Adds 3D Sound System
This commit is contained in:
@@ -167,10 +167,6 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s
|
||||
#define GAME_STATE_SETTING_UP 2
|
||||
#define GAME_STATE_PLAYING 3
|
||||
#define GAME_STATE_FINISHED 4
|
||||
//SOUND:
|
||||
#define SOUND_MINIMUM_PRESSURE 10
|
||||
#define FALLOFF_SOUNDS 1
|
||||
#define SURROUND_CAP 7
|
||||
|
||||
//FONTS:
|
||||
// Used by Paper and PhotoCopier (and PaperBin once a year).
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
diff a/code/__DEFINES/sound.dm b/code/__DEFINES/sound.dm (rejected hunks)
|
||||
@@ -5,42 +5,15 @@
|
||||
#define CHANNEL_JUKEBOX 1021
|
||||
#define CHANNEL_JUSTICAR_ARK 1020
|
||||
#define CHANNEL_HEARTBEAT 1019 //sound channel for heartbeats
|
||||
+#define CHANNEL_AMBIENCE 1018
|
||||
+#define CHANNEL_BUZZ 1017
|
||||
+#define CHANNEL_BICYCLE 1016
|
||||
|
||||
//THIS SHOULD ALWAYS BE THE LOWEST ONE!
|
||||
//KEEP IT UPDATED
|
||||
|
||||
-#define CHANNEL_HIGHEST_AVAILABLE 1018
|
||||
+#define CHANNEL_HIGHEST_AVAILABLE 1015
|
||||
|
||||
|
||||
#define SOUND_MINIMUM_PRESSURE 10
|
||||
-#define FALLOFF_SOUNDS 0.5
|
||||
-
|
||||
-//BYOND Sound Environment defines
|
||||
-
|
||||
-#define SOUND_ENV_DEFAULT -1
|
||||
-#define SOUND_ENV_GENERIC 0
|
||||
-#define SOUND_ENV_PADDED_CELL 1
|
||||
-#define SOUND_ENV_ROOM 2
|
||||
-#define SOUND_ENV_BATHROOM 3
|
||||
-#define SOUND_ENV_LIVINGROOM 4
|
||||
-#define SOUND_ENV_STONEROOM 5
|
||||
-#define SOUND_ENV_AUDITORIUM 6
|
||||
-#define SOUND_ENV_CONCERT_HALL 7
|
||||
-#define SOUND_ENV_CAVE 8
|
||||
-#define SOUND_ENV_ARENA 9
|
||||
-#define SOUND_ENV_HANGAR 10
|
||||
-#define SOUND_ENV_CARPETTED_HALLWAY 11
|
||||
-#define SOUND_ENV_HALLWAY 12
|
||||
-#define SOUND_ENV_STONE_CORRIDOOR 13
|
||||
-#define SOUND_ENV_ALLEY 14
|
||||
-#define SOUND_ENV_FOREST 15
|
||||
-#define SOUND_ENV_CITY 16
|
||||
-#define SOUND_ENV_MOUNTAINS 17
|
||||
-#define SOUND_ENV_QUARRY 18
|
||||
-#define SOUND_ENV_PLAIN 19
|
||||
-#define SOUND_ENV_PARKING_LOT 20
|
||||
-#define SOUND_ENV_SEWER_PIPE 21
|
||||
-#define SOUND_ENV_UNDERWATER 22
|
||||
-#define SOUND_ENV_DRUGGED 23
|
||||
-#define SOUND_ENV_DIZZY 24
|
||||
-#define SOUND_ENV_PSYCHOTIC 25
|
||||
\ No newline at end of file
|
||||
+#define FALLOFF_SOUNDS 0.5
|
||||
\ No newline at end of file
|
||||
Reference in New Issue
Block a user