This commit is contained in:
SandPoot
2023-11-29 22:40:13 -03:00
parent c9b0dedf77
commit 40f1d7401d
704 changed files with 1766 additions and 1743 deletions
+1 -1
View File
@@ -344,7 +344,7 @@
if (temp_pod.effectShrapnel == TRUE) //If already doing custom damage, set back to default (no shrapnel)
temp_pod.effectShrapnel = FALSE
return
var/shrapnelInput = input("Please enter the type of pellet cloud you'd like to create on landing (Can be any projectile!)", "Projectile Typepath", 0) in sortList(subtypesof(/obj/item/projectile), /proc/cmp_typepaths_asc)
var/shrapnelInput = input("Please enter the type of pellet cloud you'd like to create on landing (Can be any projectile!)", "Projectile Typepath", 0) in sortList(subtypesof(/obj/item/projectile), GLOBAL_PROC_REF(cmp_typepaths_asc))
if (isnull(shrapnelInput))
return
var/shrapnelMagnitude = input("Enter the magnitude of the pellet cloud. This is usually a value around 1-5. Please note that Ryll-Ryll has asked me to tell you that if you go too crazy with the projectiles you might crash the server. So uh, be gentle!", "Shrapnel Magnitude", 0) as null|num
+1 -1
View File
@@ -114,7 +114,7 @@
anomalous_box_provided = TRUE
log_game("An anomalous pizza box was provided in a pizza crate at during cargo delivery")
if(prob(50))
addtimer(CALLBACK(src, .proc/anomalous_pizza_report), rand(300, 1800))
addtimer(CALLBACK(src, PROC_REF(anomalous_pizza_report)), rand(300, 1800))
else
message_admins("An anomalous pizza box was silently created with no command report in a pizza crate delivery.")
break
+10 -10
View File
@@ -275,11 +275,11 @@
var/mob/living/simple_animal/pet/gondola/gondolapod/benis = new(turf_underneath, src)
benis.contents |= contents //Move the contents of this supplypod into the gondolapod mob.
moveToNullspace()
addtimer(CALLBACK(src, .proc/open_pod, benis), delays[POD_OPENING]) //After the opening delay passes, we use the open proc from this supplyprod while referencing the contents of the "holder", in this case the gondolapod mob
addtimer(CALLBACK(src, PROC_REF(open_pod), benis), delays[POD_OPENING]) //After the opening delay passes, we use the open proc from this supplyprod while referencing the contents of the "holder", in this case the gondolapod mob
else if (style == STYLE_SEETHROUGH)
open_pod(src)
else
addtimer(CALLBACK(src, .proc/open_pod, src), delays[POD_OPENING]) //After the opening delay passes, we use the open proc from this supplypod, while referencing this supplypod's contents
addtimer(CALLBACK(src, PROC_REF(open_pod), src), delays[POD_OPENING]) //After the opening delay passes, we use the open proc from this supplypod, while referencing this supplypod's contents
/obj/structure/closet/supplypod/proc/open_pod(atom/movable/holder, broken = FALSE, forced = FALSE) //The holder var represents an atom whose contents we will be working with
if (!holder)
@@ -307,9 +307,9 @@
startExitSequence(src)
else
if (reversing)
addtimer(CALLBACK(src, .proc/SetReverseIcon), delays[POD_LEAVING]/2) //Finish up the pod's duties after a certain amount of time
addtimer(CALLBACK(src, PROC_REF(SetReverseIcon)), delays[POD_LEAVING]/2) //Finish up the pod's duties after a certain amount of time
if(!stay_after_drop) // Departing should be handled manually
addtimer(CALLBACK(src, .proc/startExitSequence, holder), delays[POD_LEAVING]*(4/5)) //Finish up the pod's duties after a certain amount of time
addtimer(CALLBACK(src, PROC_REF(startExitSequence), holder), delays[POD_LEAVING]*(4/5)) //Finish up the pod's duties after a certain amount of time
/obj/structure/closet/supplypod/proc/startExitSequence(atom/movable/holder)
if (leavingSound)
@@ -330,7 +330,7 @@
take_contents(holder)
