diff --git a/code/modules/hydroponics/plant_genes.dm b/code/modules/hydroponics/plant_genes.dm index 3c887b09ae..c6e17a63a4 100644 --- a/code/modules/hydroponics/plant_genes.dm +++ b/code/modules/hydroponics/plant_genes.dm @@ -375,7 +375,7 @@ pocell.maxcharge *= CG.rate*1000 pocell.charge = pocell.maxcharge pocell.name = "[G.name] battery" - pocell.desc = "A rechargeable plant based power cell. This one has a power rating of [pocell.maxcharge], and you should not swallow it." + pocell.desc = "A rechargeable plant based power cell. This one has a power rating of [DisplayPower(pocell.maxcharge)], and you should not swallow it." if(G.reagents.has_reagent("plasma", 2)) pocell.rigged = 1 diff --git a/code/modules/integrated_electronics/passive/power.dm b/code/modules/integrated_electronics/passive/power.dm index eb929f23ee..aafd05c569 100644 --- a/code/modules/integrated_electronics/passive/power.dm +++ b/code/modules/integrated_electronics/passive/power.dm @@ -13,7 +13,7 @@ /obj/item/integrated_circuit/passive/power/solar_cell name = "tiny photovoltaic cell" desc = "It's a very tiny solar cell, generally used in calculators." - extended_desc = "The cell generates 1W of energy per second in optimal lighting conditions. Less light will result in less power being generated." + extended_desc = "The cell generates 1W of power per second in optimal lighting conditions. Less light will result in less power being generated." icon_state = "solar_cell" complexity = 8 origin_tech = list(TECH_POWER = 3, TECH_ENGINEERING = 3, TECH_DATA = 2) @@ -56,7 +56,7 @@ name = "tesla power relay" desc = "A seemingly enigmatic device which connects to nearby APCs wirelessly and draws power from them." w_class = WEIGHT_CLASS_SMALL - extended_desc = "The siphon generates 50 W of energy, so long as an APC is in the same room, with a cell that has energy. It will always drain \ + extended_desc = "The siphon generates 50 W of power, so long as an APC is in the same room, with a cell that has energy. It will always drain \ from the 'equipment' power channel." icon_state = "power_relay" complexity = 7 @@ -108,7 +108,7 @@ name = "large tesla power relay" desc = "A seemingly enigmatic device which connects to nearby APCs wirelessly and draws power from them, now in industiral size!" w_class = WEIGHT_CLASS_BULKY - extended_desc = "The siphon generates 1 kW of energy, so long as an APC is in the same room, with a cell that has energy. It will always drain \ + extended_desc = "The siphon generates 1 kW of power, so long as an APC is in the same room, with a cell that has energy. It will always drain \ from the 'equipment' power channel." icon_state = "power_relay" complexity = 15 diff --git a/code/modules/ninja/suit/gloves.dm b/code/modules/ninja/suit/gloves.dm index 54ed7b4983..6cf03d1c10 100644 --- a/code/modules/ninja/suit/gloves.dm +++ b/code/modules/ninja/suit/gloves.dm @@ -63,7 +63,7 @@ if(isnum(.)) //Numerical values of drained handle their feedback here, Alpha values handle it themselves (Research hacking) if(.) - to_chat(H, "Gained [DisplayPower(.)] of energy from [A].") + to_chat(H, "Gained [DisplayPower(.)] of power from [A].") else to_chat(H, "\The [A] has run dry of power, you must find another source!") else diff --git a/code/modules/power/cell.dm b/code/modules/power/cell.dm index 5d1e2fa6d9..040a05c1cb 100644 --- a/code/modules/power/cell.dm +++ b/code/modules/power/cell.dm @@ -1,351 +1,351 @@ -/obj/item/stock_parts/cell - name = "power cell" - desc = "A rechargeable electrochemical power cell." - icon = 'icons/obj/power.dmi' - icon_state = "cell" - item_state = "cell" - lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' - righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' - origin_tech = "powerstorage=1" - force = 5 - throwforce = 5 - throw_speed = 2 - throw_range = 5 - w_class = WEIGHT_CLASS_SMALL - var/charge = 0 // note %age conveted to actual charge in New - var/maxcharge = 1000 - materials = list(MAT_METAL=700, MAT_GLASS=50) - var/rigged = 0 // true if rigged to explode - var/chargerate = 100 //how much power is given every tick in a recharger - var/self_recharge = 0 //does it self recharge, over time, or not? - var/ratingdesc = TRUE - var/grown_battery = FALSE // If it's a grown that acts as a battery, add a wire overlay to it. - -/obj/item/stock_parts/cell/get_cell() - return src - -/obj/item/stock_parts/cell/New() - ..() - START_PROCESSING(SSobj, src) - charge = maxcharge - if(ratingdesc) - desc += " This one has a power rating of [maxcharge], and you should not swallow it." - update_icon() - -/obj/item/stock_parts/cell/Destroy() - STOP_PROCESSING(SSobj, src) - return ..() - -/obj/item/stock_parts/cell/vv_edit_var(var_name, var_value) - switch(var_name) - if("self_recharge") - if(var_value) - START_PROCESSING(SSobj, src) - else - STOP_PROCESSING(SSobj, src) - . = ..() - -/obj/item/stock_parts/cell/process() - if(self_recharge) - give(chargerate * 0.25) - else - return PROCESS_KILL - -/obj/item/stock_parts/cell/update_icon() - cut_overlays() - if(grown_battery) - add_overlay("grown_wires") - if(charge < 0.01) - return - else if(charge/maxcharge >=0.995) - add_overlay("cell-o2") - else - add_overlay("cell-o1") - -/obj/item/stock_parts/cell/proc/percent() // return % charge of cell - return 100*charge/maxcharge - -// use power from a cell -/obj/item/stock_parts/cell/proc/use(amount) - if(rigged && amount > 0) - explode() - return 0 - if(charge < amount) - return 0 - charge = (charge - amount) - if(!istype(loc, /obj/machinery/power/apc)) - SSblackbox.add_details("cell_used","[src.type]") - return 1 - -// recharge the cell -/obj/item/stock_parts/cell/proc/give(amount) - if(rigged && amount > 0) - explode() - return 0 - if(maxcharge < amount) - amount = maxcharge - var/power_used = min(maxcharge-charge,amount) - charge += power_used - return power_used - -/obj/item/stock_parts/cell/examine(mob/user) - ..() - if(rigged) - to_chat(user, "This power cell seems to be faulty!") - else - to_chat(user, "The charge meter reads [round(src.percent() )]%.") - -/obj/item/stock_parts/cell/suicide_act(mob/user) - user.visible_message("[user] is licking the electrodes of [src]! It looks like [user.p_theyre()] trying to commit suicide!") - return (FIRELOSS) - -/obj/item/stock_parts/cell/attackby(obj/item/W, mob/user, params) - ..() - if(istype(W, /obj/item/reagent_containers/syringe)) - var/obj/item/reagent_containers/syringe/S = W - to_chat(user, "You inject the solution into the power cell.") - if(S.reagents.has_reagent("plasma", 5)) - rigged = 1 - S.reagents.clear_reagents() - - -/obj/item/stock_parts/cell/proc/explode() - var/turf/T = get_turf(src.loc) -/* - * 1000-cell explosion(T, -1, 0, 1, 1) - * 2500-cell explosion(T, -1, 0, 1, 1) - * 10000-cell explosion(T, -1, 1, 3, 3) - * 15000-cell explosion(T, -1, 2, 4, 4) - * */ - if (charge==0) - return - var/devastation_range = -1 //round(charge/11000) - var/heavy_impact_range = round(sqrt(charge)/60) - var/light_impact_range = round(sqrt(charge)/30) - var/flash_range = light_impact_range - if (light_impact_range==0) - rigged = 0 - corrupt() - return - //explosion(T, 0, 1, 2, 2) - explosion(T, devastation_range, heavy_impact_range, light_impact_range, flash_range) - qdel(src) - -/obj/item/stock_parts/cell/proc/corrupt() - charge /= 2 - maxcharge = max(maxcharge/2, chargerate) - if (prob(10)) - rigged = 1 //broken batterys are dangerous - -/obj/item/stock_parts/cell/emp_act(severity) - charge -= 1000 / severity - if (charge < 0) - charge = 0 - ..() - -/obj/item/stock_parts/cell/ex_act(severity, target) - ..() - if(!QDELETED(src)) - switch(severity) - if(2) - if(prob(50)) - corrupt() - if(3) - if(prob(25)) - corrupt() - - -/obj/item/stock_parts/cell/blob_act(obj/structure/blob/B) - ex_act(EXPLODE_DEVASTATE) - -/obj/item/stock_parts/cell/proc/get_electrocute_damage() - if(charge >= 1000) - return Clamp(round(charge/10000), 10, 90) + rand(-5,5) - else - return 0 - -/* Cell variants*/ -/obj/item/stock_parts/cell/crap - name = "\improper Nanotrasen brand rechargeable AA battery" - desc = "You can't top the plasma top." //TOTALLY TRADEMARK INFRINGEMENT - maxcharge = 500 - materials = list(MAT_GLASS=40) - rating = 2 - -/obj/item/stock_parts/cell/crap/empty/New() - ..() - charge = 0 - -/obj/item/stock_parts/cell/upgraded - name = "high-capacity power cell" - desc = "A power cell with a slightly higher capacity than normal!" - maxcharge = 2500 - materials = list(MAT_GLASS=50) - rating = 2 - chargerate = 1000 - -/obj/item/stock_parts/cell/upgraded/plus - name = "upgraded power cell+" - desc = "A power cell with an even higher capacity than the base model!" - maxcharge = 5000 - -/obj/item/stock_parts/cell/secborg - name = "security borg rechargeable D battery" - origin_tech = null - maxcharge = 600 //600 max charge / 100 charge per shot = six shots - materials = list(MAT_GLASS=40) - rating = 2.5 - -/obj/item/stock_parts/cell/secborg/empty/New() - ..() - charge = 0 - -/obj/item/stock_parts/cell/pulse //200 pulse shots - name = "pulse rifle power cell" - maxcharge = 40000 - rating = 3 - chargerate = 1500 - -/obj/item/stock_parts/cell/pulse/carbine //25 pulse shots - name = "pulse carbine power cell" - maxcharge = 5000 - -/obj/item/stock_parts/cell/pulse/pistol //10 pulse shots - name = "pulse pistol power cell" - maxcharge = 2000 - -/obj/item/stock_parts/cell/high - name = "high-capacity power cell" - origin_tech = "powerstorage=2" - icon_state = "hcell" - maxcharge = 10000 - materials = list(MAT_GLASS=60) - rating = 3 - chargerate = 1500 - -/obj/item/stock_parts/cell/high/plus - name = "high-capacity power cell+" - desc = "Where did these come from?" - icon_state = "h+cell" - maxcharge = 15000 - chargerate = 2250 - -/obj/item/stock_parts/cell/high/empty/New() - ..() - charge = 0 - -/obj/item/stock_parts/cell/super - name = "super-capacity power cell" - origin_tech = "powerstorage=3;materials=3" - icon_state = "scell" - maxcharge = 20000 - materials = list(MAT_GLASS=300) - rating = 4 - chargerate = 2000 - -/obj/item/stock_parts/cell/super/empty/New() - ..() - charge = 0 - -/obj/item/stock_parts/cell/hyper - name = "hyper-capacity power cell" - origin_tech = "powerstorage=4;engineering=4;materials=4" - icon_state = "hpcell" - maxcharge = 30000 - materials = list(MAT_GLASS=400) - rating = 5 - chargerate = 3000 - -/obj/item/stock_parts/cell/hyper/empty/New() - ..