From 3d36b3465022af27fbd7b68cd094b7e72c138d34 Mon Sep 17 00:00:00 2001 From: XDTM Date: Tue, 27 Mar 2018 00:17:09 +0200 Subject: [PATCH] Replaces sniper bullets ex_act with bonus obj damage (#36715) * Replaces sniper bullets ex_act with bonus obj damage * Update sniper.dm * Update sniper.dm --- code/modules/projectiles/projectile/bullets/sniper.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/modules/projectiles/projectile/bullets/sniper.dm b/code/modules/projectiles/projectile/bullets/sniper.dm index d29cb70440..835a858308 100644 --- a/code/modules/projectiles/projectile/bullets/sniper.dm +++ b/code/modules/projectiles/projectile/bullets/sniper.dm @@ -10,8 +10,9 @@ var/breakthings = TRUE /obj/item/projectile/bullet/p50/on_hit(atom/target, blocked = 0) - if((blocked != 100) && (!ismob(target) && breakthings)) - target.ex_act(rand(1,2)) + if(isobj(target) && (blocked != 100) && breakthings) + var/obj/O = target + O.take_damage(80, BRUTE, "bullet", FALSE) return ..() /obj/item/projectile/bullet/p50/soporific