New non-harmful medicinal darts.
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@@ -59,3 +59,10 @@
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S.forceMove(D)
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D.injector = S
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..()
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/obj/item/ammo_casing/syringegun/dart
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name = "syringe gun spring"
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desc = "A high-power spring that throws syringes."
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projectile_type = /obj/item/projectile/bullet/dart/syringe
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firing_effect_type = null
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harmful = FALSE
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