tail"])
|
||||
bodyparts_to_add -= "mam_waggingtail"
|
||||
|
||||
if("mam_ears" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_ears"])
|
||||
if(!H.dna.features["mam_ears"] || H.dna.features["mam_ears"] == "None" || H.head && (H.head.flags_inv & HIDEEARS) || (H.wear_mask && (H.wear_mask.flags_inv & HIDEEARS)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "mam_ears"
|
||||
|
||||
if("mam_snouts" in mutant_bodyparts) //Take a closer look at that snout!
|
||||
if(mutant_bodyparts["mam_snouts"]) //Take a closer look at that snout!
|
||||
if((H.wear_mask && (H.wear_mask.flags_inv & HIDESNOUT)) || (H.head && (H.head.flags_inv & HIDESNOUT)) || !HD || HD.status == BODYPART_ROBOTIC)
|
||||
bodyparts_to_add -= "mam_snouts"
|
||||
|
||||
if("taur" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["taur"])
|
||||
if(!tauric || (H.wear_suit && (H.wear_suit.flags_inv & HIDETAUR)))
|
||||
bodyparts_to_add -= "taur"
|
||||
|
||||
@@ -1465,26 +1461,30 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
else
|
||||
|
||||
var/atk_verb = user.dna.species.attack_verb
|
||||
if(target.lying)
|
||||
atk_verb = "kick"
|
||||
if(!(target.mobility_flags & MOBILITY_STAND))
|
||||
atk_verb = ATTACK_EFFECT_KICK
|
||||
|
||||
switch(atk_verb)
|
||||
if("kick")
|
||||
if(ATTACK_EFFECT_KICK)
|
||||
user.do_attack_animation(target, ATTACK_EFFECT_KICK)
|
||||
if("slash")
|
||||
if(ATTACK_EFFECT_CLAW)
|
||||
user.do_attack_animation(target, ATTACK_EFFECT_CLAW)
|
||||
if("smash")
|
||||
if(ATTACK_EFFECT_SMASH)
|
||||
user.do_attack_animation(target, ATTACK_EFFECT_SMASH)
|
||||
else
|
||||
user.do_attack_animation(target, ATTACK_EFFECT_PUNCH)
|
||||
|
||||
user.adjustStaminaLossBuffered(5) //CITADEL CHANGE - makes punching cause staminaloss
|
||||
user.adjustStaminaLossBuffered(3.5) //CITADEL CHANGE - makes punching cause staminaloss
|
||||
|
||||
var/damage = rand(user.dna.species.punchdamagelow, user.dna.species.punchdamagehigh)
|
||||
var/puncherstam = user.getStaminaLoss()
|
||||
var/puncherbrute = user.getBruteLoss()
|
||||
var/punchedstam = target.getStaminaLoss()
|
||||
var/punchedbrute = target.getBruteLoss()
|
||||
|
||||
//CITADEL CHANGES - makes resting and disabled combat mode reduce punch damage, makes being out of combat mode result in you taking more damage
|
||||
if(!(target.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE) && damage < user.dna.species.punchstunthreshold)
|
||||
damage = user.dna.species.punchstunthreshold - 1
|
||||
if(!(target.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE))
|
||||
damage *= 1.5
|
||||
if(!CHECK_MOBILITY(user, MOBILITY_STAND))
|
||||
damage *= 0.5
|
||||
if(!(user.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE))
|
||||
@@ -1493,10 +1493,19 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
var/obj/item/bodypart/affecting = target.get_bodypart(ran_zone(user.zone_selected))
|
||||
|
||||
if(!damage || !affecting)
|
||||
playsound(target.loc, user.dna.species.miss_sound, 25, 1, -1)
|
||||
target.visible_message("<span class='danger'>[user] has attempted to [atk_verb] [target]!</span>",\
|
||||
"<span class='userdanger'>[user] has attempted to [atk_verb] [target]!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
var/miss_chance = 100//calculate the odds that a punch misses entirely. considers stamina and brute damage of the puncher. punches miss by default to prevent weird cases
|
||||
if(user.dna.species.punchdamagelow)
|
||||
if(atk_verb == ATTACK_EFFECT_KICK) //kicks never miss (provided your species deals more than 0 damage)
|
||||
miss_chance = 0
|
||||
else
|
||||
miss_chance = min(10 + ((puncherstam + puncherbrute)*0.5), 100) //probability of miss has a base of 10, and modified based on half your stamina and brute total. Capped at max 100 and min 0 to prevent weirdness in prob()
|
||||
|
||||
if(!damage || !affecting || prob(miss_chance))//future-proofing for species that have 0 damage/weird cases where no zone is targeted
|
||||
playsound(target.loc, user.dna.species.miss_sound, 25, TRUE, -1)
|
||||
target.visible_message("<span class='danger'>[user]'s [atk_verb] misses [target]!</span>", \
|
||||
"<span class='danger'>You avoid [user]'s [atk_verb]!</span>", "<span class='hear'>You hear a swoosh!</span>", COMBAT_MESSAGE_RANGE, user)
|
||||
to_chat(user, "<span class='warning'>Your [atk_verb] misses [target]!</span>")
|
||||
log_combat(user, target, "attempted to punch")
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -1513,14 +1522,26 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
if(user.limb_destroyer)
|
||||
target.dismembering_strike(user, affecting.body_zone)
|
||||
target.apply_damage(damage, BRUTE, affecting, armor_block)
|
||||
log_combat(user, target, "punched")
|
||||
|
||||
if(atk_verb == ATTACK_EFFECT_KICK)//kicks deal 1.5x raw damage + 0.5x stamina damage
|
||||
target.apply_damage(damage*1.5, BRUTE, affecting, armor_block)
|
||||
target.apply_damage(damage*0.5, STAMINA, affecting, armor_block)
|
||||
log_combat(user, target, "kicked")
|
||||
else//other attacks deal full raw damage + 2x in stamina damage
|
||||
target.apply_damage(damage, BRUTE, affecting, armor_block)
|
||||
target.apply_damage(damage*2, STAMINA, affecting, armor_block)
|
||||
log_combat(user, target, "punched")
|
||||
|
||||
if((target.stat != DEAD) && damage >= user.dna.species.punchstunthreshold)
|
||||
target.visible_message("<span class='danger'>[user] has knocked [target] down!</span>", \
|
||||
"<span class='userdanger'>[user] has knocked [target] down!</span>", null, COMBAT_MESSAGE_RANGE)
|
||||
target.apply_effect(80, EFFECT_KNOCKDOWN, armor_block)
|
||||
target.forcesay(GLOB.hit_appends)
|
||||
else if(target.lying)
|
||||
if((punchedstam > 50) && prob(punchedstam*0.5)) //If our punch victim has been hit above the threshold, and they have more than 50 stamina damage, roll for stun, probability of 1% per 2 stamina damage
|
||||
target.visible_message("<span class='danger'>[user] knocks [target] down!</span>", \
|
||||
"<span class='userdanger'>You're knocked down by [user]!</span>", "<span class='hear'>You hear aggressive shuffling followed by a loud thud!</span>", COMBAT_MESSAGE_RANGE, user)
|
||||
to_chat(user, "<span class='danger'>You knock [target] down!</span>")
|
||||
var/knockdown_duration = 40 + (punchedstam + (punchedbrute*0.5))*0.8 - armor_block
|
||||
target.DefaultCombatKnockdown(knockdown_duration)
|
||||
target.forcesay(GLOB.hit_appends)
|
||||
log_combat(user, target, "got a stun punch with their previous punch")
|
||||
else if(!(target.mobility_flags & MOBILITY_STAND))
|
||||
target.forcesay(GLOB.hit_appends)
|
||||
|
||||
/datum/species/proc/spec_unarmedattacked(mob/living/carbon/human/user, mob/living/carbon/human/target)
|
||||
@@ -1559,7 +1580,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if (!HAS_TRAIT(target, TRAIT_PERMABONER))
|
||||
stop_wagging_tail(target)
|
||||
return FALSE
|
||||
else if(!(user.client?.prefs.cit_toggles & NO_ASS_SLAP) && aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
|
||||
else if(aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
|
||||
if(target.client?.prefs.cit_toggles & NO_ASS_SLAP)
|
||||
to_chat(user,"A force stays your hand, preventing you from slapping \the [target]'s ass!")
|
||||
return FALSE
|
||||
@@ -1698,6 +1719,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
|
||||
H.send_item_attack_message(I, user, hit_area)
|
||||
|
||||
I.do_stagger_action(H, user)
|
||||
|
||||
if(!I.force)
|
||||
return 0 //item force is zero
|
||||
|
||||
@@ -2053,7 +2076,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
|
||||
SEND_SIGNAL(H, COMSIG_ADD_MOOD_EVENT, "cold", /datum/mood_event/cold)
|
||||
//Sorry for the nasty oneline but I don't want to assign a variable on something run pretty frequently
|
||||
H.add_movespeed_modifier(MOVESPEED_ID_COLD, override = TRUE, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
|
||||
H.add_movespeed_modifier(MOVESPEED_ID_COLD, override = TRUE, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR), blacklisted_movetypes = FLOATING)
|
||||
switch(H.bodytemperature)
|
||||
if(200 to BODYTEMP_COLD_DAMAGE_LIMIT)
|
||||
H.apply_damage(COLD_DAMAGE_LEVEL_1*coldmod*H.physiology.cold_mod, BURN)
|
||||
|
||||
@@ -3,8 +3,7 @@
|
||||
id = "angel"
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
|
||||
mutant_bodyparts = list("wings")
|
||||
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "Angel")
|
||||
mutant_bodyparts = list("tail_human" = "None", "ears" = "None", "wings" = "Angel")
|
||||
use_skintones = 1
|
||||
no_equip = list(SLOT_BACK)
|
||||
blacklisted = 1
|
||||
@@ -16,8 +15,8 @@
|
||||
/datum/species/angel/on_species_gain(mob/living/carbon/human/H, datum/species/old_species)
|
||||
..()
|
||||
if(H.dna && H.dna.species && (H.dna.features["wings"] != "Angel"))
|
||||
if(!("wings" in H.dna.species.mutant_bodyparts))
|
||||
H.dna.species.mutant_bodyparts |= "wings"
|
||||
if(!H.dna.species.mutant_bodyparts["wings"])
|
||||
H.dna.species.mutant_bodyparts["wings"] = "Angel"
|
||||
H.dna.features["wings"] = "Angel"
|
||||
H.update_body()
|
||||
if(ishuman(H) && !fly)
|
||||
@@ -32,7 +31,7 @@
|
||||
H.setMovetype(H.movement_type & ~FLYING)
|
||||
ToggleFlight(H,0)
|
||||
if(H.dna && H.dna.species && (H.dna.features["wings"] == "Angel"))
|
||||
if("wings" in H.dna.species.mutant_bodyparts)
|
||||
if(H.dna.species.mutant_bodyparts["wings"])
|
||||
H.dna.species.mutant_bodyparts -= "wings"
|
||||
H.dna.features["wings"] = "None"
|
||||
H.update_body()
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
default_color = "00FF00"
|
||||
species_traits = list(LIPS,EYECOLOR,HAIR,FACEHAIR,MUTCOLORS,HORNCOLOR,WINGCOLOR)
|
||||
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BUG
|
||||
mutant_bodyparts = list("mam_ears","mam_tail", "taur", "insect_wings","mam_snout", "mam_snouts", "insect_fluff","insect_markings")
|
||||
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None",
|
||||
mutant_bodyparts = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None",
|
||||
"insect_wings" = "None", "insect_fluff" = "None", "mam_snouts" = "None", "taur" = "None", "insect_markings" = "None")
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
@@ -25,21 +24,21 @@
|
||||
. = ..()
|
||||
|
||||
/datum/species/insect/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_tail"] || mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/insect/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/insect/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_tail"])
|
||||
mutant_bodyparts["mam_waggingtail"] = mutant_bodyparts["mam_tail"]
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/insect/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_waggingtail"])
|
||||
mutant_bodyparts["mam_tail"] = mutant_bodyparts["mam_waggingtail"]
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/insect/qualifies_for_rank(rank, list/features)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS)
|
||||
inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOBREATH)
|
||||
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
|
||||
mutant_bodyparts = list("tail_human" = "None", "ears" = "None", "deco_wings" = "None")
|
||||
use_skintones = TRUE
|
||||
mutant_brain = /obj/item/organ/brain/dullahan
|
||||
mutanteyes = /obj/item/organ/eyes/dullahan
|
||||
|
||||
@@ -8,7 +8,6 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
|
||||
default_color = "FFFFFF"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,NO_UNDERWEAR)
|
||||
inherent_traits = list()
|
||||
default_features = list("mcolor" = "FFF", "wings" = "None")
|
||||
limbs_id = "human"
|
||||
use_skintones = 1
|
||||
say_mod = "bellows" //high energy, EXTRA BIOLOGICAL FUEL
|
||||
@@ -93,6 +92,8 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
|
||||
//These count in on_life ticks which should be 2 seconds per every increment of 1 in a perfect world.
|
||||
var/dwarf_filth_ticker = 0 //Currently set =< 4, that means this will fire the proc around every 4-8 seconds.
