From 3ed854bdb3c39d164e218de33887101ad9979a0e Mon Sep 17 00:00:00 2001 From: silicons <2003111+silicons@users.noreply.github.com> Date: Tue, 21 Jul 2020 19:38:38 -0700 Subject: [PATCH] Update gun.dm --- code/modules/projectiles/gun.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm index d6bdd50d15..aedb1dbf63 100644 --- a/code/modules/projectiles/gun.dm +++ b/code/modules/projectiles/gun.dm @@ -182,7 +182,7 @@ return if(!ismob(target) || user.a_intent == INTENT_HARM) //melee attack return - if(target == user && user.zone_selected != BODY_ZONE_PRECISE_MOUTH && (user.a_intent != INTENT_DISARM)) //so we can't shoot ourselves (unless mouth selected) + if(target == user && user.zone_selected != BODY_ZONE_PRECISE_MOUTH && (user.a_intent != INTENT_DISARM)) //so we can't shoot ourselves (unless mouth selected or disarm intent) return if(istype(user))//Check if the user can use the gun, if the user isn't alive(turrets) assume it can.