Update emergency.dm

This commit is contained in:
kevinz000
2020-01-23 19:22:00 -07:00
committed by GitHub
parent 289bb590cf
commit 40a2698b55
+5 -5
View File
@@ -3,7 +3,7 @@
#define ENGINES_STARTED (SSshuttle.emergency.mode == SHUTTLE_IGNITING)
#define IS_DOCKED (SSshuttle.emergency.mode == SHUTTLE_DOCKED || (ENGINES_STARTED))
#define INTACT 0
#define NOT_BEGUN 0
#define STAGE_1 1
#define STAGE_2 2
#define STAGE_3 3
@@ -190,7 +190,7 @@
say("Error - Catastrophic software error detected. Input is currently on timeout.")
return
hijack_hacking = TRUE
to_chat(user, "<span class='boldwarning'>You [SSshuttle.emergency.hijack_status == INTACT? "begin" : "continue"] to override [src]'s navigational protocols.</span>")
to_chat(user, "<span class='boldwarning'>You [SSshuttle.emergency.hijack_status == NOT_BEGUN? "begin" : "continue"] to override [src]'s navigational protocols.</span>")
say("Software override initiated.")
. = FALSE
if(do_after(user, hijack_stage_time * (1 / user.mind.get_hijack_speed()), target = src))
@@ -202,7 +202,7 @@
/obj/machinery/computer/emergency_shuttle/proc/announce_hijack_stage()
var/msg
switch(SSshuttle.emergency.hijack_status)
if(INTACT)
if(NOT_BEGUN)
return
if(STAGE_1)
var/datum/species/S = new
@@ -275,7 +275,7 @@
dir = EAST
port_direction = WEST
var/sound_played = 0 //If the launch sound has been sent to all players on the shuttle itself
var/hijack_status = INTACT
var/hijack_status = NOT_BEGUN
/obj/docking_port/mobile/emergency/canDock(obj/docking_port/stationary/S)
return SHUTTLE_CAN_DOCK //If the emergency shuttle can't move, the whole game breaks, so it will force itself to land even if it has to crush a few departments in the process
@@ -629,7 +629,7 @@
#undef ENGINES_STARTED
#undef IS_DOCKED
#undef INTACT
#undef NOT_BEGUN
#undef STAGE_1
#undef STAGE_2
#undef STAGE_3