|
||||
var/dwarf_eth_ticker = 0 //Currently set =< 1, that means this will fire the proc around every 2 seconds
|
||||
var/last_filth_spam
|
||||
var/last_alcohol_spam
|
||||
|
||||
/obj/item/organ/dwarfgland/prepare_eat()
|
||||
var/obj/S = ..()
|
||||
@@ -137,40 +138,39 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
|
||||
filth_counter += 10 //Dwarves could technically chainstun each other in a vomit tantrum spiral.
|
||||
switch(filth_counter)
|
||||
if(11 to 25)
|
||||
if(prob(25))
|
||||
to_chat(owner, "<span class = 'danger'>Someone should really clean up in here!</span>")
|
||||
if(last_filth_spam + 40 SECONDS < world.time)
|
||||
to_chat(owner, "<span class = 'warning'>Someone should really clean up in here!</span>")
|
||||
last_filth_spam = world.time
|
||||
if(26 to 50)
|
||||
if(prob(30)) //Probability the message appears
|
||||
if(prob(6)) //And then the probability they vomit along with it.
|
||||
to_chat(owner, "<span class = 'danger'>The stench makes you queasy.</span>")
|
||||
if(prob(20)) //And then the probability they vomit along with it.
|
||||
owner.vomit(20) //I think vomit should stay over a disgust adjustment.
|
||||
owner.vomit(10) //I think vomit should stay over a disgust adjustment.
|
||||
if(51 to 75)
|
||||
if(prob(35))
|
||||
if(prob(9))
|
||||
to_chat(owner, "<span class = 'danger'>By Armok! You won't be able to keep alcohol down at all!</span>")
|
||||
if(prob(25))
|
||||
owner.vomit(20) //Its more funny
|
||||
owner.vomit(20) //Its more funny
|
||||
if(76 to 100)
|
||||
if(prob(40))
|
||||
if(prob(11))
|
||||
to_chat(owner, "<span class = 'userdanger'>You can't live in such FILTH!</span>")
|
||||
if(prob(25))
|
||||
owner.adjustToxLoss(10) //Now they start dying.
|
||||
owner.vomit(20)
|
||||
owner.adjustToxLoss(10) //Now they start dying.
|
||||
owner.vomit(20)
|
||||
if(101 to INFINITY) //Now they will really start dying
|
||||
if(prob(40))
|
||||
if(last_filth_spam + 12 SECONDS < world.time)
|
||||
to_chat(owner, "<span class = 'userdanger'> THERES TOO MUCH FILTH, OH GODS THE FILTH!</span>")
|
||||
last_filth_spam = world.time
|
||||
if(prob(40))
|
||||
owner.adjustToxLoss(15)
|
||||
owner.vomit(40)
|
||||
owner.vomit(30)
|
||||
CHECK_TICK //Check_tick right here, its motherfuckin magic. (To me at least)
|
||||
|
||||
//Handles the dwarf alcohol cycle tied to on_life, it ticks in dwarf_cycle_ticker.
|
||||
/obj/item/organ/dwarfgland/proc/dwarf_eth_cycle()
|
||||
//BOOZE POWER
|
||||
var/init_stored_alcohol = stored_alcohol
|
||||
for(var/datum/reagent/R in owner.reagents.reagent_list)
|
||||
if(istype(R, /datum/reagent/consumable/ethanol))
|
||||
var/datum/reagent/consumable/ethanol/E = R
|
||||
stored_alcohol += (E.boozepwr / 50)
|
||||
if(stored_alcohol > max_alcohol) //Dwarves technically start at 250 alcohol stored.
|
||||
stored_alcohol = max_alcohol
|
||||
stored_alcohol = CLAMP(stored_alcohol + E.boozepwr / 50, 0, max_alcohol)
|
||||
var/heal_amt = heal_rate
|
||||
stored_alcohol -= alcohol_rate //Subtracts alcohol_Rate from stored alcohol so EX: 250 - 0.25 per each loop that occurs.
|
||||
if(stored_alcohol > 400) //If they are over 400 they start regenerating
|
||||
@@ -178,16 +178,27 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
|
||||
owner.adjustFireLoss(-heal_amt) //Unless they drink casually all the time.
|
||||
owner.adjustOxyLoss(-heal_amt)
|
||||
owner.adjustCloneLoss(-heal_amt) //Also they will probably get brain damage if thats a thing here.
|
||||
if(prob(25))
|
||||
switch(stored_alcohol)
|
||||
if(0 to 24)
|
||||
if(init_stored_alcohol + 0.5 < stored_alcohol) //recovering stored alcohol at a steady rate of +0.75, no spam.
|
||||
return
|
||||
switch(stored_alcohol)
|
||||
if(0 to 24)
|
||||
if(last_alcohol_spam + 8 SECONDS < world.time)
|
||||
to_chat(owner, "<span class='userdanger'>DAMNATION INCARNATE, WHY AM I CURSED WITH THIS DRY-SPELL? I MUST DRINK.</span>")
|
||||
owner.adjustToxLoss(35)
|
||||
if(25 to 50)
|
||||
last_alcohol_spam = world.time
|
||||
owner.adjustToxLoss(10)
|
||||
if(25 to 50)
|
||||
if(last_alcohol_spam + 20 SECONDS < world.time)
|
||||
to_chat(owner, "<span class='danger'>Oh DAMN, I need some brew!</span>")
|
||||
if(51 to 75)
|
||||
last_alcohol_spam = world.time
|
||||
if(51 to 75)
|
||||
if(last_alcohol_spam + 35 SECONDS < world.time)
|
||||
to_chat(owner, "<span class='warning'>Your body aches, you need to get ahold of some booze...</span>")
|
||||
if(76 to 100)
|
||||
last_alcohol_spam = world.time
|
||||
if(76 to 100)
|
||||
if(last_alcohol_spam + 40 SECONDS < world.time)
|
||||
to_chat(owner, "<span class='notice'>A pint of anything would really hit the spot right now.</span>")
|
||||
if(101 to 150)
|
||||
last_alcohol_spam = world.time
|
||||
if(101 to 150)
|
||||
if(last_alcohol_spam + 50 SECONDS < world.time)
|
||||
to_chat(owner, "<span class='notice'>You feel like you could use a good brew.</span>")
|
||||
last_alcohol_spam = world.time
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
id = "felinid"
|
||||
limbs_id = "human"
|
||||
|
||||
mutant_bodyparts = list("mam_ears", "mam_tail", "deco_wings")
|
||||
default_features = list("mcolor" = "FFF", "mam_tail" = "Cat", "mam_ears" = "Cat", "wings" = "None", "deco_wings" = "None")
|
||||
mutant_bodyparts = list("mam_tail" = "Cat", "mam_ears" = "Cat", "deco_wings" = "None")
|
||||
|
||||
mutantears = /obj/item/organ/ears/cat
|
||||
mutanttail = /obj/item/organ/tail/cat
|
||||
@@ -25,21 +24,21 @@
|
||||
|
||||
|
||||
/datum/species/human/felinid/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_tail"] || mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/human/felinid/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/human/felinid/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_tail"])
|
||||
mutant_bodyparts["mam_waggingtail"] = mutant_bodyparts["mam_tail"]
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/human/felinid/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_waggingtail"])
|
||||
mutant_bodyparts["mam_tail"] = mutant_bodyparts["mam_waggingtail"]
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/human/felinid/on_species_gain(mob/living/carbon/C, datum/species/old_species, pref_load)
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,HORNCOLOR,WINGCOLOR)
|
||||
inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID|MOB_BEAST
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "deco_wings", "taur", "horns", "legs")
|
||||
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
|
||||
mutant_bodyparts = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "deco_wings" = "None",
|
||||
"mam_body_markings" = "Husky", "taur" = "None", "horns" = "None", "legs" = "Plantigrade", "meat_type" = "Mammalian")
|
||||
attack_verb = "claw"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
@@ -26,21 +25,21 @@
|
||||
. = ..()
|
||||
|
||||
/datum/species/mammal/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_tail"] || mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/mammal/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/mammal/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_tail"])
|
||||
mutant_bodyparts["mam_waggingtail"] = mutant_bodyparts["mam_tail"]
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/mammal/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_waggingtail"])
|
||||
mutant_bodyparts["mam_tail"] = mutant_bodyparts["mam_waggingtail"]
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
|
||||
@@ -57,8 +56,7 @@
|
||||
default_color = "00FF00"
|
||||
icon_limbs = DEFAULT_BODYPART_ICON_CITADEL
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,LIPS)
|
||||
mutant_bodyparts = list("xenotail", "xenohead", "xenodorsal", "mam_body_markings", "taur", "legs")
|
||||
default_features = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade")
|
||||
mutant_bodyparts = list("xenotail"="Xenomorph Tail","xenohead"="Standard","xenodorsal"="Standard", "mam_body_markings" = "Xeno","mcolor" = "0F0","mcolor2" = "0F0","mcolor3" = "0F0","taur" = "None", "legs" = "Digitigrade")
|
||||
attack_verb = "slash"
|
||||
attack_sound = 'sound/weapons/slash.ogg'
|
||||
miss_sound = 'sound/weapons/slashmiss.ogg'
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
default_color = "FFFFFF"
|
||||
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS_PARTSONLY,WINGCOLOR)
|
||||
mutant_bodyparts = list("ears", "tail_human", "wings", "taur", "deco_wings") // CITADEL EDIT gives humans snowflake parts
|
||||
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "wings" = "None", "taur" = "None", "deco_wings" = "None")
|
||||
mutant_bodyparts = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF","tail_human" = "None", "ears" = "None", "taur" = "None", "deco_wings" = "None")
|
||||
use_skintones = 1
|
||||
skinned_type = /obj/item/stack/sheet/animalhide/human
|
||||
disliked_food = GROSS | RAW
|
||||
@@ -24,19 +23,19 @@
|
||||
. = ..()
|
||||
|
||||
/datum/species/human/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("tail_human" in mutant_bodyparts) || ("waggingtail_human" in mutant_bodyparts)
|
||||
return mutant_bodyparts["tail_human"] || mutant_bodyparts["waggingtail_human"]
|
||||
|
||||
/datum/species/human/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("waggingtail_human" in mutant_bodyparts)
|
||||
return mutant_bodyparts["waggingtail_human"]
|
||||
|
||||
/datum/species/human/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("tail_human" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["tail_human"])
|
||||
mutant_bodyparts["waggingtail_human"] = mutant_bodyparts["tail_human"]
|
||||
mutant_bodyparts -= "tail_human"
|
||||
mutant_bodyparts |= "waggingtail_human"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/human/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("waggingtail_human" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["waggingtail_human"])
|
||||
mutant_bodyparts["tail_human"] = mutant_bodyparts["waggingtail_human"]
|
||||
mutant_bodyparts -= "waggingtail_human"
|
||||
mutant_bodyparts |= "tail_human"
|
||||
H.update_body()
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
sexes = 0
|
||||
species_traits = list(MUTCOLORS,NOEYES,NOTRANSSTING)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
mutant_bodyparts = list("ipc_screen", "ipc_antenna")
|
||||
default_features = list("ipc_screen" = "Blank", "ipc_antenna" = "None")
|
||||
mutant_bodyparts = list("ipc_screen" = "Blank", "ipc_antenna" = "None")
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
|
||||
gib_types = list(/obj/effect/gibspawner/ipc, /obj/effect/gibspawner/ipc/bodypartless)
|
||||
mutanttongue = /obj/item/organ/tongue/robot/ipc
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR,WINGCOLOR)
|
||||
mutantlungs = /obj/item/organ/lungs/slime
|
||||
mutant_heart = /obj/item/organ/heart/slime
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_snouts", "taur", "deco_wings") //CIT CHANGE
|
||||
default_features = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None", "deco_wings" = "None") //CIT CHANGE
|
||||
mutant_bodyparts = list("mcolor" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_snouts" = "None", "taur" = "None", "deco_wings" = "None")
|
||||
inherent_traits = list(TRAIT_TOXINLOVER)
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/slime
|
||||
gib_types = list(/obj/effect/gibspawner/slime, /obj/effect/gibspawner/slime/bodypartless)
|
||||
@@ -127,23 +126,24 @@
|
||||
. = ..()
|
||||
|
||||
/datum/species/jelly/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_tail"] || mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/jelly/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/jelly/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_tail"])
|
||||
mutant_bodyparts["mam_waggingtail"] = mutant_bodyparts["mam_tail"]
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/jelly/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_waggingtail"])
|
||||
mutant_bodyparts["mam_tail"] = mutant_bodyparts["mam_waggingtail"]
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////SLIMEPEOPLE///////////////////////////////////////////////////////////////////
|
||||
|
||||
//Slime people are able to split like slimes, retaining a single mind that can swap between bodies at will, even after death.
|
||||
@@ -431,8 +431,7 @@
|
||||
default_color = "00FFFF"
|
||||
species_traits = list(MUTCOLORS,EYECOLOR,HAIR,FACEHAIR)
|
||||
inherent_traits = list(TRAIT_TOXINLOVER)
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur")
|
||||
default_features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None")
|
||||
mutant_bodyparts = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Plain", "mam_snouts" = "None", "taur" = "None")
|
||||
say_mod = "says"
|
||||
hair_color = "mutcolor"
|
||||
hair_alpha = 160 //a notch brighter so it blends better.