() - charge = 0 - -/obj/item/stock_parts/cell/bluespace - name = "bluespace power cell" - desc = "A rechargeable transdimensional power cell." - origin_tech = "powerstorage=5;bluespace=4;materials=4;engineering=4" - icon_state = "bscell" - maxcharge = 40000 - materials = list(MAT_GLASS=600) - rating = 6 - chargerate = 4000 - -/obj/item/stock_parts/cell/bluespace/empty/New() - ..() - charge = 0 - -/obj/item/stock_parts/cell/infinite - name = "infinite-capacity power cell!" - icon_state = "icell" - origin_tech = "powerstorage=7" - maxcharge = 30000 - materials = list(MAT_GLASS=1000) - rating = 6 - chargerate = 30000 - -/obj/item/stock_parts/cell/infinite/use() - return 1 - -/obj/item/stock_parts/cell/infinite/abductor - name = "void core" - desc = "An alien power cell that produces energy seemingly out of nowhere." - icon = 'icons/obj/abductor.dmi' - icon_state = "cell" - origin_tech = "abductor=5;powerstorage=8;engineering=6" - maxcharge = 50000 - rating = 12 - ratingdesc = FALSE - -/obj/item/stock_parts/cell/infinite/abductor/update_icon() - return - - -/obj/item/stock_parts/cell/potato - name = "potato battery" - desc = "A rechargeable starch based power cell." - icon = 'icons/obj/hydroponics/harvest.dmi' - icon_state = "potato" - origin_tech = "powerstorage=1;biotech=1" - charge = 100 - maxcharge = 300 - materials = list() - rating = 1 - grown_battery = TRUE //it has the overlays for wires - -/obj/item/stock_parts/cell/high/slime - name = "charged slime core" - desc = "A yellow slime core infused with plasma, it crackles with power." - origin_tech = "powerstorage=5;biotech=4" - icon = 'icons/mob/slimes.dmi' - icon_state = "yellow slime extract" - materials = list() - self_recharge = 1 // Infused slime cores self-recharge, over time - -/obj/item/stock_parts/cell/emproof - name = "\improper EMP-proof cell" - desc = "An EMP-proof cell." - maxcharge = 500 - rating = 2 - -/obj/item/stock_parts/cell/emproof/empty/New() - ..() - charge = 0 - -/obj/item/stock_parts/cell/emproof/emp_act(severity) - return - -/obj/item/stock_parts/cell/emproof/corrupt() - return - -/obj/item/stock_parts/cell/beam_rifle - name = "beam rifle capacitor" - desc = "A high powered capacitor that can provide huge amounts of energy in an instant." - maxcharge = 50000 - chargerate = 5000 //Extremely energy intensive - rating = 4 - -/obj/item/stock_parts/cell/beam_rifle/corrupt() - return - -/obj/item/stock_parts/cell/beam_rifle/emp_act(severity) - charge = Clamp((charge-(10000/severity)),0,maxcharge) +/obj/item/stock_parts/cell + name = "power cell" + desc = "A rechargeable electrochemical power cell." + icon = 'icons/obj/power.dmi' + icon_state = "cell" + item_state = "cell" + lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi' + righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi' + origin_tech = "powerstorage=1" + force = 5 + throwforce = 5 + throw_speed = 2 + throw_range = 5 + w_class = WEIGHT_CLASS_SMALL + var/charge = 0 // note %age conveted to actual charge in New + var/maxcharge = 1000 + materials = list(MAT_METAL=700, MAT_GLASS=50) + var/rigged = 0 // true if rigged to explode + var/chargerate = 100 //how much power is given every tick in a recharger + var/self_recharge = 0 //does it self recharge, over time, or not? + var/ratingdesc = TRUE + var/grown_battery = FALSE // If it's a grown that acts as a battery, add a wire overlay to it. + +/obj/item/stock_parts/cell/get_cell() + return src + +/obj/item/stock_parts/cell/New() + ..