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@@ -331,10 +331,6 @@
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/*******Element signals*******/
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// /datum/element/swimming
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#define COMSIG_IS_SWIMMING "has_swimming_element"
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#define IS_SWIMMING 1
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/*******Non-Signal Component Related Defines*******/
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//Redirection component init flags
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@@ -135,7 +135,7 @@
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#define TRAIT_NOMARROW "nomarrow" // You don't make blood, with chemicals or nanites.
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#define TRAIT_NOPULSE "nopulse" // Your heart doesn't beat.
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#define TRAIT_EXEMPT_HEALTH_EVENTS "exempt-health-events"
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#define TRAIT_SWIMMING "swimming" //only applied by /datum/element/swimming, for checking
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//non-mob traits
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#define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it
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