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
mutanttail = /obj/item/organ/tail/lizard
|
||||
coldmod = 1.5
|
||||
heatmod = 0.67
|
||||
default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round",
|
||||
mutant_bodyparts = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "Smooth", "snout" = "Round",
|
||||
"horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None",
|
||||
"legs" = "Digitigrade", "taur" = "None", "deco_wings" = "None")
|
||||
attack_verb = "slash"
|
||||
@@ -53,25 +53,25 @@
|
||||
. = ..()
|
||||
|
||||
/datum/species/lizard/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("tail_lizard" in mutant_bodyparts) || ("waggingtail_lizard" in mutant_bodyparts)
|
||||
return mutant_bodyparts["tail_lizard"] || mutant_bodyparts["waggingtail_lizard"]
|
||||
|
||||
/datum/species/lizard/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("waggingtail_lizard" in mutant_bodyparts)
|
||||
return mutant_bodyparts["waggingtail_lizard"]
|
||||
|
||||
/datum/species/lizard/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("tail_lizard" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["tail_lizard"])
|
||||
mutant_bodyparts["waggingtail_lizard"] = mutant_bodyparts["tail_lizard"]
|
||||
mutant_bodyparts["waggingspines"] = mutant_bodyparts["spines"]
|
||||
mutant_bodyparts -= "tail_lizard"
|
||||
mutant_bodyparts -= "spines"
|
||||
mutant_bodyparts |= "waggingtail_lizard"
|
||||
mutant_bodyparts |= "waggingspines"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/lizard/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("waggingtail_lizard" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["waggingtail_lizard"])
|
||||
mutant_bodyparts["tail_lizard"] = mutant_bodyparts["waggingtail_lizard"]
|
||||
mutant_bodyparts["spines"] = mutant_bodyparts["waggingspines"]
|
||||
mutant_bodyparts -= "waggingtail_lizard"
|
||||
mutant_bodyparts -= "waggingspines"
|
||||
mutant_bodyparts |= "tail_lizard"
|
||||
mutant_bodyparts |= "spines"
|
||||
H.update_body()
|
||||
|
||||
/*
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
/datum/species/mush //mush mush codecuck
|
||||
name = "Anthromorphic Mushroom"
|
||||
id = "mush"
|
||||
mutant_bodyparts = list("caps")
|
||||
default_features = list("caps" = "Round")
|
||||
mutant_bodyparts = list("caps" = "Round")
|
||||
|
||||
fixed_mut_color = "DBBF92"
|
||||
hair_color = "FF4B19" //cap color, spot color uses eye color
|
||||
|
||||
@@ -76,14 +76,13 @@
|
||||
name = "Anthromorphic Plant"
|
||||
id = "podweak"
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,MUTCOLORS)
|
||||
mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "taur", "legs")
|
||||
default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs")
|
||||
mutant_bodyparts = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "Husky", "mam_tail" = "Husky", "mam_ears" = "Husky", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs")
|
||||
limbs_id = "pod"
|
||||
light_nutrition_gain_factor = 7.5
|
||||
light_bruteheal = 0.2
|
||||
light_burnheal = 0.2
|
||||
light_toxheal = 0.7
|
||||
|
||||
|
||||
/datum/species/pod/pseudo_weak/spec_death(gibbed, mob/living/carbon/human/H)
|
||||
if(H)
|
||||
stop_wagging_tail(H)
|
||||
@@ -94,19 +93,19 @@
|
||||
. = ..()
|
||||
|
||||
/datum/species/pod/pseudo_weak/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_tail"] || mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/pod/pseudo_weak/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/pod/pseudo_weak/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_tail"])
|
||||
mutant_bodyparts["mam_waggingtail"] = mutant_bodyparts["mam_tail"]
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/pod/pseudo_weak/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_waggingtail"])
|
||||
mutant_bodyparts["mam_tail"] = mutant_bodyparts["mam_waggingtail"]
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
default_color = "00FF00"
|
||||
species_traits = list(MUTCOLORS,NOTRANSSTING,EYECOLOR,LIPS,HAIR)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
mutant_bodyparts = list("ipc_antenna","mam_tail", "mam_snouts","legs", "mam_body_markings", "taur")
|
||||
default_features = list("ipc_antenna" = "Synthetic Lizard - Antennae","mam_tail" = "Synthetic Lizard", "mam_snouts" = "Synthetic Lizard - Snout", "legs" = "Digitigrade", "mam_body_markings" = "Synthetic Lizard - Plates", "taur" = "None")
|
||||
mutant_bodyparts = list("ipc_antenna" = "Synthetic Lizard - Antennae","mam_tail" = "Synthetic Lizard", "mam_snouts" = "Synthetic Lizard - Snout", "legs" = "Digitigrade", "mam_body_markings" = "Synthetic Lizard - Plates", "taur" = "None")
|
||||
meat = /obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/ipc
|
||||
gib_types = list(/obj/effect/gibspawner/ipc, /obj/effect/gibspawner/ipc/bodypartless)
|
||||
mutanttongue = /obj/item/organ/tongue/robot/ipc
|
||||
@@ -35,19 +34,19 @@
|
||||
. = ..()
|
||||
|
||||
/datum/species/synthliz/can_wag_tail(mob/living/carbon/human/H)
|
||||
return ("mam_tail" in mutant_bodyparts) || ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_tail"] || mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/synthliz/is_wagging_tail(mob/living/carbon/human/H)
|
||||
return ("mam_waggingtail" in mutant_bodyparts)
|
||||
return mutant_bodyparts["mam_waggingtail"]
|
||||
|
||||
/datum/species/synthliz/start_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_tail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_tail"])
|
||||
mutant_bodyparts["mam_waggingtail"] = mutant_bodyparts["mam_tail"]
|
||||
mutant_bodyparts -= "mam_tail"
|
||||
mutant_bodyparts |= "mam_waggingtail"
|
||||
H.update_body()
|
||||
|
||||
/datum/species/synthliz/stop_wagging_tail(mob/living/carbon/human/H)
|
||||
if("mam_waggingtail" in mutant_bodyparts)
|
||||
if(mutant_bodyparts["mam_waggingtail"])
|
||||
mutant_bodyparts["mam_tail"] = mutant_bodyparts["mam_waggingtail"]
|
||||
mutant_bodyparts -= "mam_waggingtail"
|
||||
mutant_bodyparts |= "mam_tail"
|
||||
H.update_body()
|
||||
H.update_body()
|
||||
|
||||
@@ -58,7 +58,6 @@
|
||||
meat = S.meat
|
||||
mutant_bodyparts = S.mutant_bodyparts.Copy()
|
||||
mutant_organs = S.mutant_organs.Copy()
|
||||
default_features = S.default_features.Copy()
|
||||
nojumpsuit = S.nojumpsuit
|
||||
no_equip = S.no_equip.Copy()
|
||||
limbs_id = S.limbs_id
|
||||
@@ -75,7 +74,6 @@
|
||||
attack_sound = initial(attack_sound)
|
||||
miss_sound = initial(miss_sound)
|
||||
mutant_bodyparts = list()
|
||||
default_features = list()
|
||||
nojumpsuit = initial(nojumpsuit)
|
||||
no_equip = list()
|
||||
qdel(fake_species)
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
species_traits = list(EYECOLOR,HAIR,FACEHAIR,LIPS,DRINKSBLOOD)
|
||||
inherent_traits = list(TRAIT_NOHUNGER,TRAIT_NOBREATH)
|
||||
inherent_biotypes = MOB_UNDEAD|MOB_HUMANOID
|
||||
default_features = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "wings" = "None")
|
||||
mutant_bodyparts = list("mcolor" = "FFF", "tail_human" = "None", "ears" = "None", "deco_wings" = "None")
|
||||
exotic_bloodtype = "U"
|
||||
use_skintones = TRUE
|
||||
mutant_heart = /obj/item/organ/heart/vampire
|
||||
@@ -146,5 +146,7 @@
|
||||
if(transfer_name)
|
||||
H.name = caster.name
|
||||
|
||||
clothes_req = 0
|
||||
human_req = 0
|
||||
|
||||
clothes_req = NONE
|
||||
mobs_whitelist = null
|
||||
mobs_blacklist = null
|
||||
|
||||
@@ -57,10 +57,12 @@ There are several things that need to be remembered:
|
||||
dna.species.handle_mutant_bodyparts(src)
|
||||
|
||||
|
||||
/mob/living/carbon/human/update_body()
|
||||
/mob/living/carbon/human/update_body(update_genitals = FALSE)
|
||||
remove_overlay(BODY_LAYER)
|
||||
dna.species.handle_body(src)
|
||||
..()
|
||||
if(update_genitals)
|
||||
update_genitals()
|
||||
|
||||
/mob/living/carbon/human/update_fire()
|
||||
..((fire_stacks > 3) ? "Standing" : "Generic_mob_burning")
|
||||
@@ -72,7 +74,7 @@ There are several things that need to be remembered:
|
||||
|
||||
if(!..())
|
||||
icon_render_key = null //invalidate bodyparts cache
|
||||
update_body()
|
||||
update_body(TRUE)
|
||||
update_hair()
|
||||
update_inv_w_uniform()
|
||||
update_inv_wear_id()
|
||||
@@ -330,9 +332,9 @@ There are several things that need to be remembered:
|
||||
var/alt_icon = H.alternate_worn_icon || 'icons/mob/head.dmi'
|
||||
var/muzzled = FALSE
|
||||
var/variation_flag = NONE
|
||||
if(("mam_snouts" in dna.species.default_features) && dna.features["mam_snouts"] != "None")
|
||||
if(dna.species.mutant_bodyparts["mam_snouts"] && dna.features["mam_snouts"] != "None")
|
||||
muzzled = TRUE
|
||||
if(!muzzled && ("snout" in dna.species.default_features) && dna.features["snout"] != "None")
|
||||
else if(dna.species.mutant_bodyparts["snout"] && dna.features["snout"] != "None")
|
||||
muzzled = TRUE
|
||||
if(muzzled && H.mutantrace_variation & STYLE_MUZZLE)
|
||||
alt_icon = 'icons/mob/head_muzzled.dmi'
|
||||
@@ -394,7 +396,7 @@ There are several things that need to be remembered:
|
||||
var/dimension_y = 32
|
||||
var/variation_flag = NONE
|
||||
var/datum/sprite_accessory/taur/T
|
||||
if("taur" in dna.species.mutant_bodyparts)
|
||||
if(dna.species.mutant_bodyparts["taur"])
|
||||
T = GLOB.taur_list[dna.features["taur"]]
|
||||
|
||||
if(S.mutantrace_variation)
|
||||
@@ -463,9 +465,9 @@ There are several things that need to be remembered:
|
||||
var/variation_flag = NONE
|
||||
if(head && (head.flags_inv & HIDEMASK))
|
||||
return
|
||||
if(("mam_snouts" in dna.species.default_features) && dna.features["mam_snouts"] != "None")
|
||||
if(dna.species.mutant_bodyparts["mam_snouts"] && dna.features["mam_snouts"] != "None")
|
||||
muzzled = TRUE
|
||||
if(!muzzled && ("snout" in dna.species.default_features) && dna.features["snout"] != "None")
|
||||
else if(dna.species.mutant_bodyparts["snout"] && dna.features["snout"] != "None")
|
||||
muzzled = TRUE
|
||||
if(muzzled && M.mutantrace_variation & STYLE_MUZZLE)
|
||||
alt_icon = 'icons/mob/mask_muzzled.dmi'
|
||||
@@ -652,7 +654,7 @@ generate/load female uniform sprites matching all previously decided variables
|
||||
|
||||
|
||||
var/is_taur = FALSE
|
||||
if(("taur" in dna.species.mutant_bodyparts) && (dna.features["taur"] != "None"))
|
||||
if(dna.species.mutant_bodyparts["taur"] && dna.features["taur"] != "None")
|
||||
is_taur = TRUE
|
||||
|
||||
|
||||
|
||||
@@ -377,9 +377,15 @@
|
||||
|
||||
var/turf/open/miasma_turf = deceasedturf
|
||||
|
||||
var/list/cached_gases = miasma_turf.air.gases
|
||||
var/datum/gas_mixture/stank = new
|
||||
|
||||
cached_gases[/datum/gas/miasma] += 0.1
|
||||
stank.gases[/datum/gas/miasma] = 0.1
|
||||
|
||||
stank.temperature = BODYTEMP_NORMAL
|
||||
|
||||
miasma_turf.assume_air(stank)
|
||||
|
||||
miasma_turf.air_update_turf()
|
||||
|
||||
/mob/living/carbon/proc/handle_blood()
|
||||
return
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab/monkey
|
||||
gib_type = /obj/effect/decal/cleanable/blood/gibs
|
||||
unique_name = TRUE
|
||||
blocks_emissive = EMISSIVE_BLOCK_UNIQUE
|
||||
bodyparts = list(/obj/item/bodypart/chest/monkey, /obj/item/bodypart/head/monkey, /obj/item/bodypart/l_arm/monkey,
|
||||
/obj/item/bodypart/r_arm/monkey, /obj/item/bodypart/r_leg/monkey, /obj/item/bodypart/l_leg/monkey)
|
||||
hud_type = /datum/hud/monkey
|
||||
|
||||
@@ -125,7 +125,7 @@
|
||||
var/mob/living/carbon/human/H = user
|
||||
var/open = FALSE
|
||||
if(H.dna.features["wings"] != "None")
|
||||
if("wingsopen" in H.dna.species.mutant_bodyparts)
|
||||
if(H.dna.species.mutant_bodyparts["wingsopen"])
|
||||
open = TRUE
|
||||
H.CloseWings()
|
||||
else
|
||||
|
||||
@@ -702,8 +702,8 @@
|
||||
|
||||
/mob/living/do_resist_grab(moving_resist, forced, silent = FALSE)
|
||||
. = ..()
|
||||
if(pulledby.grab_state)
|
||||
if(CHECK_MOBILITY(src, MOBILITY_STAND) && prob(30/pulledby.grab_state))
|
||||
if(pulledby.grab_state > GRAB_PASSIVE)
|
||||
if(CHECK_MOBILITY(src, MOBILITY_RESIST) && prob(30/pulledby.grab_state))
|
||||
visible_message("<span class='danger'>[src] has broken free of [pulledby]'s grip!</span>")
|
||||
pulledby.stop_pulling()
|
||||
return TRUE
|
||||
@@ -715,7 +715,7 @@
|
||||
return TRUE
|
||||
|
||||
/mob/living/proc/resist_buckle()
|
||||
buckled.user_unbuckle_mob(src,src)
|
||||
buckled?.user_unbuckle_mob(src,src)
|
||||
|
||||
/mob/living/proc/resist_fire()
|
||||
return
|
||||
@@ -1198,3 +1198,19 @@
|
||||
gender = ngender
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/mob/living/vv_get_header()
|
||||
. = ..()
|
||||
var/refid = REF(src)
|
||||
. += {"
|
||||
<br><font size='1'>[VV_HREF_TARGETREF_1V(refid, VV_HK_BASIC_EDIT, "[ckey || "no ckey"]", NAMEOF(src, ckey))] / [VV_HREF_TARGETREF_1V(refid, VV_HK_BASIC_EDIT, "[real_name || "no real name"]", NAMEOF(src, real_name))]</font>
|
||||
<br><font size='1'>
|
||||
BRUTE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=brute' id='brute'>[getBruteLoss()]</a>
|
||||
FIRE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=fire' id='fire'>[getFireLoss()]</a>
|
||||
TOXIN:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=toxin' id='toxin'>[getToxLoss()]</a>
|
||||
OXY:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=oxygen' id='oxygen'>[getOxyLoss()]</a>
|
||||
CLONE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=clone' id='clone'>[getCloneLoss()]</a>
|
||||
BRAIN:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=brain' id='brain'>[getOrganLoss(ORGAN_SLOT_BRAIN)]</a>
|
||||
STAMINA:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=stamina' id='stamina'>[getStaminaLoss()]</a>
|
||||
</font>
|
||||
"}
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
/// Updates the combat mode HUD icon.
