upload files
This commit is contained in:
@@ -0,0 +1,604 @@
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import { Fragment } from 'inferno';
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import { useBackend, useLocalState } from "../backend";
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import { Box, Button, Flex, Collapsible, Icon, LabeledList, NoticeBox, Section, Tabs } from "../components";
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import { Window } from "../layouts";
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const stats = [
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null,
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'average',
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'bad',
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];
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const digestModeToColor = {
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"Hold": null,
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"Dragon": "blue",
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"Digest": "red",
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"Absorb": "purple",
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"Unabsorb": "purple",
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};
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const digestModeToPreyMode = {
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"Hold": "being held.",
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"Digest": "being digested.",
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"Absorb": "being absorbed.",
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"Unabsorb": "being unabsorbed.",
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"Dragon": "being digested by a powerful creature.",
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};
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/**
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* There are three main sections to this UI.
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* - The Inside Panel, where all relevant data for interacting with a belly you're in is located.
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* - The Belly Selection Panel, where you can select what belly people will go into and customize the active one.
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* - User Preferences, where you can adjust all of your vore preferences on the fly.
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*/
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export const VorePanel = (props, context) => {
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const { act, data } = useBackend(context);
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return (
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<Window width={700} height={660} theme="abstract" resizable>
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<Window.Content scrollable>
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{data.unsaved_changes && (
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<NoticeBox danger>
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<Flex>
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<Flex.Item basis="90%">
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Warning: Unsaved Changes!
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</Flex.Item>
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<Flex.Item>
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<Button
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content="Save Prefs"
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icon="save"
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onClick={() => act("saveprefs")} />
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</Flex.Item>
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</Flex>
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</NoticeBox>
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) || null}
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<VoreInsidePanel />
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<VoreBellySelectionAndCustomization />
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<VoreUserPreferences />
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</Window.Content>
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</Window>
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);
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};
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const VoreInsidePanel = (props, context) => {
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const { act, data } = useBackend(context);
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const {
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absorbed,
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belly_name,
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belly_mode,
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desc,
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pred,
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contents,
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ref,
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} = data.inside;
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if (!belly_name) {
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return (
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<Section title="Inside">
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You aren't inside anyone.
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</Section>
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);
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}
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return (
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<Section title="Inside">
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<Box color="green" inline>You are currently {absorbed ? "absorbed into" : "inside"}</Box>
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<Box color="yellow" inline>{pred}'s</Box>
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<Box color="red" inline>{belly_name}</Box>
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<Box color="yellow" inline>and you are</Box>
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<Box color={digestModeToColor[belly_mode]} inline>{digestModeToPreyMode[belly_mode]}</Box>
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<Box color="label">
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{desc}
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</Box>
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{contents.length && (
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<Collapsible title="Belly Contents">
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<VoreContentsPanel contents={contents} belly={ref} />
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</Collapsible>
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) || "There is nothing else around you."}
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</Section>
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);
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};
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const VoreBellySelectionAndCustomization = (props, context) => {
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const { act, data } = useBackend(context);
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const {
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our_bellies,
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selected,
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} = data;
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return (
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<Section title="My Bellies">
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<Tabs>
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{our_bellies.map(belly => (
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<Tabs.Tab
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key={belly.name}
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selected={belly.selected}
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textColor={digestModeToColor[belly.digest_mode]}
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onClick={() => act("bellypick", { bellypick: belly.ref })}>
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<Box inline textColor={belly.selected && digestModeToColor[belly.digest_mode] || null}>
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{belly.name} ({belly.contents})
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</Box>
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</Tabs.Tab>
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))}
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<Tabs.Tab onClick={() => act("newbelly")}>
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New
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<Icon name="plus" ml={0.5} />
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</Tabs.Tab>
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</Tabs>
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{selected && <VoreSelectedBelly belly={selected} />}
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</Section>
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);
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};
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/**
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* Subtemplate of VoreBellySelectionAndCustomization
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*/
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const VoreSelectedBelly = (props, context) => {
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const { act } = useBackend(context);
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const { belly } = props;
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const {
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belly_name,
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is_wet,
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wet_loop,
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mode,
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verb,
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desc,
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sound,
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release_sound,
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can_taste,
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bulge_size,
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escapable,
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interacts,
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contents,
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} = belly;
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const [tabIndex, setTabIndex] = useLocalState(context, 'tabIndex', 0);
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return (
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<Fragment>
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<Tabs>
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<Tabs.Tab selected={tabIndex === 0} onClick={() => setTabIndex(0)}>
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Controls
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</Tabs.Tab>
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<Tabs.Tab selected={tabIndex === 1} onClick={() => setTabIndex(1)}>
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Options
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</Tabs.Tab>
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<Tabs.Tab selected={tabIndex === 2} onClick={() => setTabIndex(2)}>
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Contents ({contents.length})
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</Tabs.Tab>
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<Tabs.Tab selected={tabIndex === 3} onClick={() => setTabIndex(3)}>
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Interactions
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</Tabs.Tab>
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</Tabs>
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{tabIndex === 0 && (
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<LabeledList>
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<LabeledList.Item label="Name" buttons={
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<Fragment>
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<Button
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icon="arrow-left"
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tooltipPosition="left"
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tooltip="Move this belly tab left."
