Fixes sounds for toy nuke, red button, and talking action figures (#2475)
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kevinz000
parent
d5dfe45c1e
commit
3ea2288820
@@ -38,7 +38,7 @@
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var/path = "sound/chatter/[phomeme]_[length].ogg"
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playsound(loc, path,
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vol = 40, vary = 0, extrarange = 3, falloff = FALSE, surround = 1)
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vol = 40, vary = 0, extrarange = 3, falloff = FALSE)
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sleep((length + 1) * chatter_get_sleep_multiplier(phomeme))
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