diff --git a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm index ad6d914c34..be1b8281fc 100644 --- a/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm +++ b/modular_citadel/code/modules/reagents/chemistry/reagents/fermi_reagents.dm @@ -184,7 +184,7 @@ name = "Naninte bain" id = "nanite_b_gone" description = "A rather simple toxin to small nano machines that will kill them off at a rapid rate well in system." - color = "#5a7267" // rgb: 90, 114, 103 + color = "#5a7267" overdose_threshold = 15 ImpureChem = "nanite_b_goneTox" //If you make an inpure chem, it stalls growth InverseChemVal = 0.25 @@ -197,7 +197,7 @@ GET_COMPONENT_FROM(N, /datum/component/nanites, C) if(isnull(N)) return ..() - N.nanite_volume = -0.55//0.5 seems to be the default to me, so it'll neuter them. + N.nanite_volume = -purity//0.5 seems to be the default to me, so it'll neuter them. ..() /datum/reagent/fermi/nanite_b_gone/overdose_process(mob/living/carbon/C) @@ -213,7 +213,7 @@ to_chat(C, "The nanites short circuit within your system!") if(isnull(N)) return ..() - N.nanite_volume = -2//12.5 seems crazy high? + N.nanite_volume = -2 ..() //Unobtainable, used if SDGF is impure but not too impure @@ -229,7 +229,6 @@ to_chat(C, "The residual voltage in your system causes you to seize up!") C.electrocute_act(10, (get_turf(C)), 1, FALSE, FALSE, FALSE, TRUE) if(prob(50)) - //empulse((get_turf(C)), 2, 1, 1)//So the nanites randomize var/atom/T = C T.emp_act(EMP_HEAVY) to_chat(C, "You feel your hair stand on end as you glow brightly for a moment!") @@ -398,7 +397,8 @@ catto.name = H.name catto.desc = "A cute catto! They remind you of [H] somehow." catto.color = "#[H.dna.features["mcolor"]]" - H.moveToNullspace() + //H.moveToNullspace() + H.forceMove(catto) log_game("FERMICHEM: [H] ckey: [H.key] has been made into a cute catto.") //Just to deal with rascally ghosts ADD_TRAIT(catto, TRAIT_NODEATH, "catto")