componentization part 1: "The flawed theorical code"

This commit is contained in:
Ghommie
2019-06-10 22:37:38 +02:00
parent 17febdd07c
commit 3cbe9cf6b0
55 changed files with 288 additions and 209 deletions
@@ -133,7 +133,7 @@
var/mob/dead/observer/C = pick(candidates)
message_admins("[ADMIN_LOOKUPFLW(C)] was spawned as Wizard Academy Defender")
current_wizard.ghostize() // on the off chance braindead defender gets back in
current_wizard.key = C.key
C.transfer_key(current_wizard, FALSE)
/obj/structure/academy_wizard_spawner/proc/summon_wizard()
var/turf/T = src.loc
@@ -274,7 +274,7 @@
if(LAZYLEN(candidates))
var/mob/dead/observer/C = pick(candidates)
message_admins("[ADMIN_LOOKUPFLW(C)] was spawned as Dice Servant")
H.key = C.key
C.transfer_key(H, FALSE)
var/obj/effect/proc_holder/spell/targeted/summonmob/S = new
S.target_mob = H