New non-harmful medicinal darts.
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@@ -59,3 +59,10 @@
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S.forceMove(D)
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D.injector = S
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..()
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/obj/item/ammo_casing/syringegun/dart
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name = "syringe gun spring"
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desc = "A high-power spring that throws syringes."
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projectile_type = /obj/item/projectile/bullet/dart/syringe
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firing_effect_type = null
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harmful = FALSE
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@@ -102,3 +102,15 @@
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else
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to_chat(user, "<span class='warning'>[src] cannot hold more syringes!</span>")
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return FALSE
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/obj/item/gun/syringe/dart
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name = "dart gun"
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desc = "A compressed air gun, designed to fit medicinal darts for application of medicine for those patients just out of reach."
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icon_state = "dartgun"
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item_state = "dartgun"
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materials = list(MAT_METAL=2000, MAT_GLASS=500)
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suppressed = TRUE //Softer fire sound
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/obj/item/gun/syringe/dart/Initialize()
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..()
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chambered = new /obj/item/ammo_casing/syringegun/dart(src)
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