From 1bd84a8f6bee2c1d2d16555a831684e9b7a1d80d Mon Sep 17 00:00:00 2001 From: Robustin Date: Wed, 10 Jan 2018 04:46:28 -0500 Subject: [PATCH 1/2] Cult will actually report victories now (#34096) * Cult victory fix * Update cult.dm * Correct cult victory report --- code/game/gamemodes/cult/cult.dm | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/code/game/gamemodes/cult/cult.dm b/code/game/gamemodes/cult/cult.dm index 697a5c8eba..35e8c3cb4e 100644 --- a/code/game/gamemodes/cult/cult.dm +++ b/code/game/gamemodes/cult/cult.dm @@ -80,6 +80,7 @@ cultist.special_role = "Cultist" cultist.restricted_roles = restricted_jobs log_game("[cultist.key] (ckey) has been selected as a cultist") + return (cultists_to_cult.len>=required_enemies) @@ -87,6 +88,10 @@ /datum/game_mode/cult/post_setup() for(var/datum/mind/cult_mind in cultists_to_cult) add_cultist(cult_mind, 0, equip=TRUE) + if(!main_cult) + var/datum/antagonist/cult/C = cult_mind.has_antag_datum(/datum/antagonist/cult,TRUE) + if(C && C.cult_team) + main_cult = C.cult_team ..()