Antag Panel / Check antagonists Refactor

This commit is contained in:
AnturK
2018-01-19 15:43:23 +01:00
committed by CitadelStationBot
parent c6f227fc18
commit 3dc89ba058
63 changed files with 1224 additions and 1427 deletions
@@ -93,7 +93,7 @@ GLOBAL_VAR_INIT(summon_magic_triggered, FALSE)
if(iswizard(H) || H.mind.special_role == "survivalist")
return
if(prob(GLOB.summon_guns_triggered) && !(H.mind in SSticker.mode.traitors))
if(prob(GLOB.summon_guns_triggered) && !(H.mind.has_antag_datum(/datum/antagonist)))
SSticker.mode.traitors += H.mind
var/datum/objective/steal_five_of_type/summon_guns/guns = new
@@ -125,7 +125,7 @@ GLOBAL_VAR_INIT(summon_magic_triggered, FALSE)
if(iswizard(H) || H.mind.special_role == "survivalist")
return
if(prob(GLOB.summon_magic_triggered) && !(H.mind in SSticker.mode.traitors))
if(prob(GLOB.summon_magic_triggered) && !(H.mind.has_antag_datum(/datum/antagonist)))
var/datum/objective/steal_five_of_type/summon_magic/magic = new
magic.owner = H.mind
H.mind.objectives += magic