From 3ea756a062eb843c73ac29208efcfd818a79dfd8 Mon Sep 17 00:00:00 2001 From: SandPoot Date: Wed, 16 Dec 2020 11:43:40 -0300 Subject: [PATCH] typo and remove badword --- code/game/machinery/limbgrower.dm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/code/game/machinery/limbgrower.dm b/code/game/machinery/limbgrower.dm index d8c883ab03..33f949aba4 100644 --- a/code/game/machinery/limbgrower.dm +++ b/code/game/machinery/limbgrower.dm @@ -40,8 +40,8 @@ create_reagents(100, OPENCONTAINER) stored_research = new /datum/techweb/specialized/autounlocking/limbgrower for(var/i in categories) - var/fuck = categories[i] - stored_species[i] = new fuck() + var/species = categories[i] + stored_species[i] = new species() . = ..() /obj/machinery/limbgrower/ui_interact(mob/user) @@ -151,7 +151,7 @@ if(reagents.has_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff)) //sanity check, if this happens we are in big trouble reagents.remove_reagent(/datum/reagent/medicine/synthflesh, being_built.reagents_list[/datum/reagent/medicine/synthflesh]*prod_coeff) var/buildpath = being_built.build_path - if(ispath(buildpath, /obj/item/bodypart)) //This feels like spatghetti code, but i need to initiliaze a limb somehow + if(ispath(buildpath, /obj/item/bodypart)) //This feels like spaghetti code, but i need to initiliaze a limb somehow build_limb(buildpath) else if(ispath(buildpath, /obj/item/organ/genital)) //genitals are uhh... customizable build_genital(buildpath)