playsound(holder, close_sound, soundVolume*0.75, TRUE, -3)
holder.setClosed()
addtimer(CALLBACK(src, .proc/preReturn, holder), delays[POD_LEAVING] * 0.2) //Start to leave a bit after closing for cinematic effect
addtimer(CALLBACK(src, PROC_REF(preReturn), holder), delays[POD_LEAVING] * 0.2) //Start to leave a bit after closing for cinematic effect
/obj/structure/closet/supplypod/take_contents(atom/movable/holder)
var/turf/turf_underneath = holder.drop_location()
@@ -407,7 +407,7 @@
deleteRubble()
animate(holder, alpha = 0, time = 8, easing = QUAD_EASING|EASE_IN, flags = ANIMATION_PARALLEL)
animate(holder, pixel_z = 400, time = 10, easing = QUAD_EASING|EASE_IN, flags = ANIMATION_PARALLEL) //Animate our rising pod
addtimer(CALLBACK(src, .proc/handleReturnAfterDeparting, holder), 15) //Finish up the pod's duties after a certain amount of time
addtimer(CALLBACK(src, PROC_REF(handleReturnAfterDeparting), holder), 15) //Finish up the pod's duties after a certain amount of time
/obj/structure/closet/supplypod/setOpened() //Proc exists here, as well as in any atom that can assume the role of a "holder" of a supplypod. Check the open_pod() proc for more details
opened = TRUE
@@ -583,8 +583,8 @@
if (soundStartTime < 0)
soundStartTime = 1
if (!pod.effectQuiet && !(pod.pod_flags & FIRST_SOUNDS))
addtimer(CALLBACK(src, .proc/playFallingSound), soundStartTime)
addtimer(CALLBACK(src, .proc/beginLaunch, pod.effectCircle), pod.delays[POD_TRANSIT])
addtimer(CALLBACK(src, PROC_REF(playFallingSound)), soundStartTime)
addtimer(CALLBACK(src, PROC_REF(beginLaunch), pod.effectCircle), pod.delays[POD_TRANSIT])
/obj/effect/pod_landingzone/proc/playFallingSound()
playsound(src, pod.fallingSound, pod.soundVolume, TRUE, 6)
@@ -607,7 +607,7 @@
if (pod.style != STYLE_INVISIBLE)
animate(pod.get_filter("motionblur"), y = 0, time = pod.delays[POD_FALLING], flags = ANIMATION_PARALLEL)
animate(pod, pixel_z = -1 * abs(sin(rotation))*4, pixel_x = SUPPLYPOD_X_OFFSET + (sin(rotation) * 20), time = pod.delays[POD_FALLING], easing = LINEAR_EASING, flags = ANIMATION_PARALLEL) //Make the pod fall! At an angle!
addtimer(CALLBACK(src, .proc/endLaunch), pod.delays[POD_FALLING], TIMER_CLIENT_TIME) //Go onto the last step after a very short falling animation
addtimer(CALLBACK(src, PROC_REF(endLaunch)), pod.delays[POD_FALLING], TIMER_CLIENT_TIME) //Go onto the last step after a very short falling animation
/obj/effect/pod_landingzone/proc/setupSmoke(rotation)
if (pod.style == STYLE_INVISIBLE || pod.style == STYLE_SEETHROUGH)
@@ -623,7 +623,7 @@
smoke_part.pixel_y = abs(cos(rotation))*32 * i
smoke_part.add_filter("smoke_blur", 1, gauss_blur_filter(size = 4))
var/time = (pod.delays[POD_FALLING] / length(smoke_effects))*(length(smoke_effects)-i)
addtimer(CALLBACK(smoke_part, /obj/effect/supplypod_smoke/.proc/drawSelf, i), time, TIMER_CLIENT_TIME) //Go onto the last step after a very short falling animation
addtimer(CALLBACK(smoke_part, TYPE_PROC_REF(/obj/effect/supplypod_smoke, drawSelf), i), time, TIMER_CLIENT_TIME) //Go onto the last step after a very short falling animation
QDEL_IN(smoke_part, pod.delays[POD_FALLING] + 35)
/obj/effect/pod_landingzone/proc/drawSmoke()
+1 -1
View File
@@ -23,7 +23,7 @@
launched = TRUE
playsound(src,'sound/machines/triple_beep.ogg',50,0)
playsound(src,'sound/machines/warning-buzzer.ogg',50,0)
addtimer(CALLBACK(src, .proc/endLaunch), 33)//wait 3.3 seconds (time it takes for supplypod to land), then update icon
addtimer(CALLBACK(src, PROC_REF(endLaunch)), 33)//wait 3.3 seconds (time it takes for supplypod to land), then update icon
if (SP_UNLINK)
linked = FALSE
playsound(src,'sound/machines/synth_no.ogg',50,0)