do after update
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@@ -37,14 +37,14 @@
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var/log_object = "a damp rag containing [reagentlist]"
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if(user.a_intent == INTENT_HARM && !C.is_mouth_covered())
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C.visible_message("<span class='danger'>[user] is trying to smother \the [C] with \the [src]!</span>", "<span class='userdanger'>[user] is trying to smother you with \the [src]!</span>", "<span class='italics'>You hear some struggling and muffled cries of surprise.</span>")
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if(do_after(user, 20, target = C))
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if(do_after(user, 2 SECONDS, C))
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reagents.reaction(C, INGEST)
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reagents.trans_to(C, 5, log = "rag smother")
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C.visible_message("<span class='danger'>[user] has smothered \the [C] with \the [src]!</span>", "<span class='userdanger'>[user] has smothered you with \the [src]!</span>", "<span class='italics'>You hear some struggling and a heavy breath taken.</span>")
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log_combat(user, C, "smothered", log_object)
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else
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C.visible_message("<span class='notice'>[user] is trying to wipe \the [C] with \the [src].</span>")
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if(do_after(user, 20, target = C))
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if(do_after(user, 2 SECONDS, C))
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reagents.reaction(C, TOUCH)
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reagents.remove_all(5)
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C.visible_message("<span class='notice'>[user] has wiped \the [C] with \the [src].</span>")
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@@ -52,7 +52,7 @@
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else if(istype(A) && (src in user))
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user.visible_message("[user] starts to wipe down [A] with [src]!", "<span class='notice'>You start to wipe down [A] with [src]...</span>")
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if(do_after(user, action_speed, target = A))
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if(do_after(user, action_speed, A))
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user.visible_message("[user] finishes wiping off [A]!", "<span class='notice'>You finish wiping off [A].</span>")
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SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
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@@ -91,7 +91,7 @@
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. = ..()
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if(reagents.total_volume && user.canUseTopic(src, BE_CLOSE))
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to_chat(user, "<span class='notice'>You start squeezing \the [src] dry...</span>")
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if(do_after(user, action_speed, TRUE, src))
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if(do_after(user, action_speed, src))
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var/msg = "You squeeze \the [src]"
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var/obj/item/target
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if(Adjacent(user)) //Allows the user to drain the reagents into a beaker if adjacent (no telepathy).
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