procs
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@@ -266,7 +266,7 @@
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current_user = null
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if(istype(user))
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current_user = user
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RegisterSignal(user, COMSIG_MOVABLE_MOVED, .proc/on_mob_move)
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RegisterSignal(user, COMSIG_MOVABLE_MOVED, PROC_REF(on_mob_move))
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/obj/item/gun/energy/beam_rifle/onMouseDrag(src_object, over_object, src_location, over_location, params, mob)
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if(aiming)
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