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onClick={() => act("move_belly", { dir: -1 })} />
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<Button
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icon="arrow-right"
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tooltipPosition="left"
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tooltip="Move this belly tab right."
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onClick={() => act("move_belly", { dir: 1 })} />
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</Fragment>
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}>
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<Button
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onClick={() => act("set_attribute", { attribute: "b_name" })}
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content={belly_name} />
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</LabeledList.Item>
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<LabeledList.Item label="Mode">
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<Button
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color={digestModeToColor[mode]}
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onClick={() => act("set_attribute", { attribute: "b_mode" })}
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content={mode} />
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</LabeledList.Item>
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<LabeledList.Item label="Flavor Text" buttons={
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<Button
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onClick={() => act("set_attribute", { attribute: "b_desc" })}
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icon="pen" />
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}>
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{desc}
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</LabeledList.Item>
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<LabeledList.Item label="Vore Verb">
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<Button
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onClick={() => act("set_attribute", { attribute: "b_verb" })}
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content={verb} />
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</LabeledList.Item>
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<LabeledList.Item label="Belly Messages">
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<Button
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onClick={() => act("set_attribute", { attribute: "b_msgs", msgtype: "dmp" })}
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content="Digest Message (to prey)" />
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<Button
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onClick={() => act("set_attribute", { attribute: "b_msgs", msgtype: "dmo" })}
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content="Digest Message (to you)" />
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<Button
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onClick={() => act("set_attribute", { attribute: "b_msgs", msgtype: "smo" })}
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content="Struggle Message (outside)" />
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<Button
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onClick={() => act("set_attribute", { attribute: "b_msgs", msgtype: "smi" })}
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content="Struggle Message (inside)" />
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<Button
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onClick={() => act("set_attribute", { attribute: "b_msgs", msgtype: "em" })}
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content="Examine Message (when full)" />
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<Button
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color="red"
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onClick={() => act("set_attribute", { attribute: "b_msgs", msgtype: "reset" })}
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content="Reset Messages" />
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</LabeledList.Item>
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</LabeledList>
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) || tabIndex === 1 && (
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<Flex wrap="wrap">
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<Flex.Item basis="49%" grow={1}>
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<LabeledList>
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<LabeledList.Item label="Can Taste">
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<Button
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onClick={() => act("set_attribute", { attribute: "b_tastes" })}
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icon={can_taste ? "toggle-on" : "toggle-off"}
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selected={can_taste}
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content={can_taste ? "Yes" : "No"} />
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</LabeledList.Item>
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<LabeledList.Item label="Fleshy Belly">
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<Button
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onClick={() => act("set_attribute", { attribute: "b_wetness" })}
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icon={is_wet ? "toggle-on" : "toggle-off"}
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selected={is_wet}
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content={is_wet ? "Yes" : "No"} />
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</LabeledList.Item>
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<LabeledList.Item label="Internal Loop">
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<Button
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onClick={() => act("set_attribute", { attribute: "b_wetloop" })}
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icon={wet_loop ? "toggle-on" : "toggle-off"}
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selected={wet_loop}
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content={wet_loop ? "Yes" : "No"} />
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</LabeledList.Item>
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</LabeledList>
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</Flex.Item>
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<Flex.Item basis="49%" grow={1}>
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<LabeledList>
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<LabeledList.Item label="Vore Sound">
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<Button
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onClick={() => act("set_attribute", { attribute: "b_sound" })}
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content={sound} />
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<Button
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onClick={() => act("set_attribute", { attribute: "b_soundtest" })}
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icon="volume-up" />
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</LabeledList.Item>
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<LabeledList.Item label="Release Sound">
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<Button
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onClick={() => act("set_attribute", { attribute: "b_release" })}
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content={release_sound} />
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<Button
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onClick={() => act("set_attribute", { attribute: "b_releasesoundtest" })}
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icon="volume-up" />
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</LabeledList.Item>
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<LabeledList.Item label="Required Examine Size">
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<Button
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onClick={() => act("set_attribute", { attribute: "b_bulge_size" })}
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content={bulge_size * 100 + "%"} />
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</LabeledList.Item>
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</LabeledList>
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</Flex.Item>
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<Flex.Item basis="100%" mt={1}>
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<Button.Confirm
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fluid
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icon="exclamation-triangle"
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confirmIcon="trash"
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color="red"
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content="Delete Belly"
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confirmContent="This is irreversable!"
