procs
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@@ -66,7 +66,7 @@
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var/uses = 1
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if(seed)
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uses = round(seed.potency / 20)
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AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, ITEM_SLOT_HANDS, uses, TRUE, CALLBACK(src, .proc/block_magic), CALLBACK(src, .proc/expire)) //deliver us from evil o melon god
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AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, ITEM_SLOT_HANDS, uses, TRUE, CALLBACK(src, PROC_REF(block_magic)), CALLBACK(src, .proc/expire)) //deliver us from evil o melon god
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/obj/item/reagent_containers/food/snacks/grown/holymelon/proc/block_magic(mob/user, major)
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if(major)
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