procs
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@@ -297,7 +297,7 @@
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/obj/structure/table/rolling/AfterPutItemOnTable(obj/item/I, mob/living/user)
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. = ..()
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attached_items += I
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RegisterSignal(I, COMSIG_MOVABLE_MOVED, .proc/RemoveItemFromTable) //Listen for the pickup event, unregister on pick-up so we aren't moved
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RegisterSignal(I, COMSIG_MOVABLE_MOVED, PROC_REF(RemoveItemFromTable)) //Listen for the pickup event, unregister on pick-up so we aren't moved
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/obj/structure/table/rolling/proc/RemoveItemFromTable(datum/source, newloc, dir)
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if(newloc != loc) //Did we not move with the table? because that shit's ok
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@@ -346,7 +346,7 @@
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return
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// Don't break if they're just flying past
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if(AM.throwing)
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addtimer(CALLBACK(src, .proc/throw_check, AM), 5)
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addtimer(CALLBACK(src, PROC_REF(throw_check), AM), 5)
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else
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check_break(AM)
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