() + START_PROCESSING(SSobj, src) + charge = maxcharge + if(ratingdesc) + desc += " This one has a power rating of [DisplayPower(maxcharge)], and you should not swallow it." + update_icon() + +/obj/item/stock_parts/cell/Destroy() + STOP_PROCESSING(SSobj, src) + return ..() + +/obj/item/stock_parts/cell/vv_edit_var(var_name, var_value) + switch(var_name) + if("self_recharge") + if(var_value) + START_PROCESSING(SSobj, src) + else + STOP_PROCESSING(SSobj, src) + . = ..() + +/obj/item/stock_parts/cell/process() + if(self_recharge) + give(chargerate * 0.25) + else + return PROCESS_KILL + +/obj/item/stock_parts/cell/update_icon() + cut_overlays() + if(grown_battery) + add_overlay("grown_wires") + if(charge < 0.01) + return + else if(charge/maxcharge >=0.995) + add_overlay("cell-o2") + else + add_overlay("cell-o1") + +/obj/item/stock_parts/cell/proc/percent() // return % charge of cell + return 100*charge/maxcharge + +// use power from a cell +/obj/item/stock_parts/cell/proc/use(amount) + if(rigged && amount > 0) + explode() + return 0 + if(charge < amount) + return 0 + charge = (charge - amount) + if(!istype(loc, /obj/machinery/power/apc)) + SSblackbox.add_details("cell_used","[src.type]") + return 1 + +// recharge the cell +/obj/item/stock_parts/cell/proc/give(amount) + if(rigged && amount > 0) + explode() + return 0 + if(maxcharge < amount) + amount = maxcharge + var/power_used = min(maxcharge-charge,amount) + charge += power_used + return power_used + +/obj/item/stock_parts/cell/examine(mob/user) + ..() + if(rigged) + to_chat(user, "This power cell seems to be faulty!") + else + to_chat(user, "The charge meter reads [round(src.percent() )]%.") + +/obj/item/stock_parts/cell/suicide_act(mob/user) + user.visible_message("[user] is licking the electrodes of [src]! It looks like [user.p_theyre()] trying to commit suicide!") + return (FIRELOSS) + +/obj/item/stock_parts/cell/attackby(obj/item/W, mob/user, params) + ..() + if(istype(W, /obj/item/reagent_containers/syringe)) + var/obj/item/reagent_containers/syringe/S = W + to_chat(user, "You inject the solution into the power cell.") + if(S.reagents.has_reagent("plasma", 5)) + rigged = 1 + S.reagents.clear_reagents() + + +/obj/item/stock_parts/cell/proc/explode() + var/turf/T = get_turf(src.loc) +/* + * 1000-cell explosion(T, -1, 0, 1, 1) + * 2500-cell explosion(T, -1, 0, 1, 1) + * 10000-cell explosion(T, -1, 1, 3, 3) + * 15000-cell explosion(T, -1, 2, 4, 4) + * */ + if (charge==0) + return + var/devastation_range = -1 //round(charge/11000) + var/heavy_impact_range = round(sqrt(charge)/60) + var/light_impact_range = round(sqrt(charge)/30) + var/flash_range = light_impact_range + if (light_impact_range==0) + rigged = 0 + corrupt() + return + //explosion(T, 0, 1, 2, 2) + explosion(T, devastation_range, heavy_impact_range, light_impact_range, flash_range) + qdel(src) + +/obj/item/stock_parts/cell/proc/corrupt() + charge /= 2 + maxcharge = max(maxcharge/2, chargerate) + if (prob(10)) + rigged = 1 //broken batterys are dangerous + +/obj/item/stock_parts/cell/emp_act(severity) + charge -= 1000 / severity + if (charge < 0) + charge = 0 + ..() + +/obj/item/stock_parts/cell/ex_act(severity, target) + ..