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onClick={() => act("set_attribute", { attribute: "b_del" })} />
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</Flex.Item>
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</Flex>
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) || tabIndex === 2 && (
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<VoreContentsPanel outside contents={contents} />
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) || tabIndex === 3 && (
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<Section title="Belly Interactions" buttons={
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<Button
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onClick={() => act("set_attribute", { attribute: "b_escapable" })}
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icon={escapable ? "toggle-on" : "toggle-off"}
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selected={escapable}
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content={escapable ? "Interactions On" : "Interactions Off"} />
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}>
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{escapable ? (
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<LabeledList>
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<LabeledList.Item label="Escape Chance">
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<Button
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content={interacts.escapechance + "%"}
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onClick={() => act("set_attribute", { attribute: "b_escapechance" })} />
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</LabeledList.Item>
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<LabeledList.Item label="Escape Time">
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<Button
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content={interacts.escapetime / 10 + "s"}
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onClick={() => act("set_attribute", { attribute: "b_escapetime" })} />
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</LabeledList.Item>
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<LabeledList.Divider />
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<LabeledList.Item label="Transfer Chance">
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<Button
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content={interacts.transferchance + "%"}
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onClick={() => act("set_attribute", { attribute: "b_transferchance" })} />
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</LabeledList.Item>
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<LabeledList.Item label="Transfer Location">
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<Button
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content={interacts.transferlocation ? interacts.transferlocation : "Disabled"}
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onClick={() => act("set_attribute", { attribute: "b_transferlocation" })} />
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</LabeledList.Item>
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<LabeledList.Divider />
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<LabeledList.Item label="Absorb Chance">
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<Button
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content={interacts.absorbchance + "%"}
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onClick={() => act("set_attribute", { attribute: "b_absorbchance" })} />
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</LabeledList.Item>
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<LabeledList.Item label="Digest Chance">
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<Button
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content={interacts.digestchance + "%"}
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onClick={() => act("set_attribute", { attribute: "b_digestchance" })} />
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</LabeledList.Item>
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</LabeledList>
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) : "These options only display while interactions are turned on."}
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</Section>
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) || "Error"}
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</Fragment>
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);
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};
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const VoreContentsPanel = (props, context) => {
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const { act, data } = useBackend(context);
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const {
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show_pictures,
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} = data;
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const {
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contents,
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belly,
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outside = false,
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} = props;
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return (
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<Fragment>
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{outside && (
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<Button
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textAlign="center"
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fluid
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mb={1}
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onClick={() => act("pick_from_outside", { "pickall": true })}>
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All
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</Button>
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) || null}
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{show_pictures && (
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<Flex wrap="wrap" justify="center" align="center">
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{contents.map(thing => (
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||||
<Flex.Item key={thing.name} basis="33%">
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<Button
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width="64px"
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color={thing.absorbed ? "purple" : stats[thing.stat]}
