Adjustments, adds a basic objective for roboticists

This commit is contained in:
deathride58
2017-09-04 22:04:52 -04:00
parent 35bdf826cd
commit 3d4d2d7024
3 changed files with 55 additions and 7 deletions
+2 -2
View File
@@ -595,10 +595,10 @@ SUBSYSTEM_DEF(ticker)
miscreants += "<B>[crewMind.current.real_name]</B> (Played by: <B>[crewMind.key]</B>). <B>Objective</B>: [MO.explanation_text]"
for(var/datum/objective/crew/CO in crewMind.objectives)
if(CO.check_completion())
to_chat(crewMind.current, "<br><B>Objective</B>: [CO.explanation_text] <font color='green'><B>Success!</B></font>")
to_chat(crewMind.current, "<br><B>Your objective</B>: [CO.explanation_text] <font color='green'><B>Success!</B></font>")
successfulCrew += "<B>[crewMind.current.real_name]</B> (Played by: <B>[crewMind.key]</B>). <B>Objective</B>: [CO.explanation_text]"
else
to_chat(crewMind.current, "<br><B>Objective</B>: [CO.explanation_text] <font color='red'><B>Failed.</B></font>")
to_chat(crewMind.current, "<br><B>Your objective</B>: [CO.explanation_text] <font color='red'><B>Failed.</B></font>")
if (successfulCrew.len)
to_chat(world, "<B>The following crew members completed their Crew Objectives:</B>")