() + if(!QDELETED(src)) + switch(severity) + if(2) + if(prob(50)) + corrupt() + if(3) + if(prob(25)) + corrupt() + + +/obj/item/stock_parts/cell/blob_act(obj/structure/blob/B) + ex_act(EXPLODE_DEVASTATE) + +/obj/item/stock_parts/cell/proc/get_electrocute_damage() + if(charge >= 1000) + return Clamp(round(charge/10000), 10, 90) + rand(-5,5) + else + return 0 + +/* Cell variants*/ +/obj/item/stock_parts/cell/crap + name = "\improper Nanotrasen brand rechargeable AA battery" + desc = "You can't top the plasma top." //TOTALLY TRADEMARK INFRINGEMENT + maxcharge = 500 + materials = list(MAT_GLASS=40) + rating = 2 + +/obj/item/stock_parts/cell/crap/empty/New() + ..() + charge = 0 + +/obj/item/stock_parts/cell/upgraded + name = "high-capacity power cell" + desc = "A power cell with a slightly higher capacity than normal!" + maxcharge = 2500 + materials = list(MAT_GLASS=50) + rating = 2 + chargerate = 1000 + +/obj/item/stock_parts/cell/upgraded/plus + name = "upgraded power cell+" + desc = "A power cell with an even higher capacity than the base model!" + maxcharge = 5000 + +/obj/item/stock_parts/cell/secborg + name = "security borg rechargeable D battery" + origin_tech = null + maxcharge = 600 //600 max charge / 100 charge per shot = six shots + materials = list(MAT_GLASS=40) + rating = 2.5 + +/obj/item/stock_parts/cell/secborg/empty/New() + ..() + charge = 0 + +/obj/item/stock_parts/cell/pulse //200 pulse shots + name = "pulse rifle power cell" + maxcharge = 40000 + rating = 3 + chargerate = 1500 + +/obj/item/stock_parts/cell/pulse/carbine //25 pulse shots + name = "pulse carbine power cell" + maxcharge = 5000 + +/obj/item/stock_parts/cell/pulse/pistol //10 pulse shots + name = "pulse pistol power cell" + maxcharge = 2000 + +/obj/item/stock_parts/cell/high + name = "high-capacity power cell" + origin_tech = "powerstorage=2" + icon_state = "hcell" + maxcharge = 10000 + materials = list(MAT_GLASS=60) + rating = 3 + chargerate = 1500 + +/obj/item/stock_parts/cell/high/plus + name = "high-capacity power cell+" + desc = "Where did these come from?" + icon_state = "h+cell" + maxcharge = 15000 + chargerate = 2250 + +/obj/item/stock_parts/cell/high/empty/New() + ..() + charge = 0 + +/obj/item/stock_parts/cell/super + name = "super-capacity power cell" + origin_tech = "powerstorage=3;materials=3" + icon_state = "scell" + maxcharge = 20000 + materials = list(MAT_GLASS=300) + rating = 4 + chargerate = 2000 + +/obj/item/stock_parts/cell/super/empty/New() + ..() + charge = 0 + +/obj/item/stock_parts/cell/hyper + name = "hyper-capacity power cell" + origin_tech = "powerstorage=4;engineering=4;materials=4" + icon_state = "hpcell" + maxcharge = 30000 + materials = list(MAT_GLASS=400) + rating = 5 + chargerate = 3000 + +/obj/item/stock_parts/cell/hyper/empty/New() + ..() + charge = 0 + +/obj/item/stock_parts/cell/bluespace + name = "bluespace power cell" + desc = "A rechargeable transdimensional power cell." + origin_tech = "powerstorage=5;bluespace=4;materials=4;engineering=4" + icon_state = "bscell" + maxcharge = 40000 + materials = list(MAT_GLASS=600) + rating = 6 + chargerate = 4000 + +/obj/item/stock_parts/cell/bluespace/empty/New() + ..