|
||||
/mob/living/proc/update_combat_mode_icon()
|
||||
var/obj/screen/combattoggle/T = locate() in hud_used?.static_inventory
|
||||
T?.update_icon_state()
|
||||
T?.update_icon()
|
||||
|
||||
/// Enables intentionally being in combat mode. Please try not to use this proc for feedback whenever possible.
|
||||
/mob/living/proc/enable_intentional_combat_mode(silent = TRUE, visible = FALSE)
|
||||
|
||||
@@ -104,13 +104,14 @@
|
||||
return FALSE
|
||||
|
||||
/mob/living/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked = FALSE, datum/thrownthing/throwingdatum)
|
||||
// Throwingdatum can be null if someone had an accident() while slipping with an item in hand.
|
||||
var/obj/item/I
|
||||
var/throwpower = 30
|
||||
if(isitem(AM))
|
||||
I = AM
|
||||
throwpower = I.throwforce
|
||||
var/impacting_zone = ran_zone(BODY_ZONE_CHEST, 65)//Hits a random part of the body, geared towards the chest
|
||||
if(run_block(AM, throwpower, "\the [AM.name]", ATTACK_TYPE_THROWN, throwingdatum.thrower, impacting_zone) & BLOCK_SUCCESS)
|
||||
if(run_block(AM, throwpower, "\the [AM.name]", ATTACK_TYPE_THROWN, 0, throwingdatum?.thrower, impacting_zone) & BLOCK_SUCCESS)
|
||||
hitpush = FALSE
|
||||
skipcatch = TRUE
|
||||
blocked = TRUE
|
||||
@@ -189,17 +190,6 @@
|
||||
if(user == anchored || !isturf(user.loc))
|
||||
return FALSE
|
||||
|
||||
//pacifist vore check.
|
||||
if(user.pulling && HAS_TRAIT(user, TRAIT_PACIFISM) && user.voremode) //they can only do heals, noisy guts, absorbing (technically not harm)
|
||||
if(ismob(user.pulling))
|
||||
var/mob/P = user.pulling
|
||||
if(src != user)
|
||||
to_chat(user, "<span class='notice'>You can't risk digestion!</span>")
|
||||
return FALSE
|
||||
else
|
||||
user.vore_attack(user, P, user)
|
||||
return
|
||||
|
||||
//normal vore check.
|
||||
if(user.pulling && user.grab_state == GRAB_AGGRESSIVE && user.voremode)
|
||||
if(ismob(user.pulling))
|
||||
|
||||
@@ -161,7 +161,7 @@
|
||||
if(!has_legs && has_arms < 2)
|
||||
limbless_slowdown += 6 - (has_arms * 3)
|
||||
if(limbless_slowdown)
|
||||
add_movespeed_modifier(MOVESPEED_ID_LIVING_LIMBLESS, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=limbless_slowdown, movetypes=GROUND)
|
||||
add_movespeed_modifier(MOVESPEED_ID_LIVING_LIMBLESS, update=TRUE, priority=100, override=TRUE, multiplicative_slowdown=limbless_slowdown, blacklisted_movetypes = FLYING|FLOATING)
|
||||
else
|
||||
remove_movespeed_modifier(MOVESPEED_ID_LIVING_LIMBLESS, update=TRUE)
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
|
||||
/mob/living/proc/update_sprint_icon()
|
||||
var/obj/screen/sprintbutton/S = locate() in hud_used?.static_inventory
|
||||
S?.update_icon_state()
|
||||
S?.update_icon()
|
||||
|
||||
/mob/living/proc/update_hud_sprint_bar()
|
||||
hud_used?.sprint_buffer?.update_to_mob(src)
|
||||
|
||||
@@ -78,6 +78,7 @@
|
||||
dat = {"<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.01 Transitional//EN\" \"http://www.w3.org/TR/html4/loose.dtd\">
|
||||
<html>
|
||||
<head>
|
||||
<meta http-equiv='Content-Type' content='text/html; charset=UTF-8'>
|
||||
<style type=\"text/css\">
|
||||
body { background-image:url('html/paigrid.png'); }
|
||||
|
||||
@@ -282,9 +283,7 @@
|
||||
T.visible_message("<span class='warning'>A port on [src] opens to reveal [cable], which promptly falls to the floor.</span>", "<span class='italics'>You hear the soft click of something light and hard falling to the ground.</span>")
|
||||
if("loudness")
|
||||
if(subscreen == 1) // Open Instrument
|
||||
internal_instrument.interact(src)
|
||||
if(subscreen == 2) // Change Instrument type
|
||||
internal_instrument.selectInstrument()
|
||||
internal_instrument.ui_interact(src)
|
||||
|
||||
//updateUsrDialog() We only need to account for the single mob this is intended for, and he will *always* be able to call this window
|
||||
paiInterface() // So we'll just call the update directly rather than doing some default checks
|
||||
@@ -665,4 +664,4 @@
|
||||
var/dat = "<h3>Sound Synthetizer</h3>"
|
||||
dat += "<a href='byond://?src=[REF(src)];software=loudness;sub=1'>Open Synthesizer Interface</a><br>"
|
||||
dat += "<a href='byond://?src=[REF(src)];software=loudness;sub=2'>Choose Instrument Type</a>"
|
||||
return dat
|
||||
return dat
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
has_limbs = 1
|
||||
hud_type = /datum/hud/robot
|
||||
|
||||
blocks_emissive = EMISSIVE_BLOCK_UNIQUE
|
||||
|
||||
var/custom_name = ""
|
||||
var/braintype = "Cyborg"
|
||||
var/obj/item/robot_suit/robot_suit = null //Used for deconstruction to remember what the borg was constructed out of..
|
||||
|
||||
@@ -392,7 +392,7 @@
|
||||
return aicamera.selectpicture(user)
|
||||
|
||||
/mob/living/silicon/proc/ai_roster()
|
||||
var/dat = "<html><head><title>Crew Roster</title></head><body><b>Crew Roster:</b><br><br>"
|
||||
var/dat = "<html><head><meta http-equiv='Content-Type' content='text/html; charset=UTF-8'><title>Crew Roster</title></head><body><b>Crew Roster:</b><br><br>"
|
||||
|
||||
dat += GLOB.data_core.get_manifest()
|
||||
dat += "</body></html>"
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
response_help = "thinks better of touching"
|
||||
response_disarm = "flails at"
|
||||
response_harm = "punches"
|
||||
threat = 1
|
||||
speak_chance = 1
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
speed = 0
|
||||
@@ -118,6 +119,7 @@
|
||||
desc = "A massive, armored construct built to spearhead attacks and soak up enemy fire."
|
||||
icon_state = "behemoth"
|
||||
icon_living = "behemoth"
|
||||
threat = 3
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
response_harm = "harmlessly punches"
|
||||
@@ -180,6 +182,7 @@
|
||||
desc = "A wicked, clawed shell constructed to assassinate enemies and sow chaos behind enemy lines."
|
||||
icon_state = "floating"
|
||||
icon_living = "floating"
|
||||
threat = 3
|
||||
maxHealth = 65
|
||||
health = 65
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -49,7 +49,7 @@
|
||||
|
||||
/mob/living/simple_animal/pet/bumbles/handle_automated_movement()
|
||||
. = ..()
|
||||
if(!isturf(loc) || !CHECK_MOBILITY(src, MOBILITY_MOVE) || buckled)
|
||||
if(!isturf(loc) || buckled)
|
||||
return
|
||||
if(!resting && prob(1))
|
||||
emote("me", EMOTE_VISIBLE, pick("curls up on the surface below ", "is looking very sleepy.", "buzzes softly ", "looks around for a flower nap "))
|
||||
@@ -57,6 +57,7 @@
|
||||
else if (resting && prob(1))
|
||||
emote("me", EMOTE_VISIBLE, pick("wakes up with a smiling buzz.", "rolls upside down before waking up.", "stops resting."))
|
||||
set_resting(FALSE)
|
||||
|
||||
/mob/living/simple_animal/pet/bumbles/update_mobility()
|
||||
. = ..()
|
||||
if(stat != DEAD)
|
||||
|
||||
@@ -33,6 +33,10 @@
|
||||
if (!(istype(src, /mob/living/simple_animal/pet/gondola/gondolapod)))
|
||||
CreateGondola()
|
||||
|
||||
/mob/living/simple_animal/pet/gondola/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/spellcasting, SPELL_SKIP_VOCAL) // so they can cast spells despite being silent.
|
||||
|
||||
/mob/living/simple_animal/pet/gondola/proc/CreateGondola()
|
||||
icon_state = null
|
||||
icon_living = null
|
||||
|
||||
@@ -8,6 +8,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
name = "Guardian Spirit"
|
||||
real_name = "Guardian Spirit"
|
||||
desc = "A mysterious being that stands by its charge, ever vigilant."
|
||||
threat = 5
|
||||
speak_emote = list("hisses")
|
||||
gender = NEUTER
|
||||
mob_biotypes = NONE
|
||||
@@ -16,9 +17,9 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
response_disarm = "flails at"
|
||||
response_harm = "punches"
|
||||
icon = 'icons/mob/guardian.dmi'
|
||||
icon_state = "magicOrange"
|
||||
icon_living = "magicOrange"
|
||||
icon_dead = "magicOrange"
|
||||
icon_state = "magicbase"
|
||||
icon_living = "magicbase"
|
||||
icon_dead = "magicbase"
|
||||
speed = 0
|
||||
blood_volume = 0
|
||||
a_intent = INTENT_HARM
|
||||
@@ -41,13 +42,16 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
AIStatus = AI_OFF
|
||||
hud_type = /datum/hud/guardian
|
||||
dextrous_hud_type = /datum/hud/dextrous/guardian //if we're set to dextrous, account for it.
