Merge branch 'master' into upstream-merge-33498

This commit is contained in:
LetterJay
2017-12-19 17:50:11 -06:00
committed by GitHub
284 changed files with 5080 additions and 1897 deletions
+1 -1
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@@ -339,7 +339,7 @@
if(href_list["ejectjar"])
if(fueljar)
fueljar.loc = src.loc
fueljar.forceMove(drop_location())
fueljar = null
//fueljar.control_unit = null currently it does not care where it is
//update_icon() when we have the icon for it
+1 -1
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@@ -972,7 +972,7 @@
else
to_chat(occupier, "<span class='danger'>Primary core damaged, unable to return core processes.</span>")
if(forced)
occupier.loc = src.loc
occupier.forceMove(drop_location())
occupier.death()
occupier.gib()
for(var/obj/item/pinpointer/nuke/P in GLOB.pinpointer_list)
+2 -1
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@@ -427,7 +427,7 @@ By design, d1 is the smallest direction and d2 is the highest
var/obj/O = P_list[1]
// remove the cut cable from its turf and powernet, so that it doesn't get count in propagate_network worklist
if(remove)
loc = null
moveToNullspace()
powernet.remove_cable(src) //remove the cut cable from its powernet
addtimer(CALLBACK(O, .proc/auto_propogate_cut_cable, O), 0) //so we don't rebuild the network X times when singulo/explosion destroys a line of X cables
@@ -472,6 +472,7 @@ GLOBAL_LIST_INIT(cable_coil_recipes, list (new/datum/stack_recipe("cable restrai
attack_verb = list("whipped", "lashed", "disciplined", "flogged")
singular_name = "cable piece"
full_w_class = WEIGHT_CLASS_SMALL
grind_results = list("copper" = 2) //2 copper per cable in the coil
/obj/item/stack/cable_coil/cyborg
is_cyborg = 1
+2
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@@ -14,6 +14,7 @@
var/charge = 0 // note %age conveted to actual charge in New
var/maxcharge = 1000
materials = list(MAT_METAL=700, MAT_GLASS=50)
grind_results = list("lithium" = 15, "iron" = 5, "silicon" = 5)
var/rigged = 0 // true if rigged to explode
var/chargerate = 100 //how much power is given every tick in a recharger
var/self_recharge = 0 //does it self recharge, over time, or not?
@@ -107,6 +108,7 @@
to_chat(user, "<span class='notice'>You inject the solution into the power cell.</span>")
if(S.reagents.has_reagent("plasma", 5))
rigged = 1
grind_results["plasma"] = 5
S.reagents.clear_reagents()
+1
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@@ -680,6 +680,7 @@
var/base_state
var/switchcount = 0 // number of times switched
materials = list(MAT_GLASS=100)
grind_results = list("silicon" = 5, "nitrogen" = 10) //Nitrogen is used as a cheaper alternative to argon in incandescent lighbulbs
var/rigged = 0 // true if rigged to explode
var/brightness = 2 //how much light it gives off
+1 -1
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@@ -132,7 +132,7 @@
var/obj/item/tank/internals/plasma/Z = src.loaded_tank
if (!Z)
return
Z.loc = get_turf(src)
Z.forceMove(drop_location())
Z.layer = initial(Z.layer)
Z.plane = initial(Z.plane)
src.loaded_tank = null
@@ -285,9 +285,8 @@ field_generator power level display
var/field_dir = get_dir(T,get_step(G.loc, NSEW))
T = get_step(T, NSEW)
if(!locate(/obj/machinery/field/containment) in T)
var/obj/machinery/field/containment/CF = new/obj/machinery/field/containment()
var/obj/machinery/field/containment/CF = new(T)
CF.set_master(src,G)
CF.loc = T
CF.setDir(field_dir)
fields += CF
G.fields += CF
+2 -2
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@@ -419,7 +419,7 @@
new /obj/item/shard( src.loc )
var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A )
for (var/obj/C in src)
C.loc = src.loc
C.forceMove(drop_location())
A.circuit = M
A.state = 3
A.icon_state = "3"
@@ -430,7 +430,7 @@
var/obj/structure/frame/computer/A = new /obj/structure/frame/computer( src.loc )
var/obj/item/circuitboard/computer/solar_control/M = new /obj/item/circuitboard/computer/solar_control( A )
for (var/obj/C in src)
C.loc = src.loc
C.forceMove(drop_location())
A.circuit = M
A.state = 4
A.icon_state = "4"
+2 -2
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@@ -47,7 +47,7 @@
S.glass_type = /obj/item/stack/sheet/glass
S.tracker = 1
S.anchored = TRUE
S.loc = src
S.forceMove(src)
update_icon()
//updates the tracker icon and the facing angle for the control computer
@@ -94,4 +94,4 @@
// Tracker Electronic
/obj/item/electronics/tracker
name = "tracker electronics"
name = "tracker electronics"