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style={{
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'vertical-align': 'middle',
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'margin-right': '5px',
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'border-radius': '20px',
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}}
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onClick={() => act(thing.outside ? "pick_from_outside" : "pick_from_inside", {
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"pick": thing.ref,
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"belly": belly,
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})}>
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<img
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src={"data:image/jpeg;base64, " + thing.icon}
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width="64px"
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height="64px"
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style={{
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'-ms-interpolation-mode': 'nearest-neighbor',
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'margin-left': '-5px',
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}} />
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||||
</Button>
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{thing.name}
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||||
</Flex.Item>
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||||
))}
|
||||
</Flex>
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||||
) || (
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||||
<LabeledList>
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||||
{contents.map(thing => (
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||||
<LabeledList.Item key={thing.ref} label={thing.name}>
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||||
<Button
|
||||
fluid
|
||||
mt={-1}
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||||
mb={-1}
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||||
color={thing.absorbed ? "purple" : stats[thing.stat]}
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||||
onClick={() => act(thing.outside ? "pick_from_outside" : "pick_from_inside", {
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"pick": thing.ref,
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"belly": belly,
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||||
})}>
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||||
Interact
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||||
</Button>
|
||||
</LabeledList.Item>
|
||||
))}
|
||||
</LabeledList>
|
||||
)}
|
||||
</Fragment>
|
||||
);
|
||||
};
|
||||
|
||||
const VoreUserPreferences = (props, context) => {
|
||||
const { act, data } = useBackend(context);
|
||||
|
||||
const {
|
||||
digestable,
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||||
devourable,
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||||
feeding,
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||||
absorbable,
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||||
allowmobvore,
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||||
allow_spontaneous_tf,
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||||
vore_sounds,
|
||||
digestion_sounds,
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||||
lickable,
|
||||
smellable,
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||||
} = data.prefs;
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||||
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||||
const {
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||||
show_pictures,
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||||
} = data;
|
||||
|
||||
return (
|
||||
<Section title="Preferences" buttons={
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||||
<Button icon="eye" selected={show_pictures} onClick={() => act("show_pictures")}>
|
||||
Contents Preference: {show_pictures ? "Show Pictures" : "Show List"}
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||||
</Button>
|
||||
}>
|
||||
<Flex spacing={1} wrap="wrap" justify="center">
|
||||
<Flex.Item basis="33%">
|
||||
<Button
|
||||
onClick={() => act("toggle_digest")}
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||||
icon={digestable ? "toggle-on" : "toggle-off"}
|
||||
selected={digestable}
|
||||
fluid
|
||||
tooltip={"This button is for those who don't like being digested. It can make you undigestable."
|
||||
+ (digestable ? " Click here to prevent digestion." : " Click here to allow digestion.")}
|
||||
tooltipPosition="bottom-right"
|
||||
content={digestable ? "Digestion Allowed" : "No Digestion"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="33%">
|
||||
<Button
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||||
onClick={() => act("toggle_absorbable")}
|
||||
icon={absorbable ? "toggle-on" : "toggle-off"}
|
||||
selected={absorbable}
|
||||
fluid
|
||||
tooltip={"This button allows preds to know whether you prefer or don't prefer to be absorbed. "
|
||||
+ (absorbable ? "Click here to disallow being absorbed." : "Click here to allow being absorbed.")}
|
||||
content={absorbable ? "Absorption Allowed" : "No Absorption"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="33%" grow={1}>
|
||||
<Button
|
||||
onClick={() => act("toggle_devour")}
|
||||
icon={devourable ? "toggle-on" : "toggle-off"}
|
||||
selected={devourable}
|
||||
fluid
|
||||
tooltip={"This button is to toggle your ability to be devoured by others. "
|
||||
+ (devourable ? "Click here to prevent being devoured." : "Click here to allow being devoured.")}
|
||||
content={devourable ? "Devouring Allowed" : "No Devouring"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="33%">
|
||||
<Button
|
||||
onClick={() => act("toggle_mobvore")}
|
||||
icon={allowmobvore ? "toggle-on" : "toggle-off"}
|
||||
selected={allowmobvore}
|
||||
fluid
|
||||
tooltip={"This button is for those who don't like being eaten by mobs. "
|
||||
+ (allowmobvore
|
||||
? "Click here to prevent being eaten by mobs."
|
||||
: "Click here to allow being eaten by mobs.")}
|
||||
tooltipPosition="bottom-right"
|
||||
content={allowmobvore ? "Mobs eating you allowed" : "No Mobs eating you"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="33%" grow={1}>
|
||||
<Button
|
||||
onClick={() => act("toggle_feed")}
|
||||
icon={feeding ? "toggle-on" : "toggle-off"}
|
||||
selected={feeding}
|
||||
fluid
|
||||
tooltip={"This button is to toggle your ability to be fed to or by others vorishly. "
|
||||
+ (feeding
|
||||
? "Click here to prevent being fed to/by other people."