|
||||
var/mutable_appearance/cooloverlay
|
||||
var/guardiancolor = "#ffffff"
|
||||
var/recolorentiresprite
|
||||
var/theme
|
||||
var/list/guardian_overlays[GUARDIAN_TOTAL_LAYERS]
|
||||
var/reset = 0 //if the summoner has reset the guardian already
|
||||
var/cooldown = 0
|
||||
var/mob/living/carbon/summoner
|
||||
var/range = 13 //how far from the user the spirit can be
|
||||
var/toggle_button_type = /obj/screen/guardian/ToggleMode/Inactive //what sort of toggle button the hud uses
|
||||
var/datum/guardianname/namedatum = new/datum/guardianname()
|
||||
var/playstyle_string = "<span class='holoparasite bold'>You are a standard Guardian. You shouldn't exist!</span>"
|
||||
var/magic_fluff_string = "<span class='holoparasite'>You draw the Coder, symbolizing bugs and errors. This shouldn't happen! Submit a bug report!</span>"
|
||||
var/tech_fluff_string = "<span class='holoparasite'>BOOT SEQUENCE COMPLETE. ERROR MODULE LOADED. THIS SHOULDN'T HAPPEN. Submit a bug report!</span>"
|
||||
@@ -55,7 +59,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/Initialize(mapload, theme)
|
||||
GLOB.parasites += src
|
||||
setthemename(theme)
|
||||
updatetheme(theme)
|
||||
|
||||
. = ..()
|
||||
|
||||
@@ -78,42 +82,39 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
GLOB.parasites -= src
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/proc/setthemename(pickedtheme) //set the guardian's theme to something cool!
|
||||
if(!pickedtheme)
|
||||
pickedtheme = pick("magic", "tech", "carp")
|
||||
var/list/possible_names = list()
|
||||
switch(pickedtheme)
|
||||
/mob/living/simple_animal/hostile/guardian/proc/updatetheme(theme) //update the guardian's theme
|
||||
if(!theme)
|
||||
theme = pick("magic", "tech", "carp")
|
||||
switch(theme)//should make it easier to create new stand designs in the future if anyone likes that
|
||||
if("magic")
|
||||
for(var/type in (subtypesof(/datum/guardianname/magic) - namedatum.type))
|
||||
possible_names += new type
|
||||
name = "Guardian Spirit"
|
||||
real_name = "Guardian Spirit"
|
||||
bubble_icon = "guardian"
|
||||
icon_state = "magicbase"
|
||||
icon_living = "magicbase"
|
||||
icon_dead = "magicbase"
|
||||
if("tech")
|
||||
for(var/type in (subtypesof(/datum/guardianname/tech) - namedatum.type))
|
||||
possible_names += new type
|
||||
name = "Holoparasite"
|
||||
real_name = "Holoparasite"
|
||||
bubble_icon = "holo"
|
||||
icon_state = "techbase"
|
||||
icon_living = "techbase"
|
||||
icon_dead = "techbase"
|
||||
if("carp")
|
||||
for(var/type in (subtypesof(/datum/guardianname/carp) - namedatum.type))
|
||||
possible_names += new type
|
||||
namedatum = pick(possible_names)
|
||||
updatetheme(pickedtheme)
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/proc/updatetheme(theme) //update the guardian's theme to whatever its datum is; proc for adminfuckery
|
||||
name = "[namedatum.prefixname] [namedatum.suffixcolour]"
|
||||
real_name = "[name]"
|
||||
icon_living = "[namedatum.parasiteicon]"
|
||||
icon_state = "[namedatum.parasiteicon]"
|
||||
icon_dead = "[namedatum.parasiteicon]"
|
||||
bubble_icon = "[namedatum.bubbleicon]"
|
||||
|
||||
if (namedatum.stainself)
|
||||
add_atom_colour(namedatum.colour, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
//Special case holocarp, because #snowflake code
|
||||
if(theme == "carp")
|
||||
speak_emote = list("gnashes")
|
||||
desc = "A mysterious fish that stands by its charge, ever vigilant."
|
||||
|
||||
attacktext = "bites"
|
||||
attack_sound = 'sound/weapons/bite.ogg'
|
||||
|
||||
name = "Holocarp"
|
||||
real_name = "Holocarp"
|
||||
bubble_icon = "holo"
|
||||
icon_state = "holocarp"
|
||||
icon_living = "holocarp"
|
||||
icon_dead = "holocarp"
|
||||
speak_emote = list("gnashes")
|
||||
desc = "A mysterious fish that stands by its charge, ever vigilant."
|
||||
attacktext = "bites"
|
||||
attack_sound = 'sound/weapons/bite.ogg'
|
||||
recolorentiresprite = TRUE
|
||||
if(!recolorentiresprite) //we want this to proc before stand logs in, so the overlay isnt gone for some reason
|
||||
cooloverlay = mutable_appearance(icon, theme)
|
||||
add_overlay(cooloverlay)
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/Login() //if we have a mind, set its name to ours when it logs in
|
||||
..()
|
||||
@@ -122,10 +123,37 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
if(!summoner)
|
||||
to_chat(src, "<span class='holoparasite bold'>For some reason, somehow, you have no summoner. Please report this bug immediately.</span>")
|
||||
return
|
||||
to_chat(src, "<span class='holoparasite'>You are <font color=\"[namedatum.colour]\"><b>[real_name]</b></font>, bound to serve [summoner.real_name].</span>")
|
||||
to_chat(src, "<span class='holoparasite'>You are a <b>[real_name]</b>, bound to serve [summoner.real_name].</span>")
|
||||
to_chat(src, "<span class='holoparasite'>You are capable of manifesting or recalling to your master with the buttons on your HUD. You will also find a button to communicate with [summoner.p_them()] privately there.</span>")
|
||||
to_chat(src, "<span class='holoparasite'>While personally invincible, you will die if [summoner.real_name] does, and any damage dealt to you will have a portion passed on to [summoner.p_them()] as you feed upon [summoner.p_them()] to sustain yourself.</span>")
|
||||
to_chat(src, playstyle_string)
|
||||
guardiancustomize()
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/proc/guardiancustomize()
|
||||
guardianrecolor()
|
||||
guardianrename()
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/proc/guardianrecolor()
|
||||
guardiancolor = input(src,"What would you like your color to be?","Choose Your Color","#ffffff") as color|null
|
||||
if(!guardiancolor) //redo proc until we get a color
|
||||
to_chat(src, "<span class='warning'>Not a valid color, please try again.</span>")
|
||||
guardianrecolor()
|
||||
return
|
||||
if(!recolorentiresprite)
|
||||
cooloverlay.color = guardiancolor
|
||||
cut_overlay(cooloverlay) //we need to get our new color
|
||||
add_overlay(cooloverlay)
|
||||
else
|
||||
add_atom_colour(guardiancolor, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/proc/guardianrename()
|
||||
var/new_name = sanitize_name(reject_bad_text(stripped_input(src, "What would you like your name to be?", "Choose Your Name", real_name, MAX_NAME_LEN)))
|
||||
if(!new_name) //redo proc until we get a good name
|
||||
to_chat(src, "<span class='warning'>Not a valid name, please try again.</span>")
|
||||
guardianrename()
|
||||
return
|
||||
visible_message("<span class='notice'>Your new name <span class='name'>[new_name]</span> anchors itself in your mind.</span>")
|
||||
fully_replace_character_name(null, new_name)
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/Life() //Dies if the summoner dies
|
||||
. = ..()
|
||||
@@ -365,7 +393,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
return
|
||||
|
||||
var/preliminary_message = "<span class='holoparasite bold'>[input]</span>" //apply basic color/bolding
|
||||
var/my_message = "<font color=\"[namedatum.colour]\"><b><i>[src]:</i></b></font> [preliminary_message]" //add source, color source with the guardian's color
|
||||
var/my_message = "<font color=\"[guardiancolor]\"><b><i>[src]:</i></b></font> [preliminary_message]" //add source, color source with the guardian's color
|
||||
|
||||
to_chat(summoner, my_message)
|
||||
var/list/guardians = summoner.hasparasites()
|
||||
@@ -392,7 +420,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
var/list/guardians = hasparasites()
|
||||
for(var/para in guardians)
|
||||
var/mob/living/simple_animal/hostile/guardian/G = para
|
||||
to_chat(G, "<font color=\"[G.namedatum.colour]\"><b><i>[src]:</i></b></font> [preliminary_message]" )
|
||||
to_chat(G, "<font color=\"[G.guardiancolor]\"><b><i>[src]:</i></b></font> [preliminary_message]" )
|
||||
for(var/M in GLOB.dead_mob_list)
|
||||
var/link = FOLLOW_LINK(M, src)
|
||||
to_chat(M, "[link] [my_message]")
|
||||
@@ -423,27 +451,29 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
if(guardians.len)
|
||||
var/mob/living/simple_animal/hostile/guardian/G = input(src, "Pick the guardian you wish to reset", "Guardian Reset") as null|anything in guardians
|
||||
if(G)
|
||||
to_chat(src, "<span class='holoparasite'>You attempt to reset <font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font>'s personality...</span>")
|
||||
to_chat(src, "<span class='holoparasite'>You attempt to reset <font color=\"[G.guardiancolor]\"><b>[G.real_name]</b></font>'s personality...</span>")
|
||||
var/list/mob/candidates = pollGhostCandidates("Do you want to play as [src.real_name]'s [G.real_name]?", ROLE_PAI, null, FALSE, 100)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/C = pick(candidates)
|
||||
to_chat(G, "<span class='holoparasite'>Your user reset you, and your body was taken over by a ghost. Looks like they weren't happy with your performance.</span>")
|
||||
to_chat(src, "<span class='holoparasite bold'>Your <font color=\"[G.namedatum.colour]\">[G.real_name]</font> has been successfully reset.</span>")
|
||||
to_chat(src, "<span class='holoparasite bold'>Your <font color=\"[G.guardiancolor]\">[G.real_name]</font> has been successfully reset.</span>")
|
||||
message_admins("[key_name_admin(C)] has taken control of ([key_name_admin(G)])")
|
||||
G.ghostize(FALSE)
|
||||
G.setthemename(G.namedatum.theme) //give it a new color, to show it's a new person
|
||||
G.guardiancustomize() //give it a new color, to show it's a new person
|
||||
C.transfer_ckey(G)
|
||||
G.reset = 1
|
||||
switch(G.namedatum.theme)
|
||||
switch(G.theme)
|
||||
if("tech")
|
||||
to_chat(src, "<span class='holoparasite'><font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font> is now online!</span>")
|
||||
to_chat(src, "<span class='holoparasite'><font color=\"[G.guardiancolor]\"><b>[G.real_name]</b></font> is now online!</span>")
|
||||
if("magic")
|
||||
to_chat(src, "<span class='holoparasite'><font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font> has been summoned!</span>")
|
||||
to_chat(src, "<span class='holoparasite'><font color=\"[G.guardiancolor]\"><b>[G.real_name]</b></font> has been summoned!</span>")
|
||||
if("carp")
|
||||
to_chat(src, "<span class='holoparasite'><font color=\"[G.guardiancolor]\"><b>[G.real_name]</b></font> has been caught!</span>")
|
||||
guardians -= G
|
||||
if(!guardians.len)
|
||||
verbs -= /mob/living/proc/guardian_reset
|
||||
else
|
||||
to_chat(src, "<span class='holoparasite'>There were no ghosts willing to take control of <font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font>. Looks like you're stuck with it for now.</span>")
|
||||
to_chat(src, "<span class='holoparasite'>There were no ghosts willing to take control of <font color=\"[G.guardiancolor]\"><b>[G.real_name]</b></font>. Looks like you're stuck with it for now.</span>")
|
||||
else
|
||||
to_chat(src, "<span class='holoparasite'>You decide not to reset [guardians.len > 1 ? "any of your guardians":"your guardian"].</span>")
|
||||
else
|
||||
