procs
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@@ -60,7 +60,7 @@
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deadmind = H.get_ghost(FALSE, TRUE)
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to_chat(deadmind, "Your body has been returned to the nest. You are being remade anew, and will awaken shortly. </br><b>Your memories will remain intact in your new body, as your soul is being salvaged</b>")
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SEND_SOUND(deadmind, sound('sound/magic/enter_blood.ogg',volume=100))
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addtimer(CALLBACK(src, .proc/remake_walker, H.mind, H.real_name), 20 SECONDS)
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addtimer(CALLBACK(src, PROC_REF(remake_walker), H.mind, H.real_name), 20 SECONDS)
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new /obj/effect/gibspawner/generic(get_turf(H))
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qdel(H)
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return
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