|
||||
: "Click here to allow being fed to/by other people.")}
|
||||
content={feeding ? "Feeding Allowed" : "No Feeding"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="33%">
|
||||
<Button
|
||||
onClick={() => act("toggle_vore_sounds")}
|
||||
icon={vore_sounds ? "toggle-on" : "toggle-off"}
|
||||
selected={vore_sounds}
|
||||
fluid
|
||||
tooltip={"Be able to hear vore sounds. "
|
||||
+ (vore_sounds
|
||||
? "Click here to turn off vore sounds."
|
||||
: "Click here to turn on vore sounds.")}
|
||||
content={vore_sounds ? "Vore Sounds Enabled" : "Vore Sounds Disabled"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="50%">
|
||||
<Button
|
||||
onClick={() => act("toggle_digestion_sounds")}
|
||||
icon={digestion_sounds ? "toggle-on" : "toggle-off"}
|
||||
selected={digestion_sounds}
|
||||
fluid
|
||||
tooltip={"Be able to hear digestion sounds. "
|
||||
+ (digestion_sounds
|
||||
? "Click here to turn off digestion sounds."
|
||||
: "Click here to turn on digestion sounds.")}
|
||||
content={digestion_sounds ? "Digestion Sounds Enabled" : "Digestion Sounds Disabled"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="50%">
|
||||
<Button
|
||||
onClick={() => act("toggle_allow_spontaneous_tf")}
|
||||
icon={allow_spontaneous_tf ? "toggle-on" : "toggle-off"}
|
||||
selected={allow_spontaneous_tf}
|
||||
fluid
|
||||
tooltip={"This toggle is for spontaneous or environment related transformation"
|
||||
+ " as a victim, such as via chemicals. "
|
||||
+ (allow_spontaneous_tf
|
||||
? "Click here to allow being spontaneously transformed."
|
||||
: "Click here to disable being spontaneously transformed.")}
|
||||
content={allow_spontaneous_tf ? "Spontaneous TF Enabled" : "Spontaneous TF Disabled"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="25%">
|
||||
<Button
|
||||
onClick={() => act("toggle_lickable")}
|
||||
icon={lickable ? "toggle-on" : "toggle-off"}
|
||||
selected={lickable}
|
||||
fluid
|
||||
tooltip={"Be able to be licked by others. "
|
||||
+ (lickable
|
||||
? "Click here to turn off being able to be licked."
|
||||
: "Click here to turn on being able to be licked.")}
|
||||
tooltipPosition="bottom-right"
|
||||
content={lickable ? "Lickable" : "Unlickable"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="25%">
|
||||
<Button
|
||||
fluid
|
||||
content="Set Taste"
|
||||
icon="grin-tongue"
|
||||
onClick={() => act("setflavor")} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="25%">
|
||||
<Button
|
||||
onClick={() => act("toggle_smellable")}
|
||||
icon={smellable ? "toggle-on" : "toggle-off"}
|
||||
selected={smellable}
|
||||
fluid
|
||||
tooltip={"Be able to be smelled by others. "
|
||||
+ (smellable
|
||||
? "Click here to turn off being able to be smelled."
|
||||
: "Click here to turn on being able to be smelled.")}
|
||||
content={smellable ? "Smellable" : "Unsmellable"} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="25%">
|
||||
<Button
|
||||
fluid
|
||||
content="Set Smell"
|
||||
icon="wind"
|
||||
onClick={() => act("setsmell")} />
|
||||
</Flex.Item>
|
||||
</Flex>
|
||||
<Section>
|
||||
<Flex spacing={1}>
|
||||
<Flex.Item basis="49%">
|
||||
<Button
|
||||
fluid
|
||||
content="Save Prefs"
|
||||
icon="save"
|
||||
onClick={() => act("saveprefs")} />
|
||||
</Flex.Item>
|
||||
<Flex.Item basis="49%" grow={1}>
|
||||
<Button
|
||||
fluid
|
||||
content="Reload Prefs"
|
||||
icon="undo"
|
||||
onClick={() => act("reloadprefs")} />
|
||||
</Flex.Item>
|
||||
</Flex>
|
||||
</Section>
|
||||
</Section>
|
||||
);
|
||||
};
|
||||
Reference in New Issue
Block a user