@@ -557,6 +587,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
used = FALSE
|
||||
return
|
||||
var/mob/living/simple_animal/hostile/guardian/G = new pickedtype(user, theme)
|
||||
G.name = mob_name
|
||||
G.summoner = user
|
||||
G.key = key
|
||||
G.mind.enslave_mind_to_creator(user)
|
||||
@@ -564,13 +595,13 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
switch(theme)
|
||||
if("tech")
|
||||
to_chat(user, "[G.tech_fluff_string]")
|
||||
to_chat(user, "<span class='holoparasite'><font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font> is now online!</span>")
|
||||
to_chat(user, "<span class='holoparasite'><b>[G.real_name]</b> is now online!</span>")
|
||||
if("magic")
|
||||
to_chat(user, "[G.magic_fluff_string]")
|
||||
to_chat(user, "<span class='holoparasite'><font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font> has been summoned!</span>")
|
||||
to_chat(user, "<span class='holoparasite'><b>[G.real_name]</b> has been summoned!</span>")
|
||||
if("carp")
|
||||
to_chat(user, "[G.carp_fluff_string]")
|
||||
to_chat(user, "<span class='holoparasite'><font color=\"[G.namedatum.colour]\"><b>[G.real_name]</b></font> has been caught!</span>")
|
||||
to_chat(user, "<span class='holoparasite'><b>[G.real_name]</b> has been caught!</span>")
|
||||
user.verbs += /mob/living/proc/guardian_comm
|
||||
user.verbs += /mob/living/proc/guardian_recall
|
||||
user.verbs += /mob/living/proc/guardian_reset
|
||||
@@ -599,6 +630,7 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
|
||||
/obj/item/guardiancreator/tech/choose/traitor
|
||||
possible_guardians = list("Assassin", "Chaos", "Charger", "Explosive", "Lightning", "Protector", "Ranged", "Standard", "Support")
|
||||
allowling = FALSE
|
||||
|
||||
/obj/item/guardiancreator/tech/choose/traitor/check_uplink_validity()
|
||||
return !used
|
||||
@@ -682,8 +714,6 @@ GLOBAL_LIST_EMPTY(parasites) //all currently existing/living guardians
|
||||
failure_message = "<span class='holoparasite bold'>You couldn't catch any carp spirits from the seas of Lake Carp. Maybe there are none, maybe you fucked up.</span>"
|
||||
ling_failure = "<span class='holoparasite bold'>Carp'sie is fine with changelings, so you shouldn't be seeing this message.</span>"
|
||||
allowmultiple = TRUE
|
||||
allowling = TRUE
|
||||
random = TRUE
|
||||
|
||||
/obj/item/guardiancreator/carp/choose
|
||||
random = FALSE
|
||||
|
||||
@@ -1,161 +0,0 @@
|
||||
|
||||
/datum/guardianname
|
||||
var/prefixname = "Default" //the prefix the guardian uses for its name
|
||||
var/suffixcolour = "Name" //the suffix the guardian uses for its name
|
||||
var/parasiteicon = "techbase" //the icon of the guardian
|
||||
var/bubbleicon = "holo" //the speechbubble icon of the guardian
|
||||
var/theme = "tech" //what the actual theme of the guardian is
|
||||
var/colour = "#C3C3C3" //what color the guardian's name is in chat and what color is used for effects from the guardian
|
||||
var/stainself = 0 //whether to use the color var to literally dye ourself our chosen colour, for lazy spriting
|
||||
|
||||
/datum/guardianname/carp
|
||||
bubbleicon = "guardian"
|
||||
theme = "carp"
|
||||
parasiteicon = "holocarp"
|
||||
stainself = 1
|
||||
|
||||
/datum/guardianname/carp/New()
|
||||
prefixname = pick(GLOB.carp_names)
|
||||
|
||||
/datum/guardianname/carp/sand
|
||||
suffixcolour = "Sand"
|
||||
colour = "#C2B280"
|
||||
|
||||
/datum/guardianname/carp/seashell
|
||||
suffixcolour = "Seashell"
|
||||
colour = "#FFF5EE"
|
||||
|
||||
/datum/guardianname/carp/coral
|
||||
suffixcolour = "Coral"
|
||||
colour = "#FF7F50"
|
||||
|
||||
/datum/guardianname/carp/salmon
|
||||
suffixcolour = "Salmon"
|
||||
colour = "#FA8072"
|
||||
|
||||
/datum/guardianname/carp/sunset
|
||||
suffixcolour = "Sunset"
|
||||
colour = "#FAD6A5"
|
||||
|
||||
/datum/guardianname/carp/riptide
|
||||
suffixcolour = "Riptide"
|
||||
colour = "#89D9C8"
|
||||
|
||||
/datum/guardianname/carp/seagreen
|
||||
suffixcolour = "Sea Green"
|
||||
colour = "#2E8B57"
|
||||
|
||||
/datum/guardianname/carp/ultramarine
|
||||
suffixcolour = "Ultramarine"
|
||||
colour = "#3F00FF"
|
||||
|
||||
/datum/guardianname/carp/cerulean
|
||||
suffixcolour = "Cerulean"
|
||||
colour = "#007BA7"
|
||||
|
||||
/datum/guardianname/carp/aqua
|
||||
suffixcolour = "Aqua"
|
||||
colour = "#00FFFF"
|
||||
|
||||
/datum/guardianname/carp/paleaqua
|
||||
suffixcolour = "Pale Aqua"
|
||||
colour = "#BCD4E6"
|
||||
|
||||
/datum/guardianname/carp/hookergreen
|
||||
suffixcolour = "Hooker Green"
|
||||
colour = "#49796B"
|
||||
|
||||
/datum/guardianname/magic
|
||||
bubbleicon = "guardian"
|
||||
theme = "magic"
|
||||
|
||||
/datum/guardianname/magic/New()
|
||||
prefixname = pick("Aries", "Leo", "Sagittarius", "Taurus", "Virgo", "Capricorn", "Gemini", "Libra", "Aquarius", "Cancer", "Scorpio", "Pisces", "Ophiuchus")
|
||||
|
||||
/datum/guardianname/magic/red
|
||||
suffixcolour = "Red"
|
||||
parasiteicon = "magicRed"
|
||||
colour = "#E32114"
|
||||
|
||||
/datum/guardianname/magic/pink
|
||||
suffixcolour = "Pink"
|
||||
parasiteicon = "magicPink"
|
||||
colour = "#FB5F9B"
|
||||
|
||||
/datum/guardianname/magic/orange
|
||||
suffixcolour = "Orange"
|
||||
parasiteicon = "magicOrange"
|
||||
colour = "#F3CF24"
|
||||
|
||||
/datum/guardianname/magic/green
|
||||
suffixcolour = "Green"
|
||||
parasiteicon = "magicGreen"
|
||||
colour = "#A4E836"
|
||||
|
||||
/datum/guardianname/magic/blue
|
||||
suffixcolour = "Blue"
|
||||
parasiteicon = "magicBlue"
|
||||
colour = "#78C4DB"
|
||||
|
||||
/datum/guardianname/tech/New()
|
||||
prefixname = pick("Gallium", "Indium", "Thallium", "Bismuth", "Aluminium", "Mercury", "Iron", "Silver", "Zinc", "Titanium", "Chromium", "Nickel", "Platinum", "Tellurium", "Palladium", "Rhodium", "Cobalt", "Osmium", "Tungsten", "Iridium")
|
||||
|
||||
/datum/guardianname/tech/rose
|
||||
suffixcolour = "Rose"
|
||||
parasiteicon = "techRose"
|
||||
colour = "#F62C6B"
|
||||
|
||||
/datum/guardianname/tech/peony
|
||||
suffixcolour = "Peony"
|
||||
parasiteicon = "techPeony"
|
||||
colour = "#E54750"
|
||||
|
||||
/datum/guardianname/tech/lily
|
||||
suffixcolour = "Lily"
|
||||
parasiteicon = "techLily"
|
||||
colour = "#F6562C"
|
||||
|
||||
/datum/guardianname/tech/daisy
|
||||
suffixcolour = "Daisy"
|
||||
parasiteicon = "techDaisy"
|
||||
colour = "#ECCD39"
|
||||
|
||||
/datum/guardianname/tech/zinnia
|
||||
suffixcolour = "Zinnia"
|
||||
parasiteicon = "techZinnia"
|
||||
colour = "#89F62C"
|
||||
|
||||
/datum/guardianname/tech/ivy
|
||||
suffixcolour = "Ivy"
|
||||
parasiteicon = "techIvy"
|
||||
colour = "#5DF62C"
|
||||
|
||||
/datum/guardianname/tech/iris
|
||||
suffixcolour = "Iris"
|
||||
parasiteicon = "techIris"
|
||||
colour = "#2CF6B8"
|
||||
|
||||
/datum/guardianname/tech/petunia
|
||||
suffixcolour = "Petunia"
|
||||
parasiteicon = "techPetunia"
|
||||
colour = "#51A9D4"
|
||||
|
||||
/datum/guardianname/tech/violet
|
||||
suffixcolour = "Violet"
|
||||
parasiteicon = "techViolet"
|
||||
colour = "#8A347C"
|
||||
|
||||
/datum/guardianname/tech/lotus
|
||||
suffixcolour = "Lotus"
|
||||
parasiteicon = "techLotus"
|
||||
colour = "#463546"
|
||||
|
||||
/datum/guardianname/tech/lilac
|
||||
suffixcolour = "Lilac"
|
||||
parasiteicon = "techLilac"
|
||||
colour = "#C7A0F6"
|
||||
|
||||
/datum/guardianname/tech/orchid
|
||||
suffixcolour = "Orchid"
|
||||
parasiteicon = "techOrchid"
|
||||
colour = "#F62CF5"
|
||||
@@ -77,7 +77,7 @@
|
||||
user.ex_act(EXPLODE_HEAVY)
|
||||
qdel(src)
|
||||
else
|
||||
to_chat(user, "<span class='holoparasite'>[src] glows with a strange <font color=\"[spawner.namedatum.colour]\">light</font>, and you don't touch it.</span>")
|
||||
to_chat(user, "<span class='holoparasite'>[src] glows with a strange <font color=\"[spawner.guardiancolor]\">light</font>, and you don't touch it.</span>")
|
||||
|
||||
/obj/guardian_bomb/Bump(atom/A)
|
||||
detonate(A)
|
||||
@@ -93,4 +93,4 @@
|
||||
/obj/guardian_bomb/examine(mob/user)
|
||||
. = stored_obj.examine(user)
|
||||
if(get_dist(user,src)<=2)
|
||||
. += "<span class='holoparasite'>It glows with a strange <font color=\"[spawner.namedatum.colour]\">light</font>!</span>"
|
||||
. += "<span class='holoparasite'>It glows with a strange <font color=\"[spawner.guardiancolor]\">light</font>!</span>"
|
||||
|
||||
@@ -21,8 +21,8 @@
|
||||
. = ..()
|
||||
if(. > 0 && toggle)
|
||||
var/image/I = new('icons/effects/effects.dmi', src, "shield-flash", MOB_LAYER+0.01, dir = pick(GLOB.cardinals))
|
||||
if(namedatum)
|
||||
I.color = namedatum.colour
|
||||
if(guardiancolor)
|
||||
I.color = guardiancolor
|
||||
flick_overlay_view(I, src, 5)
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/protector/ToggleMode()
|
||||
@@ -39,8 +39,8 @@
|
||||
toggle = FALSE
|
||||
else
|
||||
var/mutable_appearance/shield_overlay = mutable_appearance('icons/effects/effects.dmi', "shield-grey")
|
||||
if(namedatum)
|
||||
shield_overlay.color = namedatum.colour
|
||||
if(guardiancolor)
|
||||
shield_overlay.color = guardiancolor
|
||||
add_overlay(shield_overlay)
|
||||
melee_damage_lower = 5
|
||||
melee_damage_upper = 5
|
||||
@@ -59,7 +59,7 @@
|
||||
visible_message("<span class='danger'>\The [src] jumps back to its user.</span>")
|
||||
Recall(TRUE)
|
||||
else
|
||||
to_chat(summoner, "<span class='holoparasite'>You moved out of range, and were pulled back! You can only move [range] meters from <font color=\"[namedatum.colour]\"><b>[real_name]</b></font>!</span>")
|
||||
to_chat(summoner, "<span class='holoparasite'>You moved out of range, and were pulled back! You can only move [range] meters from <font color=\"[guardiancolor]\"><b>[real_name]</b></font>!</span>")
|
||||
summoner.visible_message("<span class='danger'>\The [summoner] jumps back to [summoner.p_their()] protector.</span>")
|
||||
new /obj/effect/temp_visual/guardian/phase/out(get_turf(summoner))
|
||||
summoner.forceMove(get_turf(src))
|
||||
|
||||
@@ -55,8 +55,8 @@
|
||||
. = ..()
|
||||
if(istype(., /obj/item/projectile))
|
||||
var/obj/item/projectile/P = .
|
||||
if(namedatum)
|
||||
P.color = namedatum.colour
|
||||
if(guardiancolor)
|
||||
P.color = guardiancolor
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/ranged/ToggleLight()
|
||||
var/msg
|
||||
|
||||
@@ -32,8 +32,8 @@
|
||||
C.adjustOxyLoss(-5)
|
||||
C.adjustToxLoss(-5, forced = TRUE)
|
||||
var/obj/effect/temp_visual/heal/H = new /obj/effect/temp_visual/heal(get_turf(C))
|
||||
if(namedatum)
|
||||
H.color = namedatum.colour
|
||||
if(guardiancolor)
|
||||
H.color = guardiancolor
|
||||
if(C == summoner)
|
||||
update_health_hud()
|
||||
med_hud_set_health()
|
||||
@@ -96,8 +96,8 @@
|
||||
|
||||
/obj/structure/receiving_pad/New(loc, mob/living/simple_animal/hostile/guardian/healer/G)
|
||||
. = ..()
|
||||
if(G.namedatum)
|
||||
add_atom_colour(G.namedatum.colour, FIXED_COLOUR_PRIORITY)
|
||||
if(G.guardiancolor)
|
||||
add_atom_colour(G.guardiancolor, FIXED_COLOUR_PRIORITY)
|
||||
|
||||
/obj/structure/receiving_pad/proc/disappear()
|
||||
visible_message("[src] vanishes!")
