Fix crit-only healing to include softcrit (#30520)
With softcrit implemented, people are only unconcious in hard crit. This will no longer bring you out of crit as intended. This PR fixes that.
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CitadelStationBot
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@@ -1072,7 +1072,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
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glass_desc = "Aromatic beverage served piping hot. According to folk tales it can almost wake the dead."
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/datum/reagent/consumable/ethanol/hearty_punch/on_mob_life(mob/living/M)
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if(M.stat == UNCONSCIOUS && M.health <= 0)
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if(M.health <= 0)
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M.adjustBruteLoss(-7, 0)
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M.adjustFireLoss(-7, 0)
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M.adjustToxLoss(-7, 0)
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