This commit is contained in:
SandPoot
2023-11-29 22:40:13 -03:00
parent c9b0dedf77
commit 40f1d7401d
704 changed files with 1766 additions and 1743 deletions
+6 -6
View File
@@ -38,7 +38,7 @@
var/mob/living/carbon/human/H = M
if(H.mind && HAS_TRAIT(H.mind, TRAIT_CLOWN_MENTALITY)) //Ensures only clowns can drive the car. (Including more at once)
add_control_flags(H, VEHICLE_CONTROL_DRIVE)
RegisterSignal(H, COMSIG_MOB_CLICKON, .proc/fire_cannon_at)
RegisterSignal(H, COMSIG_MOB_CLICKON, PROC_REF(fire_cannon_at))
M.log_message("has entered [src] as a possible driver", LOG_ATTACK)
return
add_control_flags(M, VEHICLE_CONTROL_KIDNAPPED)
@@ -145,7 +145,7 @@
visible_message(span_danger("[user] presses one of the colorful buttons on [src], and the clown car turns on its singularity disguise system."))
icon = 'icons/obj/singularity.dmi'
icon_state = "singularity_s1"
addtimer(CALLBACK(src, .proc/reset_icon), 10 SECONDS)
addtimer(CALLBACK(src, PROC_REF(reset_icon)), 10 SECONDS)
if(4)
visible_message(span_danger("[user] presses one of the colorful buttons on [src], and the clown car spews out a cloud of laughing gas."))
var/datum/reagents/funnychems = new/datum/reagents(300)
@@ -157,8 +157,8 @@
smoke.start()
if(5)
visible_message(span_danger("[user] presses one of the colorful buttons on [src], and the clown car starts dropping an oil trail."))
RegisterSignal(src, COMSIG_MOVABLE_MOVED, .proc/cover_in_oil)
addtimer(CALLBACK(src, .proc/stop_dropping_oil), 3 SECONDS)
RegisterSignal(src, COMSIG_MOVABLE_MOVED, PROC_REF(cover_in_oil))
addtimer(CALLBACK(src, PROC_REF(stop_dropping_oil)), 3 SECONDS)
if(6)
visible_message(span_danger("[user] presses one of the colorful buttons on [src], and the clown car lets out a comedic toot."))
playsound(src, 'sound/vehicles/clowncar_fart.ogg', 100)
@@ -189,7 +189,7 @@
if(cannonmode) //canon active, deactivate
flick("clowncar_fromfire", src)
icon_state = "clowncar"
addtimer(CALLBACK(src, .proc/deactivate_cannon), 2 SECONDS)
addtimer(CALLBACK(src, PROC_REF(deactivate_cannon)), 2 SECONDS)
playsound(src, 'sound/vehicles/clowncar_cannonmode2.ogg', 75)
visible_message(span_danger("The [src] starts going back into mobile mode."))
else
@@ -197,7 +197,7 @@
flick("clowncar_tofire", src)
icon_state = "clowncar_fire"
visible_message(span_danger("The [src] opens up and reveals a large cannon."))
addtimer(CALLBACK(src, .proc/activate_cannon), 2 SECONDS)
addtimer(CALLBACK(src, PROC_REF(activate_cannon)), 2 SECONDS)
playsound(src, 'sound/vehicles/clowncar_cannonmode1.ogg', 75)
cannonmode = CLOWN_CANNON_BUSY