This commit is contained in:
SandPoot
2023-11-29 22:40:13 -03:00
parent c9b0dedf77
commit 40f1d7401d
704 changed files with 1766 additions and 1743 deletions
@@ -51,7 +51,7 @@
weapon.attack(C, src)
playsound(src, 'sound/weapons/blade1.ogg', 50, TRUE, -1)
if(C.stat == DEAD)
addtimer(CALLBACK(src, /atom/.proc/update_icon), 2)
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_icon)), 2)
back_to_idle()
@@ -50,14 +50,14 @@
/mob/living/simple_animal/bot/honkbot/proc/sensor_blink()
icon_state = "honkbot-c"
addtimer(CALLBACK(src, /atom/.proc/update_icon), 5, TIMER_OVERRIDE|TIMER_UNIQUE)
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_icon)), 5, TIMER_OVERRIDE|TIMER_UNIQUE)
//honkbots react with sounds.
/mob/living/simple_animal/bot/honkbot/proc/react_ping()
playsound(src, 'sound/machines/ping.ogg', 50, TRUE, -1) //the first sound upon creation!
spam_flag = TRUE
sensor_blink()
addtimer(CALLBACK(src, .proc/spam_flag_false), 18) // calibrates before starting the honk
addtimer(CALLBACK(src, PROC_REF(spam_flag_false)), 18) // calibrates before starting the honk
/mob/living/simple_animal/bot/honkbot/proc/react_buzz()
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, TRUE, -1)
@@ -97,7 +97,7 @@
/mob/living/simple_animal/bot/honkbot/on_attack_hand(mob/living/carbon/human/H)
if(H.a_intent == INTENT_HARM)
retaliate(H)
addtimer(CALLBACK(src, .proc/react_buzz), 5)
addtimer(CALLBACK(src, PROC_REF(react_buzz)), 5)
return ..()
@@ -106,7 +106,7 @@
return
if(!W.tool_behaviour == TOOL_SCREWDRIVER && (W.force) && (!target) && (W.damtype != STAMINA) ) // Check for welding tool to fix #2432.
retaliate(user)
addtimer(CALLBACK(src, .proc/react_buzz), 5)
addtimer(CALLBACK(src, PROC_REF(react_buzz)), 5)
..()
/mob/living/simple_animal/bot/honkbot/emag_act(mob/user)
@@ -153,21 +153,21 @@
playsound(src, honksound, 50, TRUE, -1)
spam_flag = TRUE //prevent spam
sensor_blink()
addtimer(CALLBACK(src, .proc/spam_flag_false), cooldowntimehorn)
addtimer(CALLBACK(src, PROC_REF(spam_flag_false)), cooldowntimehorn)
else if (emagged == 2) //emagged honkbots will spam short and memorable sounds.
if (!spam_flag)
playsound(src, "honkbot_e", 50, 0)
spam_flag = TRUE // prevent spam
icon_state = "honkbot-e"
addtimer(CALLBACK(src, /atom/.proc/update_icon), 30, TIMER_OVERRIDE|TIMER_UNIQUE)
addtimer(CALLBACK(src, .proc/spam_flag_false), cooldowntimehorn)
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_icon)), 30, TIMER_OVERRIDE|TIMER_UNIQUE)
addtimer(CALLBACK(src, PROC_REF(spam_flag_false)), cooldowntimehorn)
/mob/living/simple_animal/bot/honkbot/proc/honk_attack(mob/living/carbon/C) // horn attack
if(!spam_flag)
playsound(loc, honksound, 50, TRUE, -1)
spam_flag = TRUE // prevent spam
sensor_blink()
addtimer(CALLBACK(src, .proc/spam_flag_false), cooldowntimehorn)
addtimer(CALLBACK(src, PROC_REF(spam_flag_false)), cooldowntimehorn)
/mob/living/simple_animal/bot/honkbot/proc/stun_attack(mob/living/carbon/C) // airhorn stun
if(!spam_flag)
@@ -189,7 +189,7 @@
target = oldtarget_name
else // you really don't want to hit an emagged honkbot
threatlevel = 6 // will never let you go
addtimer(CALLBACK(src, .proc/spam_flag_false), cooldowntime)
addtimer(CALLBACK(src, PROC_REF(spam_flag_false)), cooldowntime)
log_combat(src,C,"honked")
@@ -198,7 +198,7 @@
else
C.stuttering = 20
C.DefaultCombatKnockdown(80)
addtimer(CALLBACK(src, .proc/spam_flag_false), cooldowntime)
addtimer(CALLBACK(src, PROC_REF(spam_flag_false)), cooldowntime)
/mob/living/simple_animal/bot/honkbot/handle_automated_action()
@@ -427,8 +427,8 @@
process_bot()
num_steps--
if(mode != BOT_IDLE)
var/process_timer = addtimer(CALLBACK(src, .proc/process_bot), 2, TIMER_LOOP|TIMER_STOPPABLE)
addtimer(CALLBACK(GLOBAL_PROC, /proc/deltimer, process_timer), (num_steps*2) + 1)
var/process_timer = addtimer(CALLBACK(src, PROC_REF(process_bot)), 2, TIMER_LOOP|TIMER_STOPPABLE)
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(deltimer), process_timer), (num_steps*2) + 1)
/mob/living/simple_animal/bot/mulebot/proc/process_bot()
if(!on || client)
@@ -493,7 +493,7 @@
buzz(SIGH)
mode = BOT_WAIT_FOR_NAV
blockcount = 0
addtimer(CALLBACK(src, .proc/process_blocked, next), 2 SECONDS)
addtimer(CALLBACK(src, PROC_REF(process_blocked), next), 2 SECONDS)
return
return
else
@@ -380,7 +380,7 @@
/mob/living/simple_animal/bot/secbot/proc/stun_attack(mob/living/carbon/C)
var/judgement_criteria = judgement_criteria()
icon_state = "secbot-c"
addtimer(CALLBACK(src, /atom/.proc/update_icon), 2)
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, update_icon)), 2)
var/threat = 5
if(ishuman(C))
if(stored_fashion)