() + charge = 0 + +/obj/item/stock_parts/cell/infinite + name = "infinite-capacity power cell!" + icon_state = "icell" + origin_tech = "powerstorage=7" + maxcharge = 30000 + materials = list(MAT_GLASS=1000) + rating = 6 + chargerate = 30000 + +/obj/item/stock_parts/cell/infinite/use() + return 1 + +/obj/item/stock_parts/cell/infinite/abductor + name = "void core" + desc = "An alien power cell that produces energy seemingly out of nowhere." + icon = 'icons/obj/abductor.dmi' + icon_state = "cell" + origin_tech = "abductor=5;powerstorage=8;engineering=6" + maxcharge = 50000 + rating = 12 + ratingdesc = FALSE + +/obj/item/stock_parts/cell/infinite/abductor/update_icon() + return + + +/obj/item/stock_parts/cell/potato + name = "potato battery" + desc = "A rechargeable starch based power cell." + icon = 'icons/obj/hydroponics/harvest.dmi' + icon_state = "potato" + origin_tech = "powerstorage=1;biotech=1" + charge = 100 + maxcharge = 300 + materials = list() + rating = 1 + grown_battery = TRUE //it has the overlays for wires + +/obj/item/stock_parts/cell/high/slime + name = "charged slime core" + desc = "A yellow slime core infused with plasma, it crackles with power." + origin_tech = "powerstorage=5;biotech=4" + icon = 'icons/mob/slimes.dmi' + icon_state = "yellow slime extract" + materials = list() + self_recharge = 1 // Infused slime cores self-recharge, over time + +/obj/item/stock_parts/cell/emproof + name = "\improper EMP-proof cell" + desc = "An EMP-proof cell." + maxcharge = 500 + rating = 2 + +/obj/item/stock_parts/cell/emproof/empty/New() + ..() + charge = 0 + +/obj/item/stock_parts/cell/emproof/emp_act(severity) + return + +/obj/item/stock_parts/cell/emproof/corrupt() + return + +/obj/item/stock_parts/cell/beam_rifle + name = "beam rifle capacitor" + desc = "A high powered capacitor that can provide huge amounts of energy in an instant." + maxcharge = 50000 + chargerate = 5000 //Extremely energy intensive + rating = 4 + +/obj/item/stock_parts/cell/beam_rifle/corrupt() + return + +/obj/item/stock_parts/cell/beam_rifle/emp_act(severity) + charge = Clamp((charge-(10000/severity)),0,maxcharge) diff --git a/code/modules/research/designs/power_designs.dm b/code/modules/research/designs/power_designs.dm index d666ff3b97..d5526e9509 100644 --- a/code/modules/research/designs/power_designs.dm +++ b/code/modules/research/designs/power_designs.dm @@ -4,7 +4,7 @@ /datum/design/basic_cell name = "Basic Power Cell" - desc = "A basic power cell that holds 1000 units of energy." + desc = "A basic power cell that holds 1 kW of power." id = "basic_cell" req_tech = list("powerstorage" = 1) build_type = PROTOLATHE | AUTOLATHE |MECHFAB @@ -15,7 +15,7 @@ /datum/design/high_cell name = "High-Capacity Power Cell" - desc = "A power cell that holds 10000 units of energy." + desc = "A power cell that holds 10 kW of power." id = "high_cell" req_tech = list("powerstorage" = 2) build_type = PROTOLATHE | AUTOLATHE | MECHFAB @@ -26,7 +26,7 @@ /datum/design/super_cell name = "Super-Capacity Power Cell" - desc = "A power cell that holds 20000 units of energy." + desc = "A power cell that holds 20 kW of power." id = "super_cell" req_tech = list("powerstorage" = 3, "materials" = 3) build_type = PROTOLATHE | MECHFAB @@ -37,7 +37,7 @@ /datum/design/hyper_cell name = "Hyper-Capacity Power Cell" - desc = "A power cell that holds 30000 units of energy." + desc = "A power cell that holds 30 kW of power." id = "hyper_cell" req_tech = list("powerstorage" = 5, "materials" = 5, "engineering" = 5) build_type = PROTOLATHE | MECHFAB @@ -48,7 +48,7 @@ /datum/design/bluespace_cell name = "Bluespace Power Cell" - desc = "A power cell that holds 40000 units of energy." + desc = "A power cell that holds 40 kW of power." id = "bluespace_cell" req_tech = list("powerstorage" = 6, "materials" = 5, "engineering" = 5, "bluespace" = 5) build_type = PROTOLATHE | MECHFAB