Merge remote-tracking branch 'upstream/master' into TGUI_Updoot

This commit is contained in:
Artur
2020-09-04 11:43:31 +03:00
11 changed files with 57 additions and 87 deletions
+15 -63
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<div class="commit sansserif">
<h2 class="date">04 September 2020</h2>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">ipcs can speak</li>
</ul>
<h2 class="date">03 September 2020</h2>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Jaunters should now work with magic mirror chasming.</li>
<li class="bugfix">The photocopier can now print more than one copy at a time.</li>
<li class="bugfix">Alkali perspiration infos don't crash the Pandemic UI anymore.</li>
<li class="bugfix">Windoors can be actually tinted now.</li>
</ul>
<h2 class="date">02 September 2020</h2>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
@@ -1428,69 +1443,6 @@
<ul class="changes bgimages16">
<li class="refactor">blood_DNA["color"] is now a single variable instead of a list</li>
</ul>
<h2 class="date">03 July 2020</h2>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now toggle hardsuit helmets from the strip menu</li>
</ul>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed custom speech/tongue stuff.</li>
<li class="balance">Lowered shaft miners' paycheck, they have other ways to make cash.</li>
<li class="rscadd">You can't (un)equip garments on/from obscured inventory slots anymore.</li>
<li class="balance">The stamina cost multiplier for swinging melee weapons against mobs has been brought back to 1 from 0.8</li>
<li class="balance">The stamina cost for throwing mobs now scales with their mob size variable.</li>
</ul>
<h3 class="author">LetterN updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Ported some tags from tgui-3.0 to Vending.js</li>
<li class="bugfix">vending icons</li>
<li class="bugfix">r&d icons</li>
<li class="bugfix">chem master icons</li>
</ul>
<h3 class="author">Onule updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">titanium wall man good</li>
</ul>
<h3 class="author">Sonic121x updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Bringback the ChemMaster pill type button.</li>
<li class="bugfix">Fix Technode icon.</li>
</ul>
<h3 class="author">bunny232 updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Witchhunter hat no longer obscures mask ears ,eyes, face and mouth</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">bloodpacks initialise correctly now</li>
</ul>
<h2 class="date">02 July 2020</h2>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixing a few issues with twohanded items.</li>
<li class="bugfix">Unum decks now work correctly.</li>
<li class="bugfix">Abductor walls are once again buildable with alien alloy.</li>
</ul>
<h3 class="author">Trilbyspaceclone updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Makes pride and envy ruin a bit smaller!</li>
<li class="rscadd">Pride now has rings, lipstick wigs and silver walls/door making a nice and polished look then cyan blue walls.</li>
<li class="rscadd">more trash and better dagger placement on food ruin</li>
<li class="rscadd">Snowboim now has snowballs and toy gifts for the two skeles daw!</li>
<li class="tweak">Beach boim now has carp light branding beer, as well as soap!</li>
<li class="tweak">Greed ruin now uses nice slick walls and carpet!</li>
<li class="tweak">Founten ruin looks a lot better with its carpets and well maintained fluff things, but walls suffered and no longer can salvage ruined metal...</li>
<li class="rscadd">Alien nest has a bit more glowy floors of resin looking a bit more lived in by the drones. As well as the "door" now being see through resin rather then the thicker stuff that you cant see through</li>
<li class="rscadd">Pizza party has a few more gifts, some candy and snap pops yay!</li>
<li class="balance">Sloth ruin is about 15~ tiles shorter, has and has more fruit for a bowl. How lazy!</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">bohbombing is a thing now</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>
+9
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@@ -27206,3 +27206,12 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: pyroclastic anomaly client spam
timothyteakettle:
- rscadd: you can hide your ckey now from the roundend report
2020-09-03:
Ghommie:
- bugfix: Jaunters should now work with magic mirror chasming.
- bugfix: The photocopier can now print more than one copy at a time.
- bugfix: Alkali perspiration infos don't crash the Pandemic UI anymore.
- bugfix: Windoors can be actually tinted now.
2020-09-04:
timothyteakettle:
- bugfix: ipcs can speak