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
icon_dead = "alienh_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
gender = FEMALE
|
||||
threat = 1
|
||||
response_help = "pokes"
|
||||
response_disarm = "shoves"
|
||||
response_harm = "hits"
|
||||
@@ -62,6 +63,7 @@
|
||||
icon_state = "aliens"
|
||||
icon_living = "aliens"
|
||||
icon_dead = "aliens_dead"
|
||||
threat = 3
|
||||
health = 150
|
||||
maxHealth = 150
|
||||
melee_damage_lower = 15
|
||||
@@ -78,6 +80,7 @@
|
||||
icon_state = "alienq"
|
||||
icon_living = "alienq"
|
||||
icon_dead = "alienq_dead"
|
||||
threat = 8
|
||||
health = 250
|
||||
maxHealth = 250
|
||||
melee_damage_lower = 15
|
||||
@@ -157,6 +160,7 @@
|
||||
name = "lusty xenomorph maid"
|
||||
melee_damage_lower = 0
|
||||
melee_damage_upper = 0
|
||||
threat = -1
|
||||
a_intent = INTENT_HELP
|
||||
friendly = "caresses"
|
||||
obj_damage = 0
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
/mob/living/simple_animal/hostile/bear
|
||||
name = "space bear"
|
||||
desc = "You don't need to be faster than a space bear, you just need to outrun your crewmates."
|
||||
threat = 1
|
||||
icon_state = "bear"
|
||||
icon_living = "bear"
|
||||
icon_dead = "bear_dead"
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
icon_state = ""
|
||||
icon_living = ""
|
||||
icon = 'icons/mob/bees.dmi'
|
||||
threat = 0.3
|
||||
gender = FEMALE
|
||||
speak_emote = list("buzzes")
|
||||
emote_hear = list("buzzes")
|
||||
@@ -269,9 +270,12 @@
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[S.reagents.get_master_reagent_id()]
|
||||
if(R && S.reagents.has_reagent(R.type, 5))
|
||||
S.reagents.remove_reagent(R.type,5)
|
||||
queen.assign_reagent(R)
|
||||
user.visible_message("<span class='warning'>[user] injects [src]'s genome with [R.name], mutating it's DNA!</span>","<span class='warning'>You inject [src]'s genome with [R.name], mutating it's DNA!</span>")
|
||||
name = queen.name
|
||||
if(R.can_synth)
|
||||
queen.assign_reagent(R)
|
||||
user.visible_message("<span class='warning'>[user] injects [src]'s genome with [R.name], mutating it's DNA!</span>","<span class='warning'>You inject [src]'s genome with [R.name], mutating it's DNA!</span>")
|
||||
name = queen.name
|
||||
else
|
||||
user.visible_message("<span class='warning'>[user] injects [src]'s genome with [R.name]... but nothing happens.</span>","<span class='warning'>You inject [src]'s genome with [R.name]... but nothing happens.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You don't have enough units of that chemical to modify the bee's DNA!</span>")
|
||||
..()
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/mob/living/simple_animal/hostile/boss
|
||||
name = "A Perfectly Generic Boss Placeholder"
|
||||
desc = ""
|
||||
threat = 10
|
||||
robust_searching = 1
|
||||
stat_attack = UNCONSCIOUS
|
||||
status_flags = 0
|
||||
@@ -134,4 +135,4 @@
|
||||
/datum/boss_active_timed_battle/Destroy()
|
||||
abilities = null
|
||||
SSobj.processing.Remove(src)
|
||||
return ..()
|
||||
return ..()
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
icon_living = "carp"
|
||||
icon_dead = "carp_dead"
|
||||
icon_gib = "carp_gib"
|
||||
threat = 0.2
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
@@ -70,7 +71,7 @@
|
||||
icon_living = "megacarp"
|
||||
icon_dead = "megacarp_dead"
|
||||
icon_gib = "megacarp_gib"
|
||||
|
||||
threat = 3
|
||||
regen_amount = 6
|
||||
|
||||
maxHealth = 30
|
||||
@@ -94,7 +95,7 @@
|
||||
name = "Cayenne"
|
||||
desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
|
||||
gender = FEMALE
|
||||
|
||||
threat = 5
|
||||
regen_amount = 8
|
||||
|
||||
speak_emote = list("squeaks")
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
/mob/living/simple_animal/hostile/dark_wizard
|
||||
name = "Dark Wizard"
|
||||
desc = "Killing amateurs since the dawn of times."
|
||||
threat = 3
|
||||
icon = 'icons/mob/simple_human.dmi'
|
||||
icon_state = "dark_wizard"
|
||||
icon_living = "dark_wizard"
|
||||
@@ -36,4 +37,4 @@
|
||||
icon_state = "declone"
|
||||
damage = 4
|
||||
damage_type = BURN
|
||||
flag = "energy"
|
||||
flag = "energy"
|
||||
|
||||
@@ -26,4 +26,4 @@
|
||||
movement_type = FLYING
|
||||
|
||||
faction = list("spooky")
|
||||
del_on_death = 1
|
||||
del_on_death = 1
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
icon_state = "faithless"
|
||||
icon_living = "faithless"
|
||||
icon_dead = "faithless_dead"
|
||||
threat = 1
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
gender = MALE
|
||||
speak_chance = 0
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
//basic spider mob, these generally guard nests
|
||||
/mob/living/simple_animal/hostile/poison/giant_spider
|
||||
threat = 1
|
||||
name = "giant spider"
|
||||
desc = "Furry and black, it makes you shudder to look at it. This one has deep red eyes."
|
||||
icon_state = "guard"
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
icon_state = "crawling"
|
||||
icon_living = "crawling"
|
||||
icon_dead = "dead"
|
||||
threat = 0.5
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 80
|
||||
maxHealth = 220
|
||||
@@ -114,4 +115,4 @@
|
||||
unique_name = FALSE
|
||||
AIStatus = AI_OFF
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
minbodytemp = 0
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
icon_state = "headcrab"
|
||||
icon_living = "headcrab"
|
||||
icon_dead = "headcrab_dead"
|
||||
threat = 1
|
||||
gender = NEUTER
|
||||
health = 50
|
||||
maxHealth = 50
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
stop_automated_movement_when_pulled = 0
|
||||
obj_damage = 40
|
||||
environment_smash = ENVIRONMENT_SMASH_STRUCTURES //Bitflags. Set to ENVIRONMENT_SMASH_STRUCTURES to break closets,tables,racks, etc; ENVIRONMENT_SMASH_WALLS for walls; ENVIRONMENT_SMASH_RWALLS for rwalls
|
||||
var/threat = 0 // for dynamic
|
||||
var/atom/target
|
||||
var/ranged = FALSE
|
||||
var/rapid = 0 //How many shots per volley.
|
||||
@@ -594,3 +595,6 @@ mob/living/simple_animal/hostile/proc/DestroySurroundings() // for use with mega
|
||||
. += M
|
||||
else if (M.loc.type in hostile_machines)
|
||||
. += M.loc
|
||||
|
||||
/mob/living/simple_animal/hostile/proc/threat()
|
||||
return threat
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
icon_living = "leaper"
|
||||
icon_dead = "leaper_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
threat = 2
|
||||
maxHealth = 300
|
||||
health = 300
|
||||
ranged = TRUE
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
icon_living = "arachnid"
|
||||
icon_dead = "arachnid_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BUG
|
||||
threat = 2
|
||||
melee_damage_lower = 30
|
||||
melee_damage_upper = 30
|
||||
maxHealth = 300
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
icon_living = "mook"
|
||||
icon_dead = "mook_dead"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
threat = 0.5
|
||||
pixel_x = -16
|
||||
maxHealth = 45
|
||||
health = 45
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
icon_state = "seedling"
|
||||
icon_living = "seedling"
|
||||
icon_dead = "seedling_dead"
|
||||
threat = 0.5
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
icon_living = "tomato"
|
||||
icon_dead = "tomato_dead"
|
||||
gender = NEUTER
|
||||
threat = 0.3
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
maxHealth = 30
|
||||
|
||||
@@ -23,6 +23,7 @@ Difficulty: Medium
|
||||
/mob/living/simple_animal/hostile/megafauna/blood_drunk_miner
|
||||
name = "blood-drunk miner"
|
||||
desc = "A miner destined to wander forever, engaged in an endless hunt."
|
||||
threat = 15
|
||||
health = 900
|
||||
maxHealth = 900
|
||||
icon_state = "miner"
|
||||
|
||||
@@ -26,6 +26,7 @@ Difficulty: Hard
|
||||
/mob/living/simple_animal/hostile/megafauna/bubblegum
|
||||
name = "bubblegum"
|
||||
desc = "In what passes for a hierarchy among slaughter demons, this one is king."
|
||||
threat = 35
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attacktext = "rends"
|
||||
|
||||
@@ -24,6 +24,7 @@ Difficulty: Very Hard
|
||||
/mob/living/simple_animal/hostile/megafauna/colossus
|
||||
name = "colossus"
|
||||
desc = "A monstrous creature protected by heavy shielding."
|
||||
threat = 40
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attacktext = "judges"
|
||||
@@ -603,6 +604,7 @@ Difficulty: Very Hard
|
||||
icon_state = "lightgeist"
|
||||
icon_living = "lightgeist"
|
||||
icon_dead = "butterfly_dead"
|
||||
threat = -0.7
|
||||
turns_per_move = 1
|
||||
response_help = "waves away"
|
||||
response_disarm = "brushes aside"
|
||||
@@ -760,7 +762,7 @@ Difficulty: Very Hard
|
||||
name = "Exit Possession"
|
||||
desc = "Exits the body you are possessing."
|
||||
charge_max = 60
|
||||
clothes_req = 0
|
||||
clothes_req = NONE
|
||||
invocation_type = "none"
|
||||
max_targets = 1
|
||||
range = -1
|
||||
|
||||
@@ -33,6 +33,7 @@ Difficulty: Medium
|
||||
/mob/living/simple_animal/hostile/megafauna/dragon
|
||||
name = "ash drake"
|
||||
desc = "Guardians of the necropolis."
|
||||
threat = 30
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
spacewalk = TRUE
|
||||
|
||||
@@ -37,6 +37,7 @@ Difficulty: Normal
|
||||
/mob/living/simple_animal/hostile/megafauna/hierophant
|
||||
name = "hierophant"
|
||||
desc = "A massive metal club that hangs in the air as though waiting. It'll make you dance to its beat."
|
||||
threat = 30
|
||||
health = 2500
|
||||
maxHealth = 2500
|
||||
attacktext = "clubs"
|
||||
|
||||
@@ -18,6 +18,7 @@ Difficulty: Medium
|
||||
|
||||
/mob/living/simple_animal/hostile/megafauna/legion
|
||||
name = "Legion"
|
||||
threat = 30
|
||||
health = 800
|
||||
maxHealth = 800
|
||||
spacewalk = TRUE
|
||||
|
||||
@@ -26,7 +26,6 @@
|
||||
pull_force = MOVE_FORCE_OVERPOWERING
|
||||
mob_size = MOB_SIZE_LARGE
|
||||
layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway
|
||||
flags_1 = PREVENT_CONTENTS_EXPLOSION_1 | HEAR_1
|
||||
var/list/crusher_loot
|
||||
var/medal_type
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
icon_aggro = "Basilisk_alert"
|
||||
icon_dead = "Basilisk_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 4
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
move_to_delay = 20
|
||||
projectiletype = /obj/item/projectile/temp/basilisk
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
move_to_delay = 5
|
||||
vision_range = 20
|
||||
aggro_vision_range = 20
|
||||
threat = 1
|
||||
maxHealth = 40 //easy to kill, but oh, will you be seeing a lot of them.
