procs
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@@ -21,7 +21,7 @@
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if(FOOTSTEP_MOB_HUMAN)
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if(!ishuman(parent))
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return COMPONENT_INCOMPATIBLE
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, .proc/play_humanstep)
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(play_humanstep))
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return
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if(FOOTSTEP_MOB_CLAW)
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footstep_sounds = GLOB.clawfootstep
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@@ -35,7 +35,7 @@
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footstep_sounds = 'sound/effects/footstep/slime1.ogg'
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if(FOOTSTEP_MOB_CRAWL)
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footstep_sounds = 'sound/effects/footstep/crawl1.ogg'
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, .proc/play_simplestep) //Note that this doesn't get called for humans.
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RegisterSignal(parent, COMSIG_MOVABLE_MOVED, PROC_REF(play_simplestep)) //Note that this doesn't get called for humans.
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///Prepares a footstep. Determines if it should get played. Returns the turf it should get played on. Note that it is always a /turf/open
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/datum/component/footstep/proc/prepare_step()
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