|
||||
health = 40
|
||||
melee_damage_lower = 10
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
robust_searching = TRUE
|
||||
ranged_ignores_vision = TRUE
|
||||
ranged = TRUE
|
||||
threat = 5
|
||||
obj_damage = 5
|
||||
vision_range = 6
|
||||
aggro_vision_range = 18
|
||||
|
||||
+1
@@ -25,6 +25,7 @@
|
||||
icon_aggro = "broodmother"
|
||||
icon_dead = "egg_sac"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
icon_aggro = "herald"
|
||||
icon_dead = "herald_dying"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 20
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
icon_aggro = "legionnaire"
|
||||
icon_dead = "legionnaire_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 30
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
icon_aggro = "pandora"
|
||||
icon_dead = "pandora_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 10
|
||||
maxHealth = 800
|
||||
health = 800
|
||||
melee_damage_lower = 15
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
icon_aggro = "Goldgrub_alert"
|
||||
icon_dead = "Goldgrub_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 0.2
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
vision_range = 2
|
||||
aggro_vision_range = 9
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
threat = 2
|
||||
move_to_delay = 10
|
||||
ranged = 1
|
||||
ranged_cooldown_time = 60
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
icon_gib = "syndicate_gib"
|
||||
mob_biotypes = MOB_ORGANIC
|
||||
mouse_opacity = MOUSE_OPACITY_OPAQUE
|
||||
threat = 4
|
||||
move_to_delay = 14
|
||||
ranged = 1
|
||||
vision_range = 4
|
||||
@@ -233,6 +234,7 @@
|
||||
icon_state = "legion"
|
||||
icon_living = "legion"
|
||||
icon_dead = "legion"
|
||||
threat = 5
|
||||
health = 450
|
||||
maxHealth = 450
|
||||
melee_damage_lower = 20
|
||||
@@ -283,9 +285,10 @@
|
||||
if("Miner")
|
||||
mob_species = pickweight(list(/datum/species/human = 70, /datum/species/lizard = 26, /datum/species/fly = 2, /datum/species/plasmaman = 2))
|
||||
if(mob_species == /datum/species/plasmaman)
|
||||
uniform = /obj/item/clothing/under/plasmaman
|
||||
head = /obj/item/clothing/head/helmet/space/plasmaman
|
||||
uniform = /obj/item/clothing/under/plasmaman/mining
|
||||
head = /obj/item/clothing/head/helmet/space/plasmaman/mining
|
||||
belt = /obj/item/tank/internals/plasmaman/belt
|
||||
mask = /obj/item/clothing/mask/gas/explorer
|
||||
else
|
||||
uniform = /obj/item/clothing/under/rank/cargo/miner/lavaland
|
||||
if (prob(4))
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
obj_damage = 100
|
||||
melee_damage_lower = 25
|
||||
melee_damage_upper = 50
|
||||
threat = 2
|
||||
attacktext = "slashes"
|
||||
attack_sound = 'sound/weapons/bladeslice.ogg'
|
||||
faction = list("creature")
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
response_help = "pushes"
|
||||
response_disarm = "shoves"
|
||||
response_harm = "hits"
|
||||
threat = 3
|
||||
speed = 0
|
||||
maxHealth = 115
|
||||
health = 115
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
response_disarm = "shoves"
|
||||
response_harm = "hits"
|
||||
speed = 0
|
||||
threat = 1
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
harm_intent_damage = 5
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
response_disarm = "gently pushes aside"
|
||||
response_harm = "hits"
|
||||
speed = 0
|
||||
threat = 1
|
||||
maxHealth = 75
|
||||
health = 75
|
||||
harm_intent_damage = 18
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
speak_emote = list("rattles")
|
||||
emote_see = list("rattles")
|
||||
a_intent = INTENT_HARM
|
||||
threat = 0.5
|
||||
maxHealth = 40
|
||||
blood_volume = 0
|
||||
health = 40
|
||||
@@ -62,6 +63,7 @@
|
||||
icon_state = "templar"
|
||||
icon_living = "templar"
|
||||
icon_dead = "templar_dead"
|
||||
threat = 1.5
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
weather_immunities = list("snow")
|
||||
@@ -95,6 +97,7 @@
|
||||
icon_state = "plasma_miner"
|
||||
icon_living = "plasma_miner"
|
||||
icon_dead = "plasma_miner"
|
||||
threat = 2
|
||||
maxHealth = 150
|
||||
health = 150
|
||||
harm_intent_damage = 10
|
||||
@@ -111,6 +114,7 @@
|
||||
icon_state = "plasma_miner_tool"
|
||||
icon_living = "plasma_miner_tool"
|
||||
icon_dead = "plasma_miner_tool"
|
||||
threat = 3
|
||||
maxHealth = 185
|
||||
health = 185
|
||||
harm_intent_damage = 15
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
gender = NEUTER
|
||||
a_intent = INTENT_HARM
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
|
||||
threat = 3
|
||||
response_help = "touches"
|
||||
response_disarm = "pushes"
|
||||
|
||||
@@ -169,7 +169,7 @@
|
||||
desc = "You will trigger a large amount of lights around you to flicker."
|
||||
|
||||
charge_max = 300
|
||||
clothes_req = 0
|
||||
clothes_req = NONE
|
||||
range = 14
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/flicker_lights/cast(list/targets,mob/user = usr)
|
||||
@@ -185,7 +185,7 @@
|
||||
|
||||
message = "<span class='notice'>You glare your eyes.</span>"
|
||||
charge_max = 600
|
||||
clothes_req = 0
|
||||
clothes_req = NONE
|
||||
range = 10
|
||||
|
||||
/obj/effect/proc_holder/spell/aoe_turf/blindness/cast(list/targets,mob/user = usr)
|
||||
@@ -201,7 +201,7 @@
|
||||
desc = "Toggle your nightvision mode."
|
||||
|
||||
charge_max = 10
|
||||
clothes_req = 0
|
||||
clothes_req = NONE
|
||||
|
||||
message = "<span class='notice'>You toggle your night vision!</span>"
|
||||
range = -1
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
icon_living = "stickman"
|
||||
icon_dead = "stickman_dead"
|
||||
icon_gib = "syndicate_gib"
|
||||
threat = 0.5
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
gender = MALE
|
||||
speak_chance = 0
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
response_help = "pokes"
|
||||
response_disarm = "shoves"
|
||||
response_harm = "hits"
|
||||
threat = 1
|
||||
speed = 0
|
||||
stat_attack = UNCONSCIOUS
|
||||
robust_searching = 1
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
icon_dead = "pine_1"
|
||||
icon_gib = "pine_1"
|
||||
gender = NEUTER
|
||||
threat = 1
|
||||
speak_chance = 0
|
||||
turns_per_move = 5
|
||||
response_help = "brushes"
|
||||
|
||||
@@ -50,6 +50,7 @@
|
||||
name = "venus human trap"
|
||||
desc = "Now you know how the fly feels."
|
||||
icon_state = "venus_human_trap"
|
||||
threat = 1
|
||||
layer = SPACEVINE_MOB_LAYER
|
||||
health = 50
|
||||
maxHealth = 50
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
response_help = "pokes"
|
||||
response_disarm = "shoves"
|
||||
response_harm = "hits"
|
||||
threat = 3
|
||||
speed = 0
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
@@ -42,23 +43,23 @@
|
||||
/mob/living/simple_animal/hostile/wizard/Initialize()
|
||||
. = ..()
|
||||
fireball = new /obj/effect/proc_holder/spell/aimed/fireball
|
||||
fireball.clothes_req = 0
|
||||
fireball.human_req = 0
|
||||
fireball.player_lock = 0
|
||||
fireball.clothes_req = NONE
|
||||
fireball.mobs_whitelist = null
|
||||
fireball.player_lock = FALSE
|
||||
AddSpell(fireball)
|
||||
var/obj/item/implant/exile/I = new
|
||||
I.implant(src, null, TRUE)
|
||||
|
||||
mm = new /obj/effect/proc_holder/spell/targeted/projectile/magic_missile
|
||||
mm.clothes_req = 0
|
||||
mm.human_req = 0
|
||||
mm.player_lock = 0
|
||||
mm.clothes_req = NONE
|
||||
mm.mobs_whitelist = null
|
||||
mm.player_lock = FALSE
|
||||
AddSpell(mm)
|
||||
|
||||
blink = new /obj/effect/proc_holder/spell/targeted/turf_teleport/blink
|
||||
blink.clothes_req = 0
|
||||
blink.human_req = 0
|
||||
blink.player_lock = 0
|
||||
blink.clothes_req = NONE
|
||||
blink.mobs_whitelist = null
|
||||
blink.player_lock = FALSE
|
||||
blink.outer_tele_radius = 3
|
||||
AddSpell(blink)
|
||||
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_BEAST
|
||||
mouse_opacity = MOUSE_OPACITY_ICON
|
||||
move_to_delay = 5
|
||||
threat = 1
|
||||
friendly = "floats near"
|
||||
speak_emote = list("puffs")
|
||||
vision_range = 5
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speak_chance = 0
|
||||
stat_attack = UNCONSCIOUS //braains
|
||||
threat = 1
|
||||
maxHealth = 100
|
||||
health = 100
|
||||
harm_intent_damage = 5
|
||||
|
||||
+64
-13
@@ -632,7 +632,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
|
||||
/mob/proc/add_spells_to_statpanel(list/spells)
|
||||
for(var/obj/effect/proc_holder/spell/S in spells)
|
||||
if(S.can_be_cast_by(src))
|
||||
if((!S.mobs_blacklist || !S.mobs_blacklist[src]) && (!S.mobs_whitelist || S.mobs_whitelist[src]))
|
||||
switch(S.charge_type)
|
||||
if("recharge")
|
||||
statpanel("[S.panel]","[S.charge_counter/10.0]/[S.charge_max/10]",S)
|
||||
@@ -946,18 +946,65 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
|
||||
/mob/vv_get_dropdown()
|
||||
. = ..()
|
||||
. += "---"
|
||||
.["Gib"] = "?_src_=vars;[HrefToken()];gib=[REF(src)]"
|
||||
.["Give Spell"] = "?_src_=vars;[HrefToken()];give_spell=[REF(src)]"
|
||||
.["Remove Spell"] = "?_src_=vars;[HrefToken()];remove_spell=[REF(src)]"
|
||||
.["Give Disease"] = "?_src_=vars;[HrefToken()];give_disease=[REF(src)]"
|
||||
.["Toggle Godmode"] = "?_src_=vars;[HrefToken()];godmode=[REF(src)]"
|
||||
.["Drop Everything"] = "?_src_=vars;[HrefToken()];drop_everything=[REF(src)]"
|
||||
.["Regenerate Icons"] = "?_src_=vars;[HrefToken()];regenerateicons=[REF(src)]"
|
||||
.["Show player panel"] = "?_src_=vars;[HrefToken()];mob_player_panel=[REF(src)]"
|
||||
.["Toggle Build Mode"] = "?_src_=vars;[HrefToken()];build_mode=[REF(src)]"
|
||||
.["Assume Direct Control"] = "?_src_=vars;[HrefToken()];direct_control=[REF(src)]"
|
||||
.["Offer Control to Ghosts"] = "?_src_=vars;[HrefToken()];offer_control=[REF(src)]"
|
||||
VV_DROPDOWN_OPTION("", "---------")
|
||||
VV_DROPDOWN_OPTION(VV_HK_GIB, "Gib")
|
||||
VV_DROPDOWN_OPTION(VV_HK_GIVE_SPELL, "Give Spell")
|
||||
VV_DROPDOWN_OPTION(VV_HK_REMOVE_SPELL, "Remove Spell")
|
||||
VV_DROPDOWN_OPTION(VV_HK_GIVE_DISEASE, "Give Disease")
|
||||
VV_DROPDOWN_OPTION(VV_HK_GODMODE, "Toggle Godmode")
|
||||
VV_DROPDOWN_OPTION(VV_HK_DROP_ALL, "Drop Everything")
|
||||
VV_DROPDOWN_OPTION(VV_HK_REGEN_ICONS, "Regenerate Icons")
|
||||
VV_DROPDOWN_OPTION(VV_HK_PLAYER_PANEL, "Show player panel")
|
||||
VV_DROPDOWN_OPTION(VV_HK_BUILDMODE, "Toggle Buildmode")
|
||||
VV_DROPDOWN_OPTION(VV_HK_DIRECT_CONTROL, "Assume Direct Control")
|
||||
VV_DROPDOWN_OPTION(VV_HK_OFFER_GHOSTS, "Offer Control to Ghosts")
|
||||
|
||||
/mob/vv_do_topic(list/href_list)
|
||||
. = ..()
|
||||
if(href_list[VV_HK_REGEN_ICONS])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
regenerate_icons()
|
||||
if(href_list[VV_HK_PLAYER_PANEL])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
usr.client.holder.show_player_panel(src)
|
||||
if(href_list[VV_HK_GODMODE])
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
usr.client.cmd_admin_godmode(src)
|
||||
if(href_list[VV_HK_GIVE_SPELL])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
usr.client.give_spell(src)
|
||||
if(href_list[VV_HK_REMOVE_SPELL])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
usr.client.remove_spell(src)
|
||||
if(href_list[VV_HK_GIVE_DISEASE])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
usr.client.give_disease(src)
|
||||
if(href_list[VV_HK_GIB])
|
||||
if(!check_rights(R_FUN))
|
||||
return
|
||||
usr.client.cmd_admin_gib(src)
|
||||
if(href_list[VV_HK_BUILDMODE])
|
||||
if(!check_rights(R_BUILDMODE))
|
||||
return
|
||||
togglebuildmode(src)
|
||||
if(href_list[VV_HK_DROP_ALL])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
usr.client.cmd_admin_drop_everything(src)
|
||||
if(href_list[VV_HK_DIRECT_CONTROL])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
usr.client.cmd_assume_direct_control(src)
|
||||
if(href_list[VV_HK_OFFER_GHOSTS])
|
||||
if(!check_rights(NONE))
|
||||
return
|
||||
offer_control(src)
|
||||
|
||||
/mob/vv_get_var(var_name)
|
||||
switch(var_name)
|
||||
@@ -965,6 +1012,10 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
|
||||
return debug_variable(var_name, logging, 0, src, FALSE)
|
||||
. = ..()
|
||||
|
||||
/mob/vv_auto_rename(new_name)
|
||||
//Do not do parent's actions, as we *usually* do this differently.
|
||||
fully_replace_character_name(real_name, new_name)
|
||||
|
||||
/mob/verb/open_language_menu()
|
||||
set name = "Open Language Menu"
|
||||
set category = "IC"
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
pressure_resistance = 8
|
||||
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
|
||||
throwforce = 10
|
||||
blocks_emissive = EMISSIVE_BLOCK_GENERIC
|
||||
|
||||
var/lighting_alpha = LIGHTING_PLANE_ALPHA_VISIBLE
|
||||
var/datum/mind/mind
|
||||
var/list/datum/action/actions = list()
|
||||
@@ -84,8 +86,6 @@
|
||||
/// The last mob/living/carbon to push/drag/grab this mob (mostly used by slimes friend recognition)
|
||||
var/datum/weakref/LAssailant
|
||||
|
||||
var/list/obj/user_movement_hooks //Passes movement in client/Move() to these!
|
||||
|
||||
var/list/mob_spell_list = list() //construct spells and mime spells. Spells that do not transfer from one mob to another and can not be lost